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OOTP 27 - General Discussions Everything about the brand new 27th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

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Old 02-13-2026, 12:41 PM   #21
daves
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Old 02-13-2026, 12:45 PM   #22
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Ordered
Just waiting for the Steam listing and I'll be in too.
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Old 02-13-2026, 12:48 PM   #23
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Just waiting for the Steam listing and I'll be in too.
The steam page we hope will be up early next week to wishlist
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Old 02-13-2026, 01:04 PM   #24
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Watched the trailer twice... more confused than anything else. I'm eager to see more.

Seems like major changes to the scouting model, with accuracy variable for each core rating.

Are the statcast/advanced stats indicative of a change in the engine from an outcome-based model to a physics-based one? That would be a large change, and probably difficult thing to do well.

I can't say that the ratings difficulty settings are compelling. Seems like a way to simply hamstring yourself against the AI, based on the screen shots. That doesn't feel realistic, but rather arcade-style.

Hope to have more information about the changes to the game soon. Is it too much to ask for a new manual?
'AI" difficulty settings is usually in every release. ie instead of 1-3, 1-5, 1-7 granularity. Meh. AI should not be the same for every single team. that is not realistic at all. there is no random feature and the player knows what the settings are. no improvement
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Old 02-13-2026, 01:05 PM   #25
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It's been worked on quite a bit in regard to prospect signings and releases.

We'll also post a beta patch for 26 as well with some of those improvements soon.
If you guys follow through with another patch for 26, that will go a long way toward restoring faith in OOTP's commitment to the single player side of the game.
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Old 02-13-2026, 01:10 PM   #26
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Same ol HTML reports?
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Old 02-13-2026, 01:10 PM   #27
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Originally Posted by fredbeene View Post
'AI" difficulty settings is usually in every release. ie instead of 1-3, 1-5, 1-7 granularity. Meh. AI should not be the same for every single team. that is not realistic at all. there is no random feature and the player knows what the settings are. no improvement
The difficulty isn't an AI thing, it's essentially a bump to players/coaches which makes it easier or harder for you as a user.
And of course the AI was also improved this year, but that's separate
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Old 02-13-2026, 01:23 PM   #28
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"The real World Baseball Classic™ federations, participants, schedules, and more will be here." So will be have true rosters? Will team Japan have real players?
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Old 02-13-2026, 01:28 PM   #29
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OOTP 26 was the first I didn't buy since finding OOTP back on OOTP2.
Fictional leagues are what matter to me and outside of one year in like 2016 (?) we just haven't gotten much love.

If there is any new attention to fictional leagues and builds and promotion/relegation maybe ill buy it. If not, I'm out for the 2nd year in a row which such because OOTP and Rollercoaster Tycoon are the two games ive spent more time playing than anything over the past 20 years
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Old 02-13-2026, 01:32 PM   #30
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"The real World Baseball Classic™ federations, participants, schedules, and more will be here." So will be have true rosters? Will team Japan have real players?
Yes
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Old 02-13-2026, 01:35 PM   #31
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Will there be a Linux version? Or, will the steam version support playing the game on a Linux only computer? If "no" and "no" is Windows 11 required?
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Old 02-13-2026, 01:45 PM   #32
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Ordered, counting down the days until 10 March 26.
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Old 02-13-2026, 02:00 PM   #33
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Still no schedule maker or trade profiles for individual teams (ability to set contenders wanting to add productive veterans, teams out of it wanting prospects, etc.) Sigh.
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Old 02-13-2026, 02:48 PM   #34
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Still no schedule maker or trade profiles for individual teams (ability to set contenders wanting to add productive veterans, teams out of it wanting prospects, etc.) Sigh.
The trailer mentioned re-working the trade AI as one of the main features.

We don't have details yet, but we certainly don't know that this type of stuff was not touched in some way during that process.
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Old 02-13-2026, 02:52 PM   #35
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Well, I am gonna pre-order. I have owned every version of the game. I will say this version added more wonkiness and strange things than any version before. Stuff that was fixed got broken again. For example even though it was fixed at one time, I am again having random players from my ML roster being released when I mass release minor leaguers the game (not me) DFA'd. Even though I have control of all signings and releases, the AI (or whatever you want to call it) is DFAing players. Now I assume that is because I have player total limits on all my minor leagues which I usually do not do. I now have to check every time I release somebody to make sure I am not losing an important player from my major league roster as well. Other than the disaster of a version that came after OOTP 6.5 (2006 0r 2007 can't remember), I have never been let down by a version as much as 26. Too many issues took to long to fix, were fixed and then broke again, or were not fixed at all. I am still going to blindly buy as I always have THIS time but 2027 will determine if that continues. I saw nothing new in the newsletter that really interests me for the way I play but maybe as time goes along and they release other details something will tickle my fancy.
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Old 02-13-2026, 03:06 PM   #36
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Quote:
Originally Posted by Poweshow View Post
OOTP 26 was the first I didn't buy since finding OOTP back on OOTP2.
Fictional leagues are what matter to me and outside of one year in like 2016 (?) we just haven't gotten much love.

If there is any new attention to fictional leagues and builds and promotion/relegation maybe ill buy it. If not, I'm out for the 2nd year in a row which such because OOTP and Rollercoaster Tycoon are the two games ive spent more time playing than anything over the past 20 years
It truly feels a decade since the last proper update for us fictional sim enjoyers.
Don't get me started on Associations.
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Old 02-13-2026, 03:14 PM   #37
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It truly feels a decade since the last proper update for us fictional sim enjoyers.
Don't get me started on Associations.
I would argue there have been many advancements for fictional players in every single version of the game.

Based on your statements it might be more accurate to say that "sandbox" or "fantasy setup" players have not had many advancements for a while. Essentially, features that are not necessarily correlated with any real life baseball leagues that exist (but maybe could be mapped to features of other real life sports). I would generally agree with that.
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Old 02-13-2026, 04:28 PM   #38
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Has the audio been touched this year? and are there new music slots like walks, strike 1,2,3, and is the pitcher changed audio fixed?
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Old 02-13-2026, 04:30 PM   #39
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Two words. Editable. Helmets. As a jersey nut we can make everything else. Making helmets will complete the uniform.
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Old 02-13-2026, 04:36 PM   #40
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Ordered on the spot! A no brainer.
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