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| OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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Bat Boy
Join Date: Dec 2020
Posts: 12
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Hello,
My name is Zack Kline, and I've been a fan of OOTP off and on for several years. I've purchased multiple versions on Steam. I am totally blind, and use a screen reader program, which can interact with the game to a certain extent, though it isn't ideal. I want to figure out ways we can improve the situation. The game is already so close to being playable, the limitations I experience are just in interacting with the program. The core problem is that the game does not expose information to a screen reader, though the accessibility DLLs appear to be loaded. I thus am limited to using OCR, optical character recognition, which breaks down on complex screens, and does not reliably expose some information at all. The problem is one of knowing how to interact, i.e. click this button to open the actions menu, or leave the game. OOTP obviously maintains an internal model of what the GUI looks like at any time, which would make this easier to deal with. At the same time, I can already access a lot of information because of the built-in HTMl export functionality. This reads very well in general, but breaks the connection between the game and the output. For instance, I can look at a list of candidates to hire but in order to do so I have to go back to OCR, click on the person I want, find the offer contract button which may or may not be found by the screen reader and so on. A slight wrinkle is the advent of LLMs, some of which offer the capability to interpret screenshots I supply, always subject to the potential for hallucination. The game uses a database to track all important information. I could, in principle, create a tool to navigate through the data and make changes in the proper tables, the structure is already documented. But this isn't playing the game as intended, because obviously I miss out on the actual simulation, and it's far from ideal when the actual interaction model could be made accessible. So basically I want to find a way to avoid depending on OCR to interact with the game. I would like to be able to navigate the UI the same as anybody else, make decisions about whom to hire, what to emphasize, and so on, without having to spend ten minutes looking for a button which would be perfectly obvious if I were able to see it. I am an accessibility professional and more than willing to help test, provide more detailed guidance on how best to do this, or generally discuss this question. The game is already 95% there. Thanks for reading
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#2 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,224
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Hi Zack - although I can't provide you with any help, I have mentioned your post to the main programmer in the Beta Forum. Not sure what, if anything, can be done for you, but I'm sure he'll take a look.
Cheers Last edited by Bluenoser; 12-22-2025 at 12:41 PM. |
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#3 | |
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Bat Boy
Join Date: Dec 2020
Posts: 12
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#4 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,869
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Unfortunately, I think any larger changes are well beyond the scope of what is possible for us. We're a very small team, and as far as I'm aware, building any platform level support to improve is just not possible for us.
We are always happy to take suggestions, and within what we can, make any improvements. For example last year we did add an alternate skin which attempted to make elements more color-blind friendly. If there are things that would help like more keyboard controls, or something else in that vein, we are happy to try and help out what we can. |
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#5 | |
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All Star Starter
Join Date: Oct 2002
Location: Indianapolis IN
Posts: 1,632
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__________________
A Fledgling “Free Agency” Movement in the Post-War World -- An OOTP 26 Dynasty Online Leagues Modern Baseball (Chicago White Sox) Daily Double Baseball (Tampa Bay Devil Rays) Championship Baseball League (Winnipeg Goldeye) WPORBL 55 (Chicago Cubs) WPORBL 74 (Oakland A's) WPORBL 94 (Montreal Expos) WPOBL (Cincinnati Reds) |
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#6 |
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Bat Boy
Join Date: Dec 2020
Posts: 12
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Thank you
Hi All,
I hope everyone has had a great holiday. I realize that screen reader support is a lot. Any additional keyboard support would be appreciated, by users without screen readers as well ![]() For the time being I have personal workarounds for the issues and am able to enjoy the game, albeit not as smoothly as I could with a platform solution. I am truly excited to dive in.
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#7 | |
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Minors (Triple A)
Join Date: Jul 2011
Location: Brisbane, Australia
Posts: 204
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I'm glad to hear you've at least got some workarounds that enable you to enjoy the game. Here's hoping either future iterations of the game or improved screen reader tool/other technologies increasingly offer you improved OOTP experiences for you! All the best.
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#8 |
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All Star Starter
Join Date: Jun 2016
Location: Boston Ma.
Posts: 1,690
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Bad Joke incoming. I apologize in advance if this offends anyone. You could always just play as an umpire.
__________________
I play out every game—one pitch mode. |
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