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| OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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Minors (Single A)
Join Date: May 2017
Posts: 56
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How to increase likelihood of complete games
Hello! Title sort of says it all.
Playing in modern era, live start, though presently winding down the 2027 season. I wanted to try and nudge the number of complete games thrown by pitchers up a bit (somewhere between late 1990s and 2010s, so anywhere from around 6 to 12 being the league leader). I'd like to do this without just importing past season totals, strategies, etc. and keep everything else the same EXCEPT for either Pitching Stamina (under strategy) and/or Starting Pitcher Stamina (under other statistical modifiers). I recognize that the latter impacts actual number of pitches thrown each game before tiredness sets in, but wasn't sure if changing the stamina strategy setting would be better for reaching my intended outcome. Or is it a mix of the two? Currently the strategy setting is on the "default" low setting while the modifier is at .850. Or perhaps some other factor I'm not considering is at play? Probably individual player stamina ratings??? |
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#2 |
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Minors (Triple A)
Join Date: Mar 2017
Posts: 296
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I would take a look at the settings used for the year you want. For Pitcher Stamina and SP Stamina. This should help. I do this to have more IPs for pitchers in modernish leagues. I use the settings from the 1990s.
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#3 |
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Minors (Single A)
Join Date: May 2017
Posts: 56
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Is there anywhere I could look to find those settings year-to-year so I don't mess with them in game beforehand??? I wonder if anyone already listed them out?
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#4 |
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Major Leagues
Join Date: Oct 2018
Posts: 315
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You can do what I did a few days ago, forget the pitch count, and have your starter throw a 177 pitch complete game.
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#5 |
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Minors (Triple A)
Join Date: Mar 2017
Posts: 296
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I honestly just start a new game, new save file, load up the settings from the year I want, copy them down, and apply them to my game. That way I don’t touch anything from my actual save file and have another save file where I can experiment with different settings, league totals, etc.
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#6 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
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Under Stats & AI and General Strategic Tendencies change Pitcher Stamina to to a higher setting. Changing the hook settings can also help as well.
You can change this at any time |
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#7 |
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Banned
Join Date: Oct 2025
Posts: 4
Infractions: 0/1 (4)
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The question is whether the people in the thread who say adjust the strategy setting are correct or if the wiki is correct. Various statements from THIS PAGE
Also if auto-calc of modifiers is enabled, that option may adjust some of the above strategy settings in order to match historical league totals. league totals directly affect the statistical output of the game engine. it will also hide outliers. For example, if the league has an influx of power hitters, the auto-calc may aggressively lower the HR modifier to ensure the league totals come out accurately. Auto-calc may change some league settings, in order to avoid having modifiers that deviate far from the defaults. |
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#8 | |
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Minors (Triple A)
Join Date: Mar 2017
Posts: 296
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Quote:
I also don't see anything in the link you posted that contradicts what has been stated about pitching stamina. |
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#9 | |
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Banned
Join Date: Nov 2025
Posts: 4
Infractions: 0/1 (4)
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Quote:
Nobody mentioned the workaround for auto-calc until you responded to me. And how does anyone know that? It was only a few months ago we had this from the experts who denied any special action was necessary with auto-calc and that auto-calc did not over ride strategy settings. From https://forums.ootpdevelopments.com/showthread.php?t=364050 Matt post 5, explaining that strategy works but it may not (huh?) It's not that those settings don't work, it's that within the auto-calc if it decides that the modifiers are getting out of line, it may adjust some of the strategy settings to compensate. Garlon post 10 saying not to set strategy after auto-calc runs which is what you are suggesting The assumption with autocalc is that you are not going to change the strategy settings after the fact but you can do it if you want but it defeats the purpose. Garlon post 28 explaining now saying that strategy changes the output when auto-calc is used set and forget and that he is imagining results from his SB settings. As I mentioned earlier, the strategy settings are still very important when using recalc and autocalc if LTM. I also set Stealing to Very Often for all eras for career leagues without real lineups and transactions so that individual player SB success rates are closer to their historical values. I responded in post 89 and included test results anyone could duplicate As can be in the screen shots below, OOTP 26 functions correctly with or without your suggested strategy settings. ------------- There are many more examples in the thread of experts contradicting what I posted despite the irrefutable proof I provided. None of them ever posted any data to the thread. I was the only one. Now thanks to my work a few people have a clue of how auto-calc works and a few of the concepts I identified were posted to the Wiki by Matt. In thread I was told that I was wrong, that I was trolling, and eventually got banned. |
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#10 | |
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Minors (Triple A)
Join Date: Mar 2017
Posts: 296
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Quote:
I liked your thread on auto-calc and I think I agreed with you at some point in that thread. That being said, your ban really has nothing to do with the question in this thread. Auto calc wasn't in the discussion until you brought it up. The OP listed his settings and that he wants his SP to pitch more innings. What I have done is adjust those 2 stamina settings to give pitchers a bit of a stamina boost. That is what I suggested, and if he does indeed run auto calc, he can still give pitchers an IP pitched boost by increasing the stamina settings. |
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#11 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
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wtf does auto cal have to do with this? I swear you need help
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#12 |
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Minors (Single A)
Join Date: May 2017
Posts: 56
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Yeah I figured out the best way for me to have a tick more overall complete games was to set pitcher stamina to normal, starting pitcher hook to default (or +1/-1, depending on what I see), and upping the starting pitcher stamina modifier by +.010 if it's lowered to .850 or lower. Seen usually somewhere between 5 and 8 complete games being the league leader between when I posted this thread and the current in-game season (2037).
Thanks for the suggestions, y'all! |
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#13 |
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Banned
Join Date: Nov 2025
Posts: 2
Infractions: 0/4 (10)
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Autocalc is always a consideration when discussing strategy settings, player ratings, development, talent differences from historic, and Babe Ruth sharing his HRs. You still don't get it. You are the one who needs help. If you'd like to promote your false reality post to this thread https://forums.ootpdevelopments.com/...d.php?t=366108 and explain to the OP that what he sees happening isn't happening. Last edited by Googlebedone; 11-19-2025 at 04:49 PM. |
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#14 | |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
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Quote:
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#15 |
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Banned
Join Date: Nov 2025
Posts: 2
Infractions: 0/4 (10)
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Hardly an effort. My motivation in posting about auto-calc is always the good of the game. Now, go explain to the OP in the thread I linked that what he is seeing isn't happening, that auto-calc doesn't over ride his settings, and that when Matt posted that auto-calc "may" change settings he didn't mean it.
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#16 | |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
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Quote:
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#17 | |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
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Quote:
Enjoy the time out |
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#18 | |
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Banned
Join Date: Nov 2025
Posts: 2
Infractions: 0/1 (4)
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Quote:
If my brilliant ideas were common knowledge why did the devs and those consumers involved with the game pile and and condemn everything I posted? But you've now admitted I am right, just alleging incorrectly it was nothing new. But, y'know, when the facts are against you make stuff up and if that doesn't work get the other guy banned! LOL. |
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#19 | ||
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,517
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Quote:
Quote:
But again, you were not banned for your statements on auto-calc. The reason are in my post above. I stress again, every mod voted and it was unanimous. You went from seeking an informed discussion to harassing members of the board while claiming to be the victim. I understand you feel strongly about how the game works and how others ought to play the game and how the developers ought to design the game. It's been noted. Everyone understands you may keep posting. And you understand mods will keep responding to the reports from the community that you are back. Again, wishing you the best in all things, even if I get annoyed I have to stop what I'm doing and do the banning because I'm the one that happens to be on.
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Complete Universe Facegen Pack 2.0 (mine included) https://www.mediafire.com/file_premi...k_2.0.zip/file Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file |
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#20 |
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Minors (Single A)
Join Date: May 2017
Posts: 56
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I didn't realize my post about complete games would result in this. I hope things are civil and sorted out!
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