|
||||
| ||||
|
|||||||
| OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Major Leagues
Join Date: May 2006
Posts: 453
|
Historical Fictional Question.
Haven't played in a few versions, I'm trying to set up an alternate history scenario. Historical players, but on fictional teams. I can't find a way to make it work.
If I make a historical league I can't change the league structure. If I make a fictional league I can't make it start with a draft of the historical players, it generates different ones. |
|
|
|
|
|
#2 |
|
Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,281
|
For this approach:
"If I make a historical league I can't change the league structure." In Commish mode you can turn off auto-evolution so the game doesn't consult the Teams.csv to change the teams back at the end of the year from whatever you go into Commish mode to modify the teams into. The Historical Wizard might look different to you too if it has been a few versions. Use default (not replay) as a mode if wanting recalc on for the players but if you want just the OOTP engine driving performance from a player's rookie potential, use "career" as the mode. But overall in Commish mode, you can edit the historical game as you like (and as I said, keep it that way with auto-evolution off). Also, in the wizard make sure you have the draft on since importing to real teams won't work if you change out the teams.
__________________
Complete Universe Facegen Pack 2.0 (mine included) https://www.mediafire.com/file_premi...k_2.0.zip/file Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file |
|
|
|
|
|
#3 |
|
Major Leagues
Join Date: May 2006
Posts: 453
|
Thank you.
|
|
|
|
![]() |
| Bookmarks |
|
|