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| OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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Minors (Rookie Ball)
Join Date: Jan 2024
Posts: 28
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Player Development Testing & Conclusion
I recently posted some player development testing and conclusions to the OOTP reddit, but wanted to share here. Instead of rehashing everything, I'll just add the link.
https://www.reddit.com/r/OOTP/commen...onclusions_in/ The basic premise is that if you start a new game with modern rosters in present day, the overall ratings of the league will quickly drop year-over-year and the distribution of different age groups will change as older players lose ratings even more quickly. The balance of ratings will shift too (e.g. pitchers become more similar in terms of ratings balance between starters and relievers). I just wanted to share my findings and get feedback. It seems reasonable to me that even with the "realistic" ratings scale, you would want to maintain a similar level of overall ratings talent and age distribution in the league as the initial game rosters. The drop is quite dramatic, happens very quickly, and is easily verifiable too, so I assume this is a design choice. |
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#2 |
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All Star Reserve
Join Date: Aug 2016
Posts: 521
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There was a lot of good work done this year to get the development and aging curves correct, so I don't think the problem is development speed or aging.
This sounds like another used tied to newly created players being given current ability ratings that are too low. |
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#3 | |
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All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 924
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#4 |
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All Star Reserve
Join Date: Aug 2016
Posts: 521
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These boards are always loaded with people who complain without testing anything (not talking about Eburaci of course). Even worse, the boards are always loaded with people who somehow choose to blindly trust the settings of any wacky user.
The development curve was addressed in April. There were a few issues with defense and pitcher stamina declining too early, but these were also resolved more than a month ago. |
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#5 | |
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Minors (Double A)
Join Date: Apr 2023
Posts: 137
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Quote:
To a certain percentage of us, something is clearly off with development in 26. And that really sucks because many of us put a lot of time and energy into setting up our universe with a certain expectation for logical player development that is not being met. The way that these complaints have been handled by the Devs have been disappointing. |
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#6 |
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Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,216
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This test is riddled with misconceptions, misperceptions, confirmation bias, insufficient sample sizes, and shifting conditions. Take it with a grain of salt.
In general, people need to stop jumping on the “OOTP is broken” bandwagon every time someone on Reddit posts some screenshots of a pretty spreadsheet.
__________________
"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#7 |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,113
Infractions: 0/1 (1)
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Yeah, while I appreciate anyone doing extensive testing on this stuff. I think we continually see how difficult it is to test something well and produce useful conclusions.
I also think the "Standard Game" is a bad control. The players in that set are not created or developed via the OOTP engine, they are manipulated to try to get realistic 2025 results. It is essentially a custom save. I don't think it is reasonable to expect the game to level out in future seasons exactly at the levels that set was created. |
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#8 | |
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All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 924
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#9 |
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Minors (Triple A)
Join Date: Mar 2018
Posts: 299
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Suggestion...
Try exporting and testing the underlying ratings to see if the players' true talents (in the game) are falling, and/or if it's the scouting ratings that are falling. |
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#10 |
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Minors (Single A)
Join Date: Mar 2020
Posts: 67
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Wow, some of you you guys take it very personally when someone points out there is a problem with the game.
We're all here because we love the game and want to see it be the best it can be. It's actually a good thing that some people like Eburaci take the time to invest in showing where things are wrong, as this could help the developers work on the things that are needed. Of course, this depends of the developers (and some of you here) having enough of an open mind to actually acknowledge that there is a problem in the first place. Remember -- we're all on the same side here. |
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#11 | |
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Minors (Rookie Ball)
Join Date: Jan 2024
Posts: 28
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Quote:
However, I have not claimed that OOTP is broken and I do believe my data is sufficient, verifiable, and repeatable for my basic thesis that: (1) absolute ability measured by ratings point drops from present day game starts; and (2) the talent-age distribution is changes dramatically and quickly. I really love the game and just expected/hoped that the talent-age distribution level from the start of a new modern day game would persist better than it has. Your mileage may vary and that's okay too. |
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#12 | |
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Minors (Rookie Ball)
Join Date: Jul 2018
Posts: 36
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Just curious, but have you tried the beta?
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#13 | |
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All Star Reserve
Join Date: Mar 2004
Location: Parts Unknown
Posts: 589
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Of course, I say that without having any data from real life, but I would assume a 21 yr old college player would be closer to their potential than an 18 yr old HS player with similar potential. |
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#14 |
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Major Leagues
Join Date: Dec 2003
Location: Phoenix
Posts: 479
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Do you mind sharing the post of the settings Dr. Satan uses? I need to turn up development somehow
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#15 |
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All Star Reserve
Join Date: Mar 2004
Location: Parts Unknown
Posts: 589
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Here you go. Quality of coaching, and dev money also play a role. Don't neglect minor league coaches. Get the best you can.
Last edited by DrSatan; 07-08-2025 at 04:23 PM. |
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#16 |
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Major Leagues
Join Date: Dec 2003
Location: Phoenix
Posts: 479
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#17 |
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All Star Reserve
Join Date: Mar 2004
Location: Parts Unknown
Posts: 589
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#18 | |
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All Star Reserve
Join Date: Mar 2004
Location: Parts Unknown
Posts: 589
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Quote:
My definition of much better is a handful fo 70-80 guys, a dozen or so 60-69, and loads of 40-59. The only real testing I've done is creating fictional leagues with the same settings, and simming a decade at a time, checking the ratings distribution, rinse and repeat for like 100 years. The ratings distro in the fictional leagues is pretty consistent over 100 years. Not trashing the roster set, 100% appreciate all the work involved. |
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#19 | |
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Hall Of Famer
Join Date: Mar 2003
Location: Near the Great Wall. On the GOOD side.
Posts: 3,763
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#20 | |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,113
Infractions: 0/1 (1)
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Quote:
The vast majority of the time there is not nearly enough information provided when people ask for help, post weird results, or call the game "broken". How is good help supposed to occur in those situations without requesting more details? |
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