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OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
Minors (Single A)
Join Date: Jan 2017
Posts: 77
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Definitive Way to Play Historical
I'm wondering what everyone's opinion is on the best way to set up a historical league starting in 1901. Would you play Career More or Default Mode? Historical Minors turned ON or OFF? What about Recalc? Any other settings you would suggest? I'm pretty comfortable setting up my universe in a way that feels right. Just want to hear what some others think
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This Naps logo is mine but if you'd like to use it, feel free to ask. I have other fictional logos as well. Last edited by chrismeglan; 06-15-2025 at 01:24 AM. |
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#2 |
Major Leagues
Join Date: Jul 2020
Posts: 338
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I've always played career w/historical minors, scouting off, recalc off
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#3 | |
Minors (Single A)
Join Date: Jan 2017
Posts: 77
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Quote:
And you're not concerned with the game populating your league with thousands and thousands of career minor leaguers who aren't gonna impact your game one iota and just take up memory?
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#4 | |
Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,694
Infractions: 0/2 (4)
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Quote:
Description of the differences is HERE. Scroll down to "Prior Version Functionality." |
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#5 |
All Star Starter
Join Date: May 2022
Posts: 1,252
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I love the idea of playing with minors but I always regret it after a few seasons when the game slows to a crawl. Honestly, it all depends on what you, as the player, are trying to accomplish.
1) Are you wanting to build a long-term Yankees-style franchise with historical players? Do you want it to be trivially easy (recalc on) or less realistic and predictable? (recalc off) 2) Do you just want to watch an alternative version of history? Very accurate (real transactions/lineups, 1-year recalc) or less accurate? 3) Something else? I will suggest that if you play with minor leagues, then at a minimum you lower the Stat Detail from Very High to Normal for each of the minor leagues. |
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#6 |
Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,694
Infractions: 0/2 (4)
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They won't change the performance of the league at all for people using auto-calc. Those who use pre-cacl league performance changes to to match the talent.
Last edited by Brad K; 06-16-2025 at 10:31 PM. |
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#7 |
Major Leagues
Join Date: Jul 2020
Posts: 338
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I play out every game so I usually only get through so much before I buy the new version, wipe the old one and start another save. I've never noticed any memory issues. I don't sim 50 seasons or whatnot.
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#8 | |
Minors (Single A)
Join Date: Jan 2017
Posts: 77
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Quote:
As far as my goal? It's hard to say. I guess the best way to answer that is which ever mode will lend itself to having the most emotional attachment to what's happening. Like instead of just watching history play itself again, I can feel something from it.
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#9 | |
Minors (Single A)
Join Date: Jan 2017
Posts: 77
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Quote:
Interesting. How many years do you typically go on one save before moving on?And do you start over from the same point with each new version?
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#10 |
Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,694
Infractions: 0/2 (4)
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Hmmm... like maybe a good bench player getting more playing time and becoming a regular? Like good careers getting cut short by injury and careers that real life were cut short by injury or death continuing in a plausible fashion?
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#11 | |
Major Leagues
Join Date: Jul 2020
Posts: 338
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Quote:
It's enjoyable to see what mess I was left (usually that team I end up taking over sells off stuff in the prior deadline, etc so it's interesting to see what assets they may have left me with to start). I think the furthest I've ever gotten on a save was to the 1993 expansion draft. That's typically my goal every year but real life can certainly get in the way. I've honestly never noticed any slowness or anything. Last edited by omg_pwnasaurus; 06-15-2025 at 10:58 PM. |
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#12 | |
Minors (Single A)
Join Date: Jan 2017
Posts: 77
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Quote:
Wow, that's a good question. Careers that got caught short, or perhaps took forever to get started (Josh Hamilton) is definitely an angle worth playing up. But I also bringing some stability to franchises that relocated/almost folded
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#13 |
Hall Of Famer
Join Date: Nov 2019
Posts: 13,258
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I thoroughly recommend turning Facegen to major leagues only or off entirely if you plan on running a long-term historical minors save. Same goes with replays, highlights and 3D movements. Limit logs and reports to one per year for scouting and two for the rest. Purge messages regularly. Delete players who never made the majors as well.
I am in 1940 of a save such as this following this protocol and using these settings that commenced in 1901. The file size sits at 3.5GB, with no sluggishness to speak of. That's on a fairly new Mac mini with the fancy newish chip, which obviously makes a huge difference. It seems silly for it to be the responsibility of the player to have to do this on a game that offers the full array of settings OOTP does but it is what it is and no doubt will help with some of the problems mentioned here. With regard to the original question, I like having all of the minor league players but not all of the ever-changing minor leagues and teams. Keeping track of them is a bit of a nightmare and offering an option to streamline this would be in the top section of my list of changes to the game I would like to see. The other issue with full minors is it means many of the well-known MLBers do not end up on their best-known historical teams, even with no Draft in place. That said, full minors is a very immersive way to play the historical form of the game if you can handle the things I have mentioned. As far as whether to use recalc or dev only, there are arguments for both and it all depends on how close you want the replay to follow the IRL. I would use 5-year recalc over dev only if you want to loosen things up a bit. I always choose career mode but that's just a personal preference. I'll be honest and admit I don't fully understand the difference between the two. G
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HISTORICAL DO-OVERS A'S RED SOX DODGERS CUSTOM SAVES ECLIPSE LEAGUE MOON SHOT LEAGUE EVERYMAN LEAGUE GULF LEAGUE USBA Last edited by luckymann; 06-16-2025 at 12:37 AM. |
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#14 | |
Minors (Single A)
Join Date: Jan 2017
Posts: 77
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Quote:
As far as the thousands of minor league jabronis, I will admit that I would like them to exist in some capacity; I just would like to have a little more control over WHEN exactly they come into the game—as opposed to what we have now where you make that choice at the very beginning and are stuck with it. For example, I'd love to be able to start a 1901 save with historical minors OFF, then around 1970, turn it ON, and then watch the game populate with minor leaguers. Anything before that and you're just basically just going through and deleting guys with potential ratings below 30. I don't even wait for the game to "delete those who never reached majors" I just do it from the start
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This Naps logo is mine but if you'd like to use it, feel free to ask. I have other fictional logos as well. Last edited by chrismeglan; 06-16-2025 at 06:20 AM. |
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#15 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,748
Infractions: 0/1 (1)
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Wonder if we will ever be able to use the minor league players without being forced to use the historical minor league structure as well? I would love to simply create fictional minor leagues for historical play consisting of 3 or 4 levels, but still have access to the data base of minor league players. I don't want to start in 47 with 30+ leagues. I don't want to start in 1917 and get to 1920 and see the Cardinals have to drop a big portion of their reserve roster due to all of a sudden having a farm team....meanwhile all the other teams in the league get to scoop up the excess, because they're still using reserve rosters.
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#16 | |
Hall Of Famer
Join Date: Nov 2005
Posts: 3,100
Infractions: 0/1 (1)
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Quote:
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#17 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,748
Infractions: 0/1 (1)
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What version between OOTP17 and 26 did they remove the ability to turn historical minors on or off after play begins? I know this option existed at one point. I remember reading a post( I think it was by TigerFan) detailing how one could use the players in the historical players DB, but not be tied to the historical minor leagues structure. It involved turning the historical minors option on and off at just the right period during the season, so that the players would import, but the structure would not.
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#18 |
Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,694
Infractions: 0/2 (4)
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For those who are wondering... from the Wiki
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#19 |
Hall Of Famer
Join Date: Nov 2019
Posts: 13,258
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So basically the two choices are nothing more than a template of sorts that set the game up in a preconfigured way that can be changed in the wizard before game creation and then in the settings tab afterward, is that right bud?
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HISTORICAL DO-OVERS A'S RED SOX DODGERS CUSTOM SAVES ECLIPSE LEAGUE MOON SHOT LEAGUE EVERYMAN LEAGUE GULF LEAGUE USBA |
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#20 | |
Hall Of Famer
Join Date: Nov 2019
Posts: 13,258
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Quote:
Here's the methodology. G
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HISTORICAL DO-OVERS A'S RED SOX DODGERS CUSTOM SAVES ECLIPSE LEAGUE MOON SHOT LEAGUE EVERYMAN LEAGUE GULF LEAGUE USBA |
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