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Old 06-05-2025, 10:14 AM   #21
Big Poppy
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PTW is a legit video game form. Ask Las Vegas. I look forward to the day FanDuel buys OOTP. Then stuff gets interesting.
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Old 06-05-2025, 10:19 AM   #22
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PTW is a legit video game form. Ask Las Vegas. I look forward to the day FanDuel buys OOTP. Then stuff gets interesting.
What is PTW?
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Old 06-05-2025, 10:28 AM   #23
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Empathy is overrated. Fact is that there are ways to enjoy the game without spending anything beyond the game price. I've been around since PT22 and haven't spent actual cash since PT23. You have to be careful with your PP balance, sell off useless assets, and focus on acquiring players who will improve the team. It's kind of like running a small market franchise in real MLB.
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Old 06-05-2025, 10:29 AM   #24
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Pay-to-win
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Old 06-05-2025, 10:30 AM   #25
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".... and dump your Glavines, Bryants, and Gomezs as soon as possible"
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Old 06-05-2025, 10:30 AM   #26
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PTW is a legit video game form. Ask Las Vegas. I look forward to the day FanDuel buys OOTP. Then stuff gets interesting.
I'd never look forward to anything being acquired by gamblers and gambling enablers. YMMV.
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Old 06-05-2025, 11:47 AM   #27
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PTW is a legit video game form. Ask Las Vegas. I look forward to the day FanDuel buys OOTP. Then stuff gets interesting.
That's never going to happen. The day any sort of sportsbook buys OOTP is the day I leave the company.
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Old 06-05-2025, 11:48 AM   #28
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Empathy is overrated. Fact is that there are ways to enjoy the game without spending anything beyond the game price. I've been around since PT22 and haven't spent actual cash since PT23. You have to be careful with your PP balance, sell off useless assets, and focus on acquiring players who will improve the team. It's kind of like running a small market franchise in real MLB.
Exactly, there are ways to enjoy the game as a free-to-play player, and there are ways in the game to do that, even including earning Clubhouse Stars through League play and tournaments!
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Old 06-05-2025, 12:18 PM   #29
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The 'outrage' is disingenuous when PT whales are acting out the same behaviors as sports book gamblers.
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Old 06-05-2025, 02:59 PM   #30
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Empathy is overrated. Fact is that there are ways to enjoy the game without spending anything beyond the game price. I've been around since PT22 and haven't spent actual cash since PT23. You have to be careful with your PP balance, sell off useless assets, and focus on acquiring players who will improve the team. It's kind of like running a small market franchise in real MLB.
My problem is determining which players improve my team. It is certainly not the OVR!
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Old 06-05-2025, 04:55 PM   #31
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My problem is determining which players improve my team. It is certainly not the OVR!
the skill ratings are important. higher numbers in the skills are better. each of the skills correspond to a related stat. you need to play the game to figure out how much of each rating relates to each stat, but cards with the most numbers will generally always be better. overall is only important because of rarity and cap tournaments, it is not relevant to quality of player, plus players can be better in different eras or different formats
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Old 06-05-2025, 09:14 PM   #32
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My problem is determining which players improve my team. It is certainly not the OVR!
OVR is only a marker. While you obviously won't get into the top leagues with a roster full of Silver cards, there are wide variances between different Diamond and Perfect cards.

For pitchers, you want guys with high ratings in PBABIP and HRA. They keep the ball in the park and generate outs on balls in play. OTOH, you don't want to sacrifice too much in the Stuff and Control ratings. These can be more forgiving depending on your league level because the cards they'll face in lower-level leagues are overall much worse in terms of BABIP and Eye. Also, be aware that pitchers with even or reverse splits are better as starting pitchers than guys who clobber same-handed hitters.

For hitters, it's primarily Power and Eye, although guys with very high BABIP can make up for low Power rates by getting on base, especially if they have good Gap Power and Eye. Here, you don't want to sacrifice too much in terms of strikeouts (low Avoid K) or low BABIP, although the three-true-outcome types can still be productive producing slash lines of .230/.330/.460.

And then, there's defense. Always look for high Range ratings, especially in center field and middle infield. PBABIP only works if you've got guys who can get to the balls in play. The only positions where you can "punt" on defense are first base, left field, and third base (to a lesser extent). Middle infielders should also have good Turn DP ratings.
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Old 06-06-2025, 06:36 AM   #33
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My problem is determining which players improve my team. It is certainly not the OVR!
You can look at league statistics in game to check what type of players are doing the best in your league. I like using the player search and compare, to see which players in the league have the best batting, pitching, and defense to see where things can improve. I've been away for some years, thus had some nasty shocks too. Like is BABIP a thing now and what does it do in the simulation (still don't know). I'll never stop complaining about my 100 rated Hack Wilson either... like others have said overall ratings are in many cases misleading and sometimes grossly.

I started 4 weeks late and was behind the curve so I started with a meme team for fun and went from there. You can sell unused or bad cards in the auction house for points to buy better cards or risk luck on card packs.

The frustration is understandable, it is pay to win and not a lot of info if any is provided about mechanics. It's safe to assume all those PT billionaires are in the topmost leagues by now so most competition in the lower leagues is probably free to play. It is what it is but once you figure out the profiles of good players you'll improve.
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Old 06-06-2025, 09:44 AM   #34
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OVR is only a marker. While you obviously won't get into the top leagues with a roster full of Silver cards, there are wide variances between different Diamond and Perfect cards.

For pitchers, you want guys with high ratings in PBABIP and HRA. They keep the ball in the park and generate outs on balls in play. OTOH, you don't want to sacrifice too much in the Stuff and Control ratings. These can be more forgiving depending on your league level because the cards they'll face in lower-level leagues are overall much worse in terms of BABIP and Eye. Also, be aware that pitchers with even or reverse splits are better as starting pitchers than guys who clobber same-handed hitters.

For hitters, it's primarily Power and Eye, although guys with very high BABIP can make up for low Power rates by getting on base, especially if they have good Gap Power and Eye. Here, you don't want to sacrifice too much in terms of strikeouts (low Avoid K) or low BABIP, although the three-true-outcome types can still be productive producing slash lines of .230/.330/.460.

And then, there's defense. Always look for high Range ratings, especially in center field and middle infield. PBABIP only works if you've got guys who can get to the balls in play. The only positions where you can "punt" on defense are first base, left field, and third base (to a lesser extent). Middle infielders should also have good Turn DP ratings.
i disagree about the hitting entirely, especially in league where power has been compressed a ton. you don't want very low power but high power doesn't really play up at all. eye imo is my least prioritized stat, specially of those that have big power, because you have fewer chances to hit home runs because of the order of operations.
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Old 06-06-2025, 11:15 AM   #35
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Look at the Spread

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You can look at league statistics in game to check what type of players are doing the best in your league.
Having luck getting better performers by looking at the spread of performance on popular players. Doesn't matter much at the top but when there are 15 Dave Stiebs in a league, it opens a whole new set of over/under stats.
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Old 06-06-2025, 10:08 PM   #36
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i disagree about the hitting entirely, especially in league where power has been compressed a ton. you don't want very low power but high power doesn't really play up at all. eye imo is my least prioritized stat, specially of those that have big power, because you have fewer chances to hit home runs because of the order of operations.
This has always been true in the very top level leagues, but there's still a rock-solid correlation between home runs, walks, and offensive performance (and consequently winning percentage) from Gold on down. Braden is probably not in Diamond or Perfect, so my advice is tailored to the low- and mid-level player.
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Old 06-07-2025, 01:51 PM   #37
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Trying to "do well" when playing the basic game is a real challenge. No way to figure out how to choose rosters as I can't figure out how to decide on good, bad or average players. certainly not the OVRs ( I have 1 with a 100,a few in the 90s and many in the high 80s' and many more lower. and they perform poorly.) Limited information on the game on the PT page as how to play. Very frustrating,,. getting close to quitting PT as it is not fun.
the strategy slider settings are the worst.

clearly at least a few of them do something.

others, like infield and outfield shifts, hit & run, pitch around, etc. you're given absolutely zero information on when/if they're utilized. nothing in the stats or game log to see.

i suspect some people take great pride in moving the sliders strategically, but i find it all a bit baffling
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Old 06-07-2025, 04:35 PM   #38
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others, like infield and outfield shifts, hit & run, pitch around, etc. you're given absolutely zero information on when/if they're utilized. nothing in the stats or game log to see.
IRL, shifts work, which is basically how it translates in PT, so you should use them a lot.

Hit & Run, for runners getting extra bases and avoiding double plays, is good for high contact/high avoid k/low eye players. Eye is a big factor in increasing pitch counts, so I would keep h&r low for high eye players. A lot of my rosters in PT25 have no players with h&r above the 1st notch on the slider.

Using Pitch Around is kind of a sliding scale between: high stuff/low control = don't pitch around, low stuff/high control = do pitch around. You don't want to cause a ton of walks by overdoing it.
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