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#1 |
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Bat Boy
Join Date: Jul 2003
Location: A native Texan living in Georgia.
Posts: 18
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Schedule Repeats?
I am having a hard time figuring out the significance of the repeat function. Can some one tell me what exactly it is used for - why would I want to use it?
Thank you, X |
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#2 |
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Major Leagues
Join Date: Apr 2003
Posts: 304
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I think it's mostly for people who want to fight two fighters 100 times, for instance. If I recall correctly, if you set it to 0 it quicksims the fights and if you set it to 1 it lets you watch the play by play (it could be the other way around).
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#3 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,425
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It's useful for testing changes to fighters, or evaluating how good the existing ratings are. If you run 100 Ali vs. Frazier simulations, Ali will win about two-thirds of them, a good indication that the Trunzos got their relative abilities right.
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#4 | |
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All Star Starter
Join Date: Aug 2002
Location: Home of the Kansas City Chiefs!
Posts: 1,080
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Quote:
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#5 |
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OOTP Developments
Join Date: Apr 2002
Location: Leechburg, PA
Posts: 739
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Also, if you really want to determine superiority of one fighter over the other, you need a body of fights to legitimately draw a conclusion. We have always attempted to walk a fine line between 100% predictable and allowing some semblance of suspense and surprise. If you fight only 1 fight or even 10, you might draw a faulty conclusion. I remember during testing years ago, seeing Rodrigo Valdez beat Roberto Duran 7 out of the first 10 fights they had and starting to panic that my ratings were really out of whack. However, when Duran subsequently ran off a string of 23 wins in 25 fights, and ended up with about a 73% win factor, I realized everything was okay. Just adding my 2 cents.
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