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#201 | |
Developer
Join Date: Mar 2002
Location: Hamburg, Germany
Posts: 5,224
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Quote:
I took over a team as GM Only. Now "Setting Lineups & Depth Charts", "Setting Player Strategies" and "Setting Player Strategies" are set to "Manager XYZ" and I canīt change it back to me. I can change the lineups and pitcher rotation but the moment I continue to the next day my changes are converted back, so the AI seems to be in charge of it, not me. What am I missing here?
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#202 | |
Major Leagues
Join Date: Oct 2017
Location: I hate hackers!
Posts: 370
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Quote:
Last edited by drummerJ99; 07-10-2024 at 11:14 AM. |
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#203 | |
Developer
Join Date: Mar 2002
Location: Hamburg, Germany
Posts: 5,224
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I still donīt get it:
I switch back to GM + Coach, now my Manager is gone (as it would be in FHM), I can delegate "Setting Lineups & Depth Charts", "Setting Player Strategies" and "Setting Player Strategies" to my Bench Coach but when I do it my changes to lineups or pitching rotation are overwritten again. So I still seem to make something different. Quote:
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#204 | |
Major Leagues
Join Date: Oct 2017
Location: I hate hackers!
Posts: 370
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Quote:
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#205 | |
Developer
Join Date: Mar 2002
Location: Hamburg, Germany
Posts: 5,224
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Maybe someone else can tell me what I do wrong.
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#206 |
Major Leagues
Join Date: Oct 2017
Location: I hate hackers!
Posts: 370
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Just checked on 24. As GM only, I can change "Setting Lineups", "Set pitching staff" and "Set player strategies" between my manager and my gm.
I can't change my role, as it's grayed out, unless I turn on "Play in Commissioner Mode". ![]() ![]() Last edited by drummerJ99; 07-09-2024 at 04:38 PM. |
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#207 |
Minors (Double A)
Join Date: Oct 2023
Posts: 115
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-ability to add values with decimal places to rookie draft nationalities option
Last edited by PabloSanok; 07-10-2024 at 05:18 PM. |
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#208 |
All Star Starter
Join Date: Jan 2021
Posts: 1,430
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Hey Sebastian, it's actually this setting shown below which is the key to it all. It's found under GAME -> Game Settings, then scroll to the bottom and it will be as pictured.
![]() You can see here from my manager options, that I have Bud Black as my manager but the drop down boxes on the right (which show as clickable) state that I am in control of the lineups etc etc. Whilst this is possible with some managers in OOTP without activating that global setting I've shown above, I always activate it regardless, so that I can change my manager at will and not have to worry about their personal preference for control. ![]() Hope that clears it up a bit but happy to give more insight should it be neccessary! |
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#209 |
Minors (Double A)
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don't understand why Sebastian is trying this in OOTP when we are asking for the option in FHM. In FHM, if you choose to be GM/coach, you have full access to setting your lineup including special teams. If you switch to GM only, then you can't set your lineup at all. We are simply asking, in FHM, to give the option to setting your team lineup even if you are the GM and have your own seperate head coach.
some will say that the coach should be setting their lineups, but having the feature would be similar to using commissioner mode to edit changes. and in real life many teams have the front office determine the team lineups |
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#210 | |
All Star Starter
Join Date: Jan 2021
Posts: 1,430
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Quote:
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#211 | ||
Major Leagues
Join Date: Oct 2017
Location: I hate hackers!
Posts: 370
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Quote:
I completely forgot about having to check that box under game settings. Nice catch. Haven't played OOTP in a bit, just remember it working that way. LOL Quote:
We keep telling the devs we want it like OOTP but without them seeing it in action, I'm sure it's pretty hard to understand what we mean. So it's not surprising he's trying to see exactly how it works in OOTP and what makes it different compared to how it works in FHM. |
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#212 | |
Minors (Double A)
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Quote:
understood, just seemed to be a simple request to be able to implement full lineup changes (even/pp/pk) even if you are GM but not coach Last edited by northjersey; 07-12-2024 at 10:52 AM. |
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#213 |
Bat Boy
Join Date: May 2016
Posts: 16
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Speaking of comparing FHM to OOTP, one thing I'd like to see added to FHM is OOTP's deeper postseason customization. I have a 40-team league in one save, split into 4 divisions per conference; what I wanted to do is have the top 4 teams in each division make the playoffs (sort of the NHL's format from the 80s taken up to eleven), but with the way FHM is now the best I can do is the top 16 from each conference. That's fine as is, the ability to even do a 32-team playoff bracket at all is impressive, but I'd like to be able to go even deeper.
For that matter, the ability to do a custom playoff bracket in a standard game at all would be a welcome addition; currently only pre-selected historical formats are selectable, and since no league has ever run a 32-team playoffs, the most I can do with that is the 24-team format from 2020 - and even that's limited to strictly the NHL. While I'm here, other things I'd like to see added include: -OOTP's real-time simulator, my preferred way of simming a season day-to-day in that series. -The ability to schedule an international tournament in custom games. -The ability to create new custom leagues in a standard game. |
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#214 |
Major Leagues
Join Date: Jul 2010
Posts: 460
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A minor issue that's always bothered me: In the box score, all skaters are listed with first and last names but goaltenders are not. Please give the goalies a full first name.
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#215 |
Minors (Double A)
Join Date: Oct 2023
Posts: 115
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Ability to add placeholder promo/relegation league in standard mode in choose playable leagues screen.
etc. Like open slot for unknown league in "Choose playable leagues screen" to adjust by players ![]() Last edited by PabloSanok; 07-15-2024 at 12:57 PM. |
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#216 |
Major Leagues
Join Date: Jul 2010
Posts: 460
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OK, One more thing I'd like to see changed - STARS OF THE GAME.
I can't tell you how many times I've seen a 0-0 tie with neither goalie getting a star of the game. I don't know what the magic number is, but it seems the goalie has to face about 28 shots to get a star of the game on a shutout. In the real world if a goalie gets a shutout he almost always gets a star of the game, even if the game isn't close. It also seems that assists are weighed higher than goals for a star of the game. I often see a player with 2 assists getting the #1 slot and a player with two goals getting the #3 slot (or no star at all). I don't know what the formula used for figuring the stars of the game, but please take a look at this for the next version. Thank You! |
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#217 |
Minors (Rookie Ball)
Join Date: Sep 2023
Posts: 22
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Hey Devs,
canīt tell you how much I enjoy this game since I discovered it roughly 2 years ago. Mainly playing NHL and German DEL. Playing both, coming back to DEL from a NHL save always feels a bit restricted. Sure, main focus here is on NHL. But here is my wish: -> Would be great if you could move some game mechanics from NHL over to the Euro Leagues. 1.) Especially in the "Trade mask" -> "Offer, Needs, Shopping" - "Make this work" and "Offer Trade" should work in DEL like in NHL. 2.) On the Finance section. "Profit taking" and "Area Quality": Points are way to high for DEL making it never possible to use currently. 3.) Farm team mechanics for DEL (DEL2) seem less optimized compared to NHL (AHL). E.g. Budget, for Staff, Scouts etc... 4.) Would be great to allow more Prospect Contracts in DEL for possibility to manage that more active (even if that might not be the real scenario) So in short, would love to see, if you could move some existing NA game functionality, mechanics and optimization into the Euro Leagues like DEL, SHL and NA. Last but not least, its never wrong to further optimize GUI and menus. Thx a lot. |
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#218 | |
Developer
Join Date: Mar 2002
Location: Hamburg, Germany
Posts: 5,224
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I asked because I still donīt understand why that is needed: if you want to play as GM but do lines, just play GM/Manager and set everything from Manager you donīt want to do to AI. Yes, you donīt have a seperate head coach (technically you have: yourself) but for what do you need him (you still have Assistant Coaches)?
In OOTP it seems they removed the feature (or better: replaced it with something different) and then brought it back as "legacy mode". Iīm just interested why people ask for it when they basically already can do. Quote:
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#219 | |
Major Leagues
Join Date: Dec 2017
Location: Straubing, Germany
Posts: 379
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maybe we already have what many are asking for, but itīs not well described in online manual or in the UI in the game:
a) 'Assistant' in case of lines, tactics = Assistant Coach with his preferences is used or is it a generic 'assistant'? https://manuals.ootpdevelopments.com...manageroptions b) in 'action menu' Button in lines/tactics screen we have 'AI' and assistant as options. Is there a difference or the same logic but only different names for the same thing. Does this option use the preferences of Assistant Coach? I think many of us are searching for a way to setup lines without having the need to dive in depth into tactics. Quote:
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#220 | |
Minors (Double A)
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Quote:
I've never played OOTP, but in FHM, try taking control of a team, but only in GM mode, and select a head coach. Then try to set the lines (forwards and D) along with PP and PK. You will notice that you cannot do that. what we are asking, similar to how commissioner mode allows "full" powers, is the ability to not only scratch players, but set the full lines and special teams for your team, if you are only GM of a team (but using a different head coach). hope this makes sense |
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