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OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

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Old 04-03-2024, 06:08 PM   #21
md40022
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Originally Posted by locuspc View Post
I don't know why you say you don't have access to what the coach says. You can find what the coach says in the development lab completion report in your email. It's another piece of information you can use, the development lab completions are stored in the player history so you can use them to inform your view of a player. You're saying that the scout is the end-all be-all, that he's the only voice in your organization, but it seems like your actual complaint is that in this case he's not.
Thanks for this response. I haven't used the lab yet so my assumption of not having coach feedback was based on the fact that you don't have coach feedback in the other aspects of the game...... The fact that you do get some additional feedback is actually good to know.

Quote:
Originally Posted by Will Beh View Post

I'm thinking I may just include an option in the settings to include the exact numbers that got increased in the completion emails, since so many people want to know the exact change and some people may like to see it quantitatively.
I think this would be a great thing to add in. Would really help show a concrete result from the lab
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Old 04-03-2024, 07:23 PM   #22
thenewchuckd
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Originally Posted by Will Beh View Post

In terms of the results, I can 100% guarantee that for a no improvement result, you won't see any changes related to the lab since it essentially just skips over all the bonuses when nothing happens.
In terms of the success resulting in a decrease, keep in mind that at the end of each practice, it updates the scouting of the player. So even if the ratings go up, if the scout was already overestimating the rating and then corrects by reducing the rating you see, it may look like the rating itself drops.
I can't tell if this is another example of developer gaslighting or just not taking the time to read what a poster is saying and verifying it 100%. Either way, it is a big problem and showing a deteriorating and frustrating pattern of behaviour.

The guy clearly said he was looking at the in-game editor not the scout.

I am curious, do you guys actually play the game and do real testing? (by real testing, I mean running testing scenarios hundreds or even thousands of times in a "playground" to ensure things work they way they should?)

Instead of let's say:

-we develop stuff and the code looks good so let's assume it works
-let's throw it on the community to test for us (but then just gaslight and deny when actual problems are reported)
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Old 04-03-2024, 08:03 PM   #23
Will Beh
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Quote:
Originally Posted by thenewchuckd View Post
I can't tell if this is another example of developer gaslighting or just not taking the time to read what a poster is saying and verifying it 100%. Either way, it is a big problem and showing a deteriorating and frustrating pattern of behaviour.

The guy clearly said he was looking at the in-game editor not the scout.

I am curious, do you guys actually play the game and do real testing? (by real testing, I mean running testing scenarios hundreds or even thousands of times in a "playground" to ensure things work they way they should?)

Instead of let's say:

-we develop stuff and the code looks good so let's assume it works
-let's throw it on the community to test for us (but then just gaslight and deny when actual problems are reported)
I was responding to the OP here who was referring to scouting...
It's almost like I havent responded to the editor guy since I want to check things again while making that new addition which will help people visualize things better in game, and so I don't give out incorrect info.
We've also been beta testing these features with our beta team hundreds and thousands of times, for months.
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Old 04-03-2024, 08:04 PM   #24
DcS
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Originally Posted by Will Beh View Post
On a couple points mentioned here;
Keep in mind that the range of results varies between programs and also between completions of the same program.

It's 100% a bug that you can't start the short programs, I think it has to do with the fact that it ends on opening day. I was going to adjust the lengths a bit so you have more time anyway and also fix that bug for the next patch. I think if you start the long programs ON the day that playoffs end, you can manually fit in the short programs, but if you fill the lab on a specific date there will be this bug.

In terms of the results, I can 100% guarantee that for a no improvement result, you won't see any changes related to the lab since it essentially just skips over all the bonuses when nothing happens.
In terms of the success resulting in a decrease, keep in mind that at the end of each practice, it updates the scouting of the player. So even if the ratings go up, if the scout was already overestimating the rating and then corrects by reducing the rating you see, it may look like the rating itself drops.

I'm thinking I may just include an option in the settings to include the exact numbers that got increased in the completion emails, since so many people want to know the exact change and some people may like to see it quantitatively.
Appreciate the response. On the 2nd point though, as mentioned I was looking at the raw numbers in the editor. The values I provided were the raw numbers the final day of dev lab and immediately after the next day. The numbers decreased for 1 of my "Successful" programs.

EDIT: You responded as I was typing this one. Carry on!

Last edited by DcS; 04-03-2024 at 08:05 PM.
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Old 04-03-2024, 08:07 PM   #25
Will Beh
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Originally Posted by DcS View Post
Appreciate the response. On the 2nd point though, as mentioned I was looking at the raw numbers in the editor. The values I provided were the raw numbers the final day of dev lab and immediately after the next day. The numbers decreased for 1 of my "Successful" programs.

EDIT: You responded as I was typing this one. Carry on!
Yep I'm definitely going to check as I make the new addition. I'll also have to double check what the values in the editor actually refer too
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