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#41 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
I read this before and didn't know how I missed this. Thank you. again, no issue with this playing it standardly. I still won the world series as Oakland in second/first season challenge/non challenge, playing for real. This only hindered me when I played around with the game trying to create jacked teams. Thank you! |
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#42 |
Hall Of Famer
Join Date: Nov 2005
Posts: 3,102
Infractions: 0/1 (1)
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Are you using Auto-Calc?
The game is expecting a certain balance of players. Auto-Calc is essentially looking at your League Totals and adjusting the modifiers to your ratings environment. Adding a bunch of top-level players is going to de-value what a top level player can accomplish if you are running that process. |
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#43 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
League totals average is plausible, but may be a impact my teams output for 24, not 21 though. In 21 the League BA didn't change much before first season to my current season, league era went up from average 4.2- 4.55 (my teams era consistently stayed between 3.0 and 3.50 (which was same for 24). As far as .ba goes, it didn't seem to hinder my team, it might have hindered other weaker teams though, dropping their BA to keep around league average. See stats below .270/.350/.470 for 24 800-900 runs scored.. .295/.375/.570 1100-1200 runs scored for 21. My players in 24 consistently had better ratings than my players in 21. Again, pitching seems to be about the same. I still don't comprehend how in 24 my monster team gets shut out and rocked in a 3 game series against the worst team in the league several times in a season. Unless league average also applies to how team wins. That all said. I do greatly enjoy OOTP 24 as a game, I think the designers continue to up their game. I enjoyed it when I played my standard way of playing of win world series as fast as I can with the worst team, My only concern stemmed from when I started playing with the game to create monster teams. It doesn't seem to let players live up to their ratings. Thanks again for input! |
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#44 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
Personally I don't think that league averages are too important. League averaged didn't come into play with the 2001 Mariners, 114 Yankees, 2022 Dodgers, the Monster Yankees teams. They were monster teams, and would've won a crazy ton more if every position was filled with MVP/Cy Young Caliber players. Thanks for input! |
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#45 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
The losing teams making the playoffs is not my concern. Losing teams in weak divisions/conferences can make the playoffs because they were still one of the top teams. My concern is that Terrible 83 win team with average players on it completely shuts outs and rocks my team full of MVP/CY Young caliber players. I'm just looking to see if there is some sort of setting that adjusts this. Thanks again! |
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#46 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
I have no idea!!!!!! You may have completely solved the the answer I was looking for! I'm going to play around and hunt for this Auto- Calc, test, and report back. Thank you for this! |
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#47 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
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#48 |
Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,694
Infractions: 0/2 (4)
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The setting "Use Auto-Calc of modifiers for accuracy (Recommended)", what does this do differently than the setting previously in this space "Automatically adjust league totals modifiers for accuracy"?
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#49 |
Minors (Single A)
Join Date: Jun 2020
Posts: 54
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i haven't read all of this thread but skimmed the first page. you mentioned getting 75-80 players and you just need to be aware that those aren't necessarily the best players or the *right* 75-80 players to make the absolute best team in your save. you need enough stamina in the pen to make sure no one is running out there tired. you also need enough lefties to beat platoons. you need the right platoons for hitters. you need defensive standards. you also need to use the right strategies and player sliders. not to mention maxing your budgets, getting the best coaches and personnel, watching clubhouse chem, and watching staff cohesion.
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#50 |
All Star Starter
Join Date: Jan 2008
Posts: 1,465
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I'm pretty sure it was just a verbiage change so that it matched the naming of the "Auto-Calc Modifiers" button that you can manually run on that same page.
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#51 |
Hall Of Famer
Join Date: Nov 2005
Posts: 3,102
Infractions: 0/1 (1)
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Yes, that is the setting and you want to disable it. You also probably need to re-choose a standard setting (drop-down at top of screen) for the season you want the overall stats to emulate as the fact Auto-Calc has been run in previous seasons has already altered your modifiers.
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#52 |
Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,694
Infractions: 0/2 (4)
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If it is disabled what happens? OOTP applies the historical values for the year without running test sims to adjust to the talent in the game?
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#53 |
All Star Starter
Join Date: Jan 2008
Posts: 1,465
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#54 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
I'll likely keep playing this for a couple more seasons, but we shall see if it makes a drastic change. Thanks again! |
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#55 |
Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,694
Infractions: 0/2 (4)
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So.... It creates the environment of the historical year but if the league talent doesn't match historical it doesn't hammer the players into historic norms. OOTP insisting on matching historical output even is talent differs is a big gripe of mine.
I have a suspicion that the test runs and adjustments are done because with all things historical the rating system can't produce historical output and has to be hammered into compliance. That would be quite sad. |
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#56 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
Taking off the auto calc made a little difference in two seasons. I'm not trying to adjust league totals. Adjusting league totals will increase or decrease stats for the league in general. I'm trying to have a league where all players live up to their ratings and not be limited to the total the league stats should be there. The league doesn't make Ichiro's talent decrease to go from .350 to .280 because Dan Uggla went from .200 to .280. Players have talent, if you create an All star team of players, that team doesn't get destroyed by the 2024 Oakland Athletics. The Oakland A's would win 20 games maybe if the two teams played 162 games against each other. Not 100 wins. Thanks for post |
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#57 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
If I was a new player this would make sense, but my team is already loaded with an offensive team that does well against Righties and Lefties, with Top 5 defense every year, with 5 CY young candidates as starters, some of the seasons I'd have a couple SP's with 270 innings with under 3.0 era with very little difference in stats between 1-9 innings, and 3 Mariano Rivera's at the backend of my rotation (Literally my closer puts up Rivera numbers). Most wins with a loaded team and players like that was 111, because my juggernaut of an offense would put up 1 run in a 3 game series against the 2024 Oakland athletics (terrible team). My teams are all around loaded. I always have the best coaches in the league, all of my coaches have always been legendary or outstanding in the elements they are supposed to. Development, Mec, Aging stats all Legendary/outstanding. 1st/3rd coaches great at teaching running/base running. I always make sure to have at least one coach great at teaching C, OF, IF, and 4th one I cant remember in the moment. Cohesion is esctatic, so they all work well with each other, chemistry is great. I've never put so much effort into making an OOTP team destroy records than 24, and this is the hardest one so far to accomplish it. One posted earlier about continuously winning 130+ games a year. I'd love to know how they do it, everything they stated I already do. Thanks again for post! |
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#58 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
If I emulate 2015 season (example), I'd likely (hypothesis) still be limited because the league has pre expected season totals. This may have been a thing in previous versions of the game. I just never experienced it before. In previous verisons a team full of 85+ eye would regularly if not always have a team OBP of .400+. In this game their OBP is .375. Power 85+ players in previous versions continuously have 45+ homer seasons ever year. Not 32 or less like in 24. Thanks Again! |
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#59 | |
All Star Starter
Join Date: Jan 2008
Posts: 1,465
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Quote:
I have done a few fictionals over the years where I combined some vastly different pcm's and league totals for funsies, but typically start with some variation of a balanced modern day. As for the recalc itself, I'll let it run at the start of the first few seasons to help account for the differences between initial creation players and the dev engine (I'm too lazy to sim out 25 years and delete history), but then I'll shut it off and let things buck for a decade or two. Last edited by snepp; 03-02-2024 at 05:56 PM. |
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#60 | |
Minors (Double A)
Join Date: Jan 2024
Posts: 191
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Quote:
The talent in MLB today is outstanding and has never been better. Major downfalls is drive to succeed, health of players, and respect for the game has decreased. Many players in contract year put up great numbers, get their contract then hit .230 for 8 years $300,000,000, they make their money and don't try as hard. A pitcher with 200 Innings is one of the most in the league now, even 20 years ago it was much higher, players get hurt and don't play as much. Bat flips agitate me, there used to be a lot of respect in the game. Respect has decreased significantly. That said.... Pitchers have never thrown the ball harder, better spin, movement, etc. Batter have never hit the ball harder, understand what angle to hit the ball. Better pitchers make better hitters and vice versa. The now is astronomical. When Ottavino made that comment about striking out Babe Ruth, I agree 100% with it. Babe or any of the old time ball players never had to face the talent we have today on a daily basis, then after 2 AB's have to face fresh pitchers throwing 100+MPH. Create a time machine and put Aaron Judge back in 1910 and he hits 100 home runs. Ichiro back in 1960's he hits .400+, Randy Johnson in the 40's and he strike out 400+ several time. This said it would have to be a time machine as their adult self. If they grew up in the time, their previous competition wouldn't be as strong, so not as strong talent/technology to expand their limits. Take a time machine and put Ted Williams in today's game, it would wreck his world, and likely no .400. Those greats, would likely work hard to improve their skills, but the numbers they put up in the past, wouldn't happen in today's game. This is naturally all hypothesis, based on facts that players today have way more to help them be greater players. I'm not downplaying the greatness of previous players. The greats were the best of their time. My statement is simply the competition wasn't as strong, so historical numbers were easier to put up because they were like Major League Players playing against mostly Minor leaguers. Example. Shot Put record in 1909 was 15.5 M... That is nothing to laugh at, that is a huge throw. But today it wouldn't even be in the top 100 in 2023. Top is 23.5 M now. The talent of the time/records push us to be better. Let's say though that the talent isn't has high. In todays game if you put this team together with no injuries they wouldn't put up just a little above average hitting team which OOTP 24 makes them. They would be one of the greatest of all time, they would still lose games when hitting against Aces, players with 6.00 era. A team with M. Olson , M. Semien, C. Seager, R. Devers, A. Judge, M. Trout, R. Acuna, A. Rutschman in one lineup without injuries. That would go down as one of the greatest teams of all time offensively. Not hit .270/ .350/ .450. This whole thing isn't about taking an average team today and have them win 130 and not get swept by the worst team in the league. Its about the best players in the game winning less games than the 2001 Mariners that were not loaded top to bottom all around their team. The Los Angeles Dodgers a in 2022 won 111 games. The only players that are in the conversation of best at their position was Freeman, Mookie, Trea Turner, Maybe their catcher smith. Stack the rest of that team with more all stars, it would be a no brainer they would win more than 10 more games. Its not unrealistic to think a team full of monsters would destroy the league today. Thanks for post! |
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