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FHM10 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL! |
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#1 |
Major Leagues
Join Date: Nov 2011
Posts: 409
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Popularity of Standard vs Customization vs Historical etc.?
I wonder how many, what percentage, of people play FHM standard vs customization vs historical etc.?
Is there any statistics about that? Which is more popular? |
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#2 |
Major Leagues
Join Date: Oct 2017
Location: I hate hackers!
Posts: 370
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Normally for me: standard, custom, historical.
However decided to do a Blue Jackets historical one starting in 2002. But aside from that, I personally have no interested in games back in the 50's or 60's. |
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#3 | |
All Star Reserve
Join Date: Nov 2020
Location: Florida
Posts: 845
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Quote:
Does it matter, the cool thing about FHM is the ability to play all sorts of ways and do your own thing. Edit *Forgive the tone of this. I just think perhaps you are asking this to make sure you can highlight a certain way of playing to the developers in an effort to get more time/resources devoted to your preferred way of playing. I've seen a lot of posts like this one on Reddit for games like FHM.
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Fictional Team Logos Last edited by hurricanekevin; 12-22-2023 at 03:38 PM. |
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#4 |
Major Leagues
Join Date: Jun 2020
Posts: 300
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I prefer the Custum leagues I like seeing all the different logos
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#5 |
Minors (Double A)
Join Date: Oct 2023
Posts: 110
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Custom for sure, if i had editor I would eat it even
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#6 |
Major Leagues
Join Date: May 2003
Location: Richmond, Virginia area
Posts: 447
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Never play historical but I play a hybrid standard/custom game as I add fictional expansion teams to the standard game.
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#7 |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,064
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Historical - I always start in 61. I was born in 56, so early 60's and 70's are my favourite era. It's very easy to get deeply immersed in a game from back then.
Such wonderful memories, makes me feel young again, even if only for a while ![]() |
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#8 |
Major Leagues
Join Date: Jun 2020
Posts: 300
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Do you put yourself in the game by creating a player with your name?
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#9 |
Major Leagues
Join Date: Feb 2020
Posts: 456
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It fluctuates for me. I tend to spend a lot of time on one mode at a time and then switch things up but I like to play all 3 modes extensively. However, the slow sim speed for standard game makes it a lot harder for me to retain my attention.
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#10 |
Major Leagues
Join Date: Dec 2017
Location: Straubing, Germany
Posts: 376
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in FHM9: 90% standard, 10% historical (only some challenges)
in FHM10: 60% standard, 30% custom, 10% historical |
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#11 | |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,064
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Quote:
I was good enough to play pond hockey with my friends, but I was far from talented enough to play the game at a high level ![]() |
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#12 |
Minors (Single A)
Join Date: Oct 2019
Posts: 69
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I typically do full standard but spend a few hours editing the roster/database/nation player generation factors each save file, then I tend to expand to 36 teams by the 2030's. I really wish you could adjust the databases with a database editor instead so I didn't have to remake every change each file.
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#13 | |
Major Leagues
Join Date: Nov 2011
Posts: 409
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Quote:
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#14 |
Minors (Double A)
Join Date: Apr 2022
Location: France
Posts: 166
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Mainly standard
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#15 |
Major Leagues
Join Date: Apr 2021
Posts: 390
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Mostly standard but eventually it takes a very long time to sim from day to day to I'll start a historical from around 1980. It just flies since there are less things running simultaneously.
I've never tried custom. I see a lot of bug reports about it too so maybe I'll wait a bit before trying that mode. |
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#16 |
Major Leagues
Join Date: Jul 2010
Posts: 459
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100% Custom
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#17 |
Minors (Triple A)
Join Date: Nov 2019
Posts: 200
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Pretty much only historical for me. Current day bores me the minute fictional players get in. If I want created players, I'll do custom which I don't have a problem doing, but there's just something about mixing real players with fake ones that doesn't appeal to me. When I play I need 100% real players or 100% fake players.
I usually create challenges for myself in historical settings. Last year I started with the Whalers the year they joined the NHL and I wanted to win back to back cups before moving to Carolina, which was sadly fairly easily done. I think I was done by 1986 or so. Probably boosted my team by fleecing the Oilers by trading Mark Howe, a First Round Draft pick and the rights to Hakan Loob for Mark Messier, Glenn Anderson and Paul Coffey. This year a viewer of mine gave me the hardest challenge I've faced so far playing this game...to turn Alexandre Daigle into a HOF starting with the year he first joined the Sens... This might be the first time I end up not beating a challenge. I picked the FHM development engine praying for some luck. I might have to sacrifice a baby unicorn under a full moon though. |
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#18 | |
Major Leagues
Join Date: May 2003
Location: Richmond, Virginia area
Posts: 447
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Quote:
I end up editing names with a "(F)" (for fictional) after them so I know who is real and who is not When about half the players have that notation, I usually move on to football manager or something else before coming back and restarting my save. |
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#19 |
Minors (Single A)
Join Date: Jun 2022
Posts: 60
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I play mostly historical and some standard. Never played custom
Last edited by VictorAMR; 12-26-2023 at 04:54 PM. |
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#20 | |
Bat Boy
Join Date: May 2019
Posts: 8
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Quote:
Sent from my SM-G965W using Tapatalk |
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