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| FHM10 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL! |
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#1 |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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AI Logic
I have not purchased FHM in a long time but will be this time around but watching a recent stream of the new game has me a bit concerned about the AI's ability to navigate around cap issues. Looking at the screen shot you can see that Ottawa has put Tim Stutzle on the trading block. A 4.5 star/5 star potential 21 year old coming off a 90 point season would never even sniff the trade block. I understand that when a team is having cap issues the AI needs to step in and make moves and the AI will not be as good as a human GM but seeing things like this does not give me confidence that the AI in this game is going to be at least competent enough to make this game at least close to the realm of realistic.
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#2 |
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All Star Reserve
Join Date: Nov 2018
Posts: 595
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I believe that the AI has been putting top end players on the trade block for multiple releases of FHM now.
Here is a link to the thread I started in March: https://forums.ootpdevelopments.com/...d.php?t=344615 |
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#3 | |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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#4 |
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All Star Reserve
Join Date: Oct 2017
Location: Oregon
Posts: 737
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Not sure how you’d fix it without turning trades off. Almost the entire NHL is at the cap ceiling this yeat and the AI has to navigate around that. The easiest way is trade away the high paid stars. I do like the new trade setup for users though so the AI will be less likely to offer nothing for a high quality player.
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#5 |
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All Star Reserve
Join Date: Oct 2017
Location: Oregon
Posts: 737
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I gave up a ling time ago waiting for realistic AI behavior in sports games. Can’t think of one yet that has it.
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#6 |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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#7 | |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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#8 |
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All Star Reserve
Join Date: Oct 2017
Location: Oregon
Posts: 737
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I would love to see a sports title with CPU AI that could properly manage rosters, but I'm not going to hold out until it happens or I'd likely be done playing sports games.
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#9 |
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All Star Starter
Join Date: Jan 2021
Posts: 1,606
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#10 |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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That may be true. My league is a fictional one without waivers so I wouldn’t know. I’m assuming if I buy FHM I’m gonna have to make some changes to make it even playable. I guess I have too high of standards.
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#11 | |
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Minors (Rookie Ball)
Join Date: Jun 2013
Posts: 25
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It would be cool if FHM had a luxury tax system - or maybe they do. Haven't played for a bit. |
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#12 |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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It's more so about the cap than actual trades. Bottom line young top talented players on your team should never find themselves on the block. It seems to happen to the best of the best players if they have long contracts and that just kills the immersion for me.
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#13 | |
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Hockey Community Manager
Join Date: Dec 2015
Location: A Hockey Rink
Posts: 2,539
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Quote:
The other side is "No one is ever on the trade block!" You can't have it both ways.
__________________
Come Watch Adam and Jeff's Live Twitch Streams Every Wednesday Night at 11pm Eastern on the FHM Twitch Channel and the OOTP Twitch Channel |
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#14 | |
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Major Leagues
Join Date: Apr 2018
Posts: 401
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I think you're missing the point Adam, if a player's on the trade block, then his team are showing clear intent to potentially move him on. |
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#15 | |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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#16 |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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Young superstar players putting up big numbers should basically be never on the trade block solely because of cap restraints. If you played fhm 9 it happened all the time because of cap issues. It’s game breaking in my opinion. Like I said in an earlier post, I just have high standards as to what a sports sim should be able to do. Realism is important to me.
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#17 |
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All Star Reserve
Join Date: Nov 2018
Posts: 595
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My biggest issue with these types of players ending up on the trading block is that very few (if any) can afford to take on those contracts and therefore they don't end up finding a trade partner anyways.
My original questions was: how does being on the trading block affect a player performance? In OOTP Baseball the players morale will drop and the player can underperform (a lot of moving parts behind the scenes with how a player handles certain situations etc.). Restricting the AI decision making may also cause greater issues to arise and perhaps the "easiest" solution is to leave it as is, but it also makes no sense for Dallas to have Miro on the block when he is one of the best Dmen in the league on a good team. |
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#18 | |
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Minors (Rookie Ball)
Join Date: Jun 2013
Posts: 25
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#19 |
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All Star Reserve
Join Date: Feb 2015
Posts: 953
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I understand. My point is this does not happen to this degree in real life, so when something like does happen in a game it makes it unrealistic to me thus less immersive.
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#20 | |
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Hockey Community Manager
Join Date: Dec 2015
Location: A Hockey Rink
Posts: 2,539
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Quote:
The point remains though; anyone can get traded. Whether or not it's likely is up for debate, but the biggest change FHM has made in the last few years is how difficult it is for those players to actually get moved even if they are on the block. Teams won't let them go for nothing unless they can't do anything else, but if players are moved, it's usually in a big blockbuster trade. That is important to note.
__________________
Come Watch Adam and Jeff's Live Twitch Streams Every Wednesday Night at 11pm Eastern on the FHM Twitch Channel and the OOTP Twitch Channel |
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