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OOTP 24 - Historical & Fictional Simulations Discuss historical and fictional simulations and their results in this forum.

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Old 10-31-2023, 08:04 AM   #1
progen
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Historical League Question - Need Help!

Haven't played much historical but decided to give this a try. One issue is free agency. I started in 1975, and used the option "Use Real Historical Transactions", and "Use Real Historical Lineups" as I wanted the players to remain with their current teams, no trading, suspensions, etc.

Then after the 1975, I unchecked those, and simmed through 1976. One thing I noticed there was no free agency. Now I know in real life in 76, there was the re-entry draft, a lot different than what free agency is today. So, I figured the game wasn't set for that, and free agency would kick in, in 1977. But I simmed through that year and 1978 as well and still no free agency. I'm sure I'm missing something but can't figure this out?
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Old 10-31-2023, 08:10 AM   #2
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Enable commissioner mode and look on the Financials tab.
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Old 10-31-2023, 08:29 AM   #3
LansdowneSt
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Originally Posted by Brad K View Post
Enable commissioner mode and look on the Financials tab.
You'll need to be in the "preseason" too as that's when you can turn the Financial System on.
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Old 10-31-2023, 08:31 AM   #4
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Originally Posted by progen View Post
Haven't played much historical but decided to give this a try. One issue is free agency. I started in 1975, and used the option "Use Real Historical Transactions", and "Use Real Historical Lineups" as I wanted the players to remain with their current teams, no trading, suspensions, etc.

Then after the 1975, I unchecked those, and simmed through 1976. One thing I noticed there was no free agency. Now I know in real life in 76, there was the re-entry draft, a lot different than what free agency is today. So, I figured the game wasn't set for that, and free agency would kick in, in 1977. But I simmed through that year and 1978 as well and still no free agency. I'm sure I'm missing something but can't figure this out?
Pretty sure your issue is that financials are disabled when you use historical transactions. Might be wrong, but pretty sure that's the case. So you'd need to go and activate them after toggling them off.

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Last edited by luckymann; 10-31-2023 at 08:33 AM.
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Old 10-31-2023, 09:13 AM   #5
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Ok, thanks for the quick reply
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Old 10-31-2023, 05:42 PM   #6
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If you want players to stay with their real life teams, then you can't turn on free agency. That will potentially allow them to leave and sign with another team, although the game might force them back to the team they're supposed to play for once it imposes historical rosters and lineups again. I'm not sure how it will behave if you try using those historical restrictions but allow free agency at the same time.
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Old 10-31-2023, 06:41 PM   #7
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If you want players to stay with their real life teams, then you can't turn on free agency. That will potentially allow them to leave and sign with another team, although the game might force them back to the team they're supposed to play for once it imposes historical rosters and lineups again. I'm not sure how it will behave if you try using those historical restrictions but allow free agency at the same time.
I've never tried using historical txns and lineups and also enabling free agency. But it appears OOTP will allow you to do so. I'm pretty sure that with historical transactions, while it won't redo historical transactions, ti will continue to apply them as they happened in in real life. (It's worth reminding that historical txns don't care where a player is at the time of a transaction; it only cares where a player is supposed to go (to a team or to the free agency bin).

So in the example of Fred Lynn, let's say in OOTP AI (or the gamer) signed him as a free agent to the Los Angeles Dodgers on 1/1/81; released him from the Orioles on 6/1/85; signed him to the Expos as FA on 6/3/85, and later signed him as a FA to the Reds on 11/15/88. With historical txns also enabled, his career path would look like this:

Imports to Red Sox
1/1/81 - signed by Dodgers
1/23/81 - placed on Angels
12/11/84 - placed on Orioles
6/1/85 - released by Orioles
6/3/85 - signed by Expos
8/31/88 - placed on Tigers
11/15/88 - signed by Reds
12/6/89 - placed on Padres
OOTP AI transactions in italics... the other txns are historical...

In that scenario, he'd never play for either the Dodgers or Reds. But instead of spending all of '85, '86, '87 and most of '88 with the O's, he's spend most of the time on the Expos...

Now, with historical lineups enabled, here's an indication of what would happen, using a test scenario from a few years ago where I un-did the mid-1964 trade that sent Lou Brock from the Cubs to the Cards (but did not do anything about the other players involved in that trade):

Cardinals: Without Brock to place in the lineup, OOTP AI made adjustments, using lineups similar to real-life but usually replacing Brock in the OF with Bob Skinner, and usually elevating Julian Javier to the #2 spot in the order.

Cubs: Since Brock isn't - historically - included in the Cubbies' lineup after the trade, the Cubs' real-life lineups are still valid, so Lou is relegated to a full-time bench role.


The above example ended up being mostly-isolated deviations from reality. However, with free agency enabled and presumably affecting dozens (or more) players each year, it'd pretty much be like historical lineups were turned off, I'd think.

Not sure if any of this is helpful to the original poster, but hopefully someone will find it useful and/or interesting
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Old 11-02-2023, 07:41 AM   #8
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Originally Posted by thehef View Post
I've never tried using historical txns and lineups and also enabling free agency. But it appears OOTP will allow you to do so. I'm pretty sure that with historical transactions, while it won't redo historical transactions, ti will continue to apply them as they happened in in real life. (It's worth reminding that historical txns don't care where a player is at the time of a transaction; it only cares where a player is supposed to go (to a team or to the free agency bin).

So in the example of Fred Lynn, let's say in OOTP AI (or the gamer) signed him as a free agent to the Los Angeles Dodgers on 1/1/81; released him from the Orioles on 6/1/85; signed him to the Expos as FA on 6/3/85, and later signed him as a FA to the Reds on 11/15/88. With historical txns also enabled, his career path would look like this:

Imports to Red Sox
1/1/81 - signed by Dodgers
1/23/81 - placed on Angels
12/11/84 - placed on Orioles
6/1/85 - released by Orioles
6/3/85 - signed by Expos
8/31/88 - placed on Tigers
11/15/88 - signed by Reds
12/6/89 - placed on Padres
OOTP AI transactions in italics... the other txns are historical...

In that scenario, he'd never play for either the Dodgers or Reds. But instead of spending all of '85, '86, '87 and most of '88 with the O's, he's spend most of the time on the Expos...

Now, with historical lineups enabled, here's an indication of what would happen, using a test scenario from a few years ago where I un-did the mid-1964 trade that sent Lou Brock from the Cubs to the Cards (but did not do anything about the other players involved in that trade):

Cardinals: Without Brock to place in the lineup, OOTP AI made adjustments, using lineups similar to real-life but usually replacing Brock in the OF with Bob Skinner, and usually elevating Julian Javier to the #2 spot in the order.

Cubs: Since Brock isn't - historically - included in the Cubbies' lineup after the trade, the Cubs' real-life lineups are still valid, so Lou is relegated to a full-time bench role.


The above example ended up being mostly-isolated deviations from reality. However, with free agency enabled and presumably affecting dozens (or more) players each year, it'd pretty much be like historical lineups were turned off, I'd think.

Not sure if any of this is helpful to the original poster, but hopefully someone will find it useful and/or interesting
Thanks, this is helpful
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Old 11-02-2023, 08:01 AM   #9
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Whenever you're doing settings that might conflict be aware the game won't always tell you that. The one I encountered was neutralized stats with full minors. It displays neutralized in the settings but what you get is real. You may encounter something similar with what you are doing. Suggest testing to be sure you're getting what the setting says you're getting.
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