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Old 04-09-2023, 05:28 PM   #1
Galeg
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Anyone else running into financial problems?

Gave the game another chance since the latest patch. Just finished my first draft and most teams didn't have enough cash to sign their draft picks. Anyone else see this happening or is it some kind of weird aberration? The only alterations I made to financials was slight market changes.
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Old 04-09-2023, 07:17 PM   #2
PSUColonel
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Maybe try having the AI set fictional player contracts, and then ask the AI to set-up fictional finances. It will destroy the actual MLB 2023 financial set-up, but it might make the financial part of your game playable.
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Old 04-11-2023, 10:13 AM   #3
NoOne
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Quote:
Originally Posted by Galeg View Post
Gave the game another chance since the latest patch. Just finished my first draft and most teams didn't have enough cash to sign their draft picks. Anyone else see this happening or is it some kind of weird aberration? The only alterations I made to financials was slight market changes.
were these also the teams that had issues?

changing the market size could cause such a thing.. even in ensuing years. the prior obligations of any team you reduced market size were calculated realtive to a high earning potential. They will be starting day 1 with very tight budget, and in that first year if budget was not also editted, they'll overpsend on re-signings (different pool of money than FA). it may take a few years before that organization recovers from the edit.

in future, also edit their finances a bit to smooth that out. set any variable media contract length to 1 or edit the money to match new market size.. edit budget if needed.. if their payrol totally screws them due to your changes, make sure a couple bloated contracts go to FA in 1 year or remove them... if fringe, meaningless players no big deal.. like cabrera on tigers, lol.. just showing up for the 35M and being dead weight in real life... for half a decade.

if it is a problem, it will be recurring and many people will make similar posts. being predictably repeatable is the key.
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Old 04-11-2023, 10:48 AM   #4
chanceliebau
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I'm about five years into my MLB sim, and the Reds have $300M in available money to sign FA. Went to the "accounting" tab in finances and saw that their starting balance every year was like $180M.
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Old 04-11-2023, 03:02 PM   #5
Marinersfan51
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Quote:
Originally Posted by chanceliebau View Post
I'm about five years into my MLB sim, and the Reds have $300M in available money to sign FA. Went to the "accounting" tab in finances and saw that their starting balance every year was like $180M.
There is definitely something off there, not that the Reds would have $300M in profits over 5 years, but that Castellini would let them spend it on the team
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Old 04-11-2023, 03:03 PM   #6
Galeg
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Quote:
Originally Posted by NoOne View Post
were these also the teams that had issues?

changing the market size could cause such a thing.. even in ensuing years. the prior obligations of any team you reduced market size were calculated realtive to a high earning potential. They will be starting day 1 with very tight budget, and in that first year if budget was not also editted, they'll overpsend on re-signings (different pool of money than FA). it may take a few years before that organization recovers from the edit.

in future, also edit their finances a bit to smooth that out. set any variable media contract length to 1 or edit the money to match new market size.. edit budget if needed.. if their payrol totally screws them due to your changes, make sure a couple bloated contracts go to FA in 1 year or remove them... if fringe, meaningless players no big deal.. like cabrera on tigers, lol.. just showing up for the 35M and being dead weight in real life... for half a decade.

if it is a problem, it will be recurring and many people will make similar posts. being predictably repeatable is the key.

I know for certain that at least 1 completely unchanged team had very little cash for signings so there's no explaining that one.
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Old 04-11-2023, 04:37 PM   #7
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Not sure if this is a fix or not, but I typically turn off MLB draftee bonuses.

That should save each teams about $10M+ that teams can allocate to more scouting, development, or payroll talent.
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Old 04-11-2023, 06:22 PM   #8
Bobfather
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Try this it worked for me. May have to run it a few times. Markus told me this when I had some financial problems.
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