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| OOTP 23 - General Discussions Everything about the brand new 2022 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
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Minors (Triple A)
Join Date: Jul 2009
Posts: 265
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Minor League Stats and Modifiers Question
I'm a couple season into a 2022 Live Start and noticed that my minor league stats are pretty wonky. One major problem is that the walk rate for each minor league is way too high. I took a look at the Stats/AI page for the minors and noticed that "Automatically Control In-Game Engine" was checked for each minor league by default.
![]() I'm pretty sure that this option was not selected by default for the minors in OOTP22 so I was wondering if that might be causing an issue with messed up stats. Does anyone have any suggestions regarding turning off that option or not? I'm a little confused about what it actually does and wasn't able to find much online about it. Also, I noticed that the "automatically adjust league totals for accuracy" was unchecked for all minor leagues too. However, it is always on by default for the MLB. Is there a particular reason not to have that selected for the minors? |
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#2 |
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Hall Of Famer
Join Date: Nov 2019
Posts: 14,320
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I use a variety of historical stats for my minor leagues, dependent upon the level and type of save, because yes the default LTMs are dreadful.
I just leave them for every season by locking the totals and then using manual autocalc on OD to fine tune them. Works well, although still nowhere near as tightly as the majors for obvious reasons. I only have the LOCK LEAGUE TOTALS checked for my minors. I have found that the AUTO ADJUST only works for the top level, which is why I do the minors manually. |
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#3 | |
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Minors (Triple A)
Join Date: Jul 2009
Posts: 265
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#4 | |
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Hall Of Famer
Join Date: Nov 2019
Posts: 14,320
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And, no, I do not. I tried it once and it made everything completely out of whack when I did autocalc. |
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#5 |
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Minors (Triple A)
Join Date: Jul 2009
Posts: 265
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#6 |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,233
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TL/DR: https://forums.ootpdevelopments.com/...4&postcount=30
for more details and some statistical discussion on minors, check out the rest of the thread. It focused on HRs, but I think it applies to all stats as well and hopefully will address your concerns. I know it did for me. https://forums.ootpdevelopments.com/...d.php?t=340517
__________________
GM - New Jersey Bears of the NPBL; |
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#7 | |
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Minors (Triple A)
Join Date: Jul 2009
Posts: 265
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Quote:
Earlier I created a dupe of my league to test some options in, and I took off "automatically control in-game engine", and just ran auto calc in each minor league. It seemed to help considerably with the extreme walk numbers I was getting, and the overall numbers looked much more realistic. I guess will keep the "in game engine" checked for my next season and be sure to also run autocalc for the minors. Hopefully that will keep the stats in check. |
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#8 | |
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Hall Of Famer
Join Date: Nov 2019
Posts: 14,320
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#9 | |
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Minors (Triple A)
Join Date: Jul 2009
Posts: 265
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Quote:
The results came out much better in my previous test when I just did autocalc for each minor league and unclicked the "automatically control in-game engine" box. The offense might have been a touch on the low side, but walks, homers, and strikeouts looked pretty good. I think I will stick with using auto calc for the minors for this next season and see if I keep getting decent results. The default modifiers for the minors are weird, and since I play in Challenge Mode, I can't manually adjust them. |
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#10 | |
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Hall Of Famer
Join Date: Nov 2019
Posts: 14,320
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#11 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,233
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__________________
GM - New Jersey Bears of the NPBL; |
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