|
||||
| ||||
|
|||||||
| OOTP 23 - General Discussions Everything about the brand new 2022 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
|
Finances *Ticket Pricing*
I feel the developers might want to consider allowing the ownership to control ticket prices, and not the GM. Part of the problem is that it’s too easy to raise prices and make ridiculous amounts of money compared to teams’ controlled by the AI…thereby “cheesing” the system.
I know the “paper, pen & dice” crowd is going to say, “ then just don”t do it” ..but that’s not satisfactory to me. If the feature exists, then you should be able to use it…and then of course the question becomes “how much is too much?, and what is too little?” Either the AI needs to be able to do this in the same capacity the human can, or it needs to be AI controlled. I really don’t consider ticket prices or promotions to be part of baseball operations within a front office anyway. I know you can’t change season ticket prices, but you can start upping individual game tickets by some pretty astronomical amounts as long as your team is in contention by June. Like I said, if the AI aggressively did this also, then fine…but it really doesn’t, and therefore I think the easiest remedy is to allow for full ownership control of ticket prices. The owners can already control the budget, so why not ticket prices also? |
|
|
|
|
|
#2 |
|
Major Leagues
Join Date: Apr 2022
Posts: 301
|
Yeah, I limit myself to only setting ticket prices once per season during the winter meetings. After that the price is the price, and if the stadium is empty or full, I just have to accept it. It's very easy to cheese the ticket prices if you constantly adjust them, I don't find it realistic or fair or fun.
This makes a natural cutoff point to say "just don't do it then" without having to ask "how much is too much". Any more than once a year is too much. |
|
|
|
|
|
#3 | |
|
All Star Starter
Join Date: Aug 2015
Location: Republic of California
Posts: 1,910
|
Quote:
![]() I agree with your general point but from a different direction... I don't think it makes sense to have control over the walkup ticket price but not season tickets, boxes, merchandising, concessions/parking,ballpark rent/maintenance/bond debt. I realize it's a yawning chasm of developer time, but without more control over that stuff it's pointless to be able to the pieces of revenue we can directly control.
__________________
Let's Go (San Jose) Giants, Let's Go Mets! Current Project: WBAT/AABBA: Organized Base Ball And the "New Normal" World Baseball Aid Tournament 2023 trophy round underway! |
|
|
|
|
|
|
#4 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,734
|
I think we already have the option to have the AI make this decision, don't we?
How would the owner be different? I don't want to lose something I currently control when I don't cheese the system. It never even occurred to me to change ticket prices mid-season. For many versions I assumed they were locked same as season tickets once set until I ran across a topic here and found out they aren't. A penalty makes more sense to me. Maybe as simple as having fans rebel and not attend when a team starts gouging? Just like low-balling a player with a contract offer and making them mad? You could stop the yo-yoing of going high and then lowering if it doesn't work. IE the fans, like the disgruntled player, don't forgive and forget. They just stay mad and won't come back same as a player will no longer negotiate. What is gouging? You won't know until you make your fans mad so, tread lightly, your job may be on the line. Another thought might be to have an owner that let's you set the price but may not allow you to change it during the season? This could be owner dependent with the same attendance risk of penalties. Just a quick idea without a lot of thought on consequences but then, for me, this topic is spur of the moment so, you'll have to take it fwiw.
|
|
|
|
|
|
#5 |
|
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,224
|
Any one remember OOTP's Motto?
"OOTP - it's your game, play it your way" Why does this Motto get forgotten so often? The "paper, pen, and dice" crowd are correct, "just don't do it". There's plenty of ways to cheese a game, don't remove options just because they don't suit how you play. "OOTP - it's your game, play it your way" |
|
|
|
|
|
#6 |
|
Major Leagues
Join Date: May 2012
Posts: 405
|
There is already an option to disallow the changing of ticket prices if I recall correctly. Maybe leave the option unchecked until opening day to give teams the ability to set their own prices and then check the box so they can't be changed.
|
|
|
|
|
|
#7 |
|
Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 3,022
|
I’m surprised to hear that ticket prices could be raised significantly, with no loss of attendance. Must be a good team in a pennant race. And not in the throes of the Depression. In my 1938 sim I actually reduced ticket prices a bit, and it seemed to cause an uptick in attendance, and more total revenue for the team. All those empty seats weren’t helping anybody.
|
|
|
|
|
|
#8 | |
|
Minors (Double A)
Join Date: Jan 2022
Posts: 162
|
Quote:
That said, OOTP should probably look into the AI. The higher, or lower for that matter, the ticket prices go, the more impact it should have. I haven't noticed it as being an issue, but then again, I don't raise the prices to the point that they are out of line with the rest of the league. |
|
|
|
|
|
|
#9 |
|
Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,235
|
What a surprise... PSUColonel wants to remove options...
Personally, I hate ticket prices. I never know what's a good amount to set. However, I wish there was an option to isolate ticket prices from the rest of the budgets. I've mentioned this before, the delegation options are too broad. I absolutely want to control my development, scouting, draft, and int amateur budgets, but I definitely do not want to control ticket prices. This shouldn't all fall under one option.
__________________
"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
|
|
|
|
|
#10 |
|
Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
|
Um, I am advocating for an option to allow owners to control ticket prices.
|
|
|
|
|
|
#11 | |
|
Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
|
Quote:
|
|
|
|
|
|
|
#12 |
|
Hall Of Famer
Join Date: Mar 2018
Location: Denver, Colorado
Posts: 4,263
|
Agreed.
And adding phrases like this, which was part of your original post here- "I know the “paper, pen & dice” crowd is going to say...",- phrases that serve only to belittle and set up a false narrative of us versus them divisiveness, add to that toxicity. We all need to do better.
__________________
The Denver Brewers of the W.P. Kinsella League-- The fun starts here(1965-1971: https://forums.ootpdevelopments.com/...d.php?t=289570 And continues here (1972-1976): https://forums.ootpdevelopments.com/...d.php?t=300500 On we go (1977- 1979): https://forums.ootpdevelopments.com/...d.php?t=314601 For ongoing and more random updates on the WPK:https://forums.ootpdevelopments.com/...d.php?t=325147, https://forums.ootpdevelopments.com/...d.php?t=330717 |
|
|
|
|
|
#13 |
|
Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,715
Infractions: 0/1 (1)
|
|
|
|
|
|
|
#14 | |
|
Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
|
Quote:
|
|
|
|
|
|
|
#15 | |
|
Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
|
Quote:
Last edited by BIG17EASY; 07-13-2022 at 11:57 AM. |
|
|
|
|
|
|
#16 |
|
All Star Reserve
Join Date: Dec 2009
Posts: 777
|
The scouting/development/draft budgets get locked at the beginning of the season, so you can switch the control to AI on opening day and it will control ticket prices without changing the other budgets.
In the offseason you can switch it to AI control for one day, it will set all the budgets/ticket prices (thus setting season ticket prices) and then you can switch it back to manual control to set your budgets and just not touch the ticket prices. I think this achieves exactly what PSUColonel is looking for. |
|
|
|
|
|
#17 |
|
Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
|
You don’t get it, the prices have to be adjusted (inflation on) and the AI will be upping prices also…so let’s say I raise mine 15 percent because my team is doing well…I now have loads of money for the future compared to AI teams. Why not just have the ability for the AI owner to control ticket prices?
|
|
|
|
|
|
#18 | |
|
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,734
|
Quote:
Maybe the AI needs to be made more aggressive in some scenarios? Or, maybe as I suggested earlier there should be penalties, IE fans not coming to games, if one tries to gouge? I know I've never raised my price by 15%. 3-5% IIRC with inflation running at 1-3%. If the AI is "taught" to increase by large numbers what will the result be on the in game economy? Faster salary increases, among other things, over the league that, in context, leave things where they were when one started? IE same world with bigger numbers (maybe that is reality? ). Economies that hit the ceiling of OOTP's dollar limts? Forcing one to use the "adjustment option", sorry can't recall the exact name, sooner rather than later or never? I don't know, just throwing out one possible consequence.
|
|
|
|
|
|
|
#19 |
|
Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
|
|
|
|
|
|
|
#20 | |
|
Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
|
Quote:
|
|
|
|
|
![]() |
| Bookmarks |
|
|