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Old 05-17-2022, 04:00 AM   #21
Markus Heinsohn
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Quote:
Originally Posted by ChrisJNelson View Post
Did exiting auto-play get broken somehow? The game doesn't seem to be stopping the sim when I receive a personal message like it used to, even though I have those settings enabled as far as I can see.

For instance, normally I just decide to sim to some distant point in future. Like If it's April 1st and I want to sim to May 1st, I just tell the game to sim to some event past May 1st (ex. the amateur draft) because I know the game will stop at May 1st at the latest. Not that doesn't seem to be happening anymore like it has for years--it just blows past that date.
Works fine here. Please make sure you don't have the "Do not disturb" option enabled.
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Old 05-17-2022, 04:01 AM   #22
Markus Heinsohn
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Originally Posted by TuckerDuckson View Post
Will the stuff ratings changes work on current saves?
No, unfortunately you will have to create a new game to fix this.
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Old 05-17-2022, 04:14 AM   #23
Lukas Berger
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Quote:
Originally Posted by choward2984 View Post
If I may make some suggestions for the Orioles 40-man to start with: Kyle Brnovich, Antonio Velez, and Jacob Nottingham didn't make the 40 at the beginning of the season. Also, Dean Kremer wasn't injured to start the season. He(annoyingly)got hurt warming up against the Rays with the oblique.

As for FA's: Jordon Zimmerman retired last year.

Thank you for fixing Luis Guillorme's stats from last year!
The 40-man rosters are up to the AI. We don't/can't specifically set them up to match real-life.

I retired Ziimerman and removed the injury from Kremer.
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Last edited by Lukas Berger; 05-17-2022 at 04:16 AM.
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Old 05-17-2022, 04:52 AM   #24
Lukas Berger
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Quote:
Originally Posted by San Diego Fradres View Post
I tested it on the Beta patch, the start screen says I'm on version 23.3 Build 61
It does look like the catcher framing got a bit out of whack here again. Since Matt's out at the moment and that's his area, we might not be able to fix that up again until next patch.

That shouldn't be too long though, as there are a bunch of things we do want to get into another patch already, so we'll likely have another one soon. Probably early next week sometime.
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Old 05-17-2022, 06:09 AM   #25
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Hey guys did the problem with only the most recent season's WAR being shown when career is selected get a fix in this patch? Only a slightly cosmetic thing I know, but for those of us who like to report on our saves it is quite handy.

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Old 05-17-2022, 11:44 AM   #26
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Quote:
Fixed some issues with Stuff rating on created players
Quote:
Originally Posted by TuckerDuckson View Post
Will the stuff ratings changes work on current saves? Or is this a bug in prospect ratings? Like this guy is mine is currently the #7 prospect in the game, but obviously does not have the ratings to be #7. I haven't traded him because, well, he's the #7, but is there a reason why this guy is rated so highly? He's been steadily climbing the minor league rankings later. I assume that under 100% accuracy his ratings are crazy, but I'm in challenge mode so I can't check.



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Scouting:


Like, both OSA and my scout thinks this guy sucks, but I guess the prospect evaluators think he's absolutely money.
Quote:
Originally Posted by Markus Heinsohn View Post
No, unfortunately you will have to create a new game to fix this.
Just to clarify.
The fix will not have an effect on players already created. This I understand.

What about players created from this point on? The fix will apply to them? Yes?
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Old 05-17-2022, 12:07 PM   #27
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Quote:
Originally Posted by Sweed View Post
Just to clarify.
The fix will not have an effect on players already created. This I understand.

What about players created from this point on? The fix will apply to them? Yes?
That's an important answer to clarify.
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Old 05-17-2022, 12:23 PM   #28
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Anything we should know regarding the import of a 22 game?
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Old 05-17-2022, 12:30 PM   #29
Lukas Berger
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Quote:
Originally Posted by Sweed View Post
Just to clarify.
The fix will not have an effect on players already created. This I understand.

What about players created from this point on? The fix will apply to them? Yes?
Quote:
Originally Posted by andyhdz View Post
That's an important answer to clarify.
As far as I know it should, but I'm not 100% certain of that. I asked Matt about it, so will let you folks know if he says differently.
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Old 05-17-2022, 02:47 PM   #30
AB42
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I did a search and came up empty so apologies in advance...did this year's game eliminate the ability to switch in and out of Commissioner mode during the season? I also can't change injury frequency anymore. (this is probably something simple I've overlooked so my apologies again if I'm asking a stupid question)

Last edited by AB42; 05-17-2022 at 02:50 PM.
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Old 05-17-2022, 04:29 PM   #31
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I did a search and came up empty so apologies in advance...did this year's game eliminate the ability to switch in and out of Commissioner mode during the season? I also can't change injury frequency anymore. (this is probably something simple I've overlooked so my apologies again if I'm asking a stupid question)
You should be able to do both of these things, PROVIDED you didn't click on 'challenge' mode when you started your save. If you did that, you will not be able to work in commissioner mode or change injury frequency.
I am guessing that this is what happened.
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Old 05-17-2022, 05:22 PM   #32
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Originally Posted by Markus Heinsohn View Post
Works fine here. Please make sure you don't have the "Do not disturb" option enabled.
Nope it isn't enabled. And I have notifications turned on and subscribed to news from my organization and league.
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Old 05-17-2022, 06:56 PM   #33
credezcrew24
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Quote:
Originally Posted by TuckerDuckson View Post
Will the stuff ratings changes work on current saves? Or is this a bug in prospect ratings? Like this guy is mine is currently the #7 prospect in the game, but obviously does not have the ratings to be #7. I haven't traded him because, well, he's the #7, but is there a reason why this guy is rated so highly? He's been steadily climbing the minor league rankings later. I assume that under 100% accuracy his ratings are crazy, but I'm in challenge mode so I can't check.



History:


Scouting:


Like, both OSA and my scout thinks this guy sucks, but I guess the prospect evaluators think he's absolutely money.

I don't know what they modified, but It hasn't been fixed for fictional pitchers
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Old 05-17-2022, 07:38 PM   #34
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For Sweed: I started a brand new game and ran the draft and the draft pool is similar to the one generated on my imported save so it looks like YES the fix does apply for current saves when NEW players are created. HOWEVER people are saying that's not enough and the stuff is still too low for those new players. So at least we are on the same boat as the others and not off on some different tangent.
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Old 05-17-2022, 07:54 PM   #35
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I don't know what they modified, but It hasn't been fixed for fictional pitchers
It won't fix it for current prospects only for newly created ones.
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Old 05-17-2022, 09:04 PM   #36
credezcrew24
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It won't fix it for current prospects only for newly created ones.

The only thing I've looked into is newly created fictional player draft pools after I delete the 2022 and future classes and repopulate it it with a new reveal draft date. The pitchers I see are still nowhere near talent level of the hitters.
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Old 05-17-2022, 09:05 PM   #37
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Originally Posted by credezcrew24 View Post
The only thing I've looked into is newly created fictional player draft pools after I delete the 2022 and future classes and repopulate it it with a new reveal draft date. The pitchers I see are still nowhere near talent level of the hitters.
Lukas commented in another thread, but you need to delete the first fictional class as well for any years where there's a real class first.
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Old 05-17-2022, 09:19 PM   #38
Sweed
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Quote:
Originally Posted by andyhdz View Post
For Sweed: I started a brand new game and ran the draft and the draft pool is similar to the one generated on my imported save so it looks like YES the fix does apply for current saves when NEW players are created. HOWEVER people are saying that's not enough and the stuff is still too low for those new players. So at least we are on the same boat as the others and not off on some different tangent.
Thanks.
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Old 05-17-2022, 10:36 PM   #39
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Quote:
Originally Posted by andyhdz View Post
For Sweed: I started a brand new game and ran the draft and the draft pool is similar to the one generated on my imported save so it looks like YES the fix does apply for current saves when NEW players are created. HOWEVER people are saying that's not enough and the stuff is still too low for those new players. So at least we are on the same boat as the others and not off on some different tangent.
https://forums.ootpdevelopments.com/...4&postcount=38

I just replied in the beta patch thread as well; what I have been seeing is that it's more an issue with how your scout is seeing potential stuff ratings, rather than the sim creating pitchers with low stuff. Or maybe it's both. I've tested it but not so much as to be able to give a definitive answer.
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Old 05-18-2022, 12:43 AM   #40
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Originally Posted by Lukas Berger View Post
The 40-man rosters are up to the AI. We don't/can't specifically set them up to match real-life.

I retired Ziimerman and removed the injury from Kremer.
Gotcha. I greatly appreciate your reply. Fantastic stuff.
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