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Old 04-23-2022, 10:08 AM   #21
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Originally Posted by eriqjaffe View Post
I have to admit I'm not seeing what you're seeing there.
Thanks for the replies. What I'm talking about is if you look at the uniform make image you will see that the blue collar ends slightly above the top button. However, the player preview has an other collar between the end of the uniform and his throat. In this case it's a shade of green. I don't think it's coming from your output since it doesn't appear there. I'm wondering if the game is forcing an underlayer to the jersey or something.
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Old 04-23-2022, 10:29 AM   #22
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This is amazing! We have been building up additional features and textures. How do we feed them into your app?

Thanks for pulling this together.
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Old 04-23-2022, 11:25 AM   #23
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Quote:
Originally Posted by Baby Ruth View Post
What I'm talking about is if you look at the uniform make image you will see that the blue collar ends slightly above the top button. However, the player preview has an other collar between the end of the uniform and his throat. In this case it's a shade of green. I don't think it's coming from your output since it doesn't appear there. I'm wondering if the game is forcing an underlayer to the jersey or something.
Yeah, whatever you're seeing I'm betting it's the game. But I just can't see anything funky in that screenshot. I see some lighter patches by the player's neck but those look like it's the difference between the shadow of the player's head and the light.

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We have been building up additional features and textures. How do we feed them into your app?
As of now there's no way of loading a texture layer in. Any images you upload get dropped on top of the visible texture to make it easier to generate the diffuse and height maps. it's actually multiple HTML canvas elements overlaying each other - think layers and groups in Photoshop.

But I'll be glad to get more elements and textures in there - I just found the template you posted so getting those in should be a breeze. And you can always just email stuff to me at eriqjaffe at gmail dot com and I can add them. The downside of the desktop app, of course, is that users will need to keep it up-to-date to get everything.
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Old 04-23-2022, 11:39 AM   #24
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Quote:
Originally Posted by eriqjaffe View Post
As of now there's no way of loading a texture layer in. Any images you upload get dropped on top of the visible texture to make it easier to generate the diffuse and height maps. it's actually multiple HTML canvas elements overlaying each other - think layers and groups in Photoshop.

But I'll be glad to get more elements and textures in there - I just found the template you posted so getting those in should be a breeze. And you can always just email stuff to me at eriqjaffe at gmail dot com and I can add them. The downside of the desktop app, of course, is that users will need to keep it up-to-date to get everything.
That was what I was expecting. That works fine. I know this will be a work in progress until the community builds more content.

I feel stupid, what format is the saved file and how do you get it in the game? *IGNORE** didn't realize I just needed to save it as a zip file.
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Old 04-23-2022, 12:48 PM   #25
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Jut download the appropriate binary from the "releases" page - the page is linked in the first post. If you're running Windows you'll want the "setup.exe" or "portable.exe". The "setup" installs like any other program, the "portable" just runs directly from wherever you've saved it.
Will the jersey and cap part work for OOTP 22 and before? I am guessing yes since I would load the saved pants file manually. I would love to see if I can make full jerseys now and use the new tops & hats in 22 and use the pants in 23 in a month or 2.
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Old 04-23-2022, 02:19 PM   #26
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Announcing the OOTP Uniform Maker

Quote:
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Will the jersey and cap part work for OOTP 22 and before? I am guessing yes since I would load the saved pants file manually. I would love to see if I can make full jerseys now and use the new tops & hats in 22 and use the pants in 23 in a month or 2.

Why would you think this would be backwards compatible with 22? It isn’t. The older templates work with 22 and 23. The new template’s work with only 23.

The caps are the same for 22 and 23 also


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Old 04-23-2022, 02:27 PM   #27
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am I doing something wrong?

Played around with this a bit and wondering if I missed a step or something? Here is the resulting image in game (Player profile page). the pin stripes are what I am referring to. The shading looks great after following the instructions for Materialize...but the stripes themselves seem 'off'. at least different than '22. The stripes from the old format seem straighter and cleaner...where as in '23 there seems to be a graphics problem. almost like Anti-aliasing is off or something gpu related??
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Old 04-23-2022, 02:31 PM   #28
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Played around with this a bit and wondering if I missed a step or something? Here is the resulting image in game (Player profile page). the pin stripes are what I am referring to. The shading looks great after following the instructions for Materialize...but the stripes themselves seem 'off'. at least different than '22.
I believe up above in a reply to a post I had about pinstripes that the author said that it's something he's still working on.
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Old 04-23-2022, 02:33 PM   #29
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This is working great so far. Thanks again.

Couple comments/requests

- The main color selectors ("Jersey/Cap/Pants Color") don't seem to be loading the custom color pallet like the other color pickers do.
- It's hard to see pure white when picking colors
- The save function doesn't seem to remember the last saved location (the upload an image does)
- Love the league logo option on the jerseys. It would be great if we could select our own league logos. Also would be cool to have the option on the back of caps like New Era hats.
- An image resize/position on the caps like the jersey would be great.
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Old 04-23-2022, 02:35 PM   #30
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This is working great so far. Thanks again.

Couple comments/requests

- The main color selectors ("Jersey/Cap/Pants Color") don't seem to be loading the custom color pallet like the other color pickers do.
- It's hard to see pure white when picking colors
- The save function doesn't seem to remember the last saved location (the upload an image does)
- Love the league logo option on the jerseys. It would be great if we could select our own league logos. Also would be cool to have the option on the back of caps like New Era hats.
- An image resize/position on the caps like the jersey would be great.

Love the league logo option as well. one thing that I may have missed is an "auto size" option for the cap log? or maybe I did not enable the guide grid or something? the grid on the jerseys are super helpful!
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Old 04-23-2022, 02:35 PM   #31
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My biggest OCD issue with the new uniforms is that I can't seem to make the pants look good with the jerseys. I decided to use this new tool in an attempt to see what I could do. I tried to recreate the 1913 Superbas based on Silvam's excellent work.

2) Where is that green-ish undershirt coming from in the preview?
I think I figured out where those extra colors are coming from. It's the upper left area of the jersey, outside the regular stripes, etc. Where is that coming from in the template, and do we have control over it?
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Old 04-23-2022, 02:40 PM   #32
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I think I figured out where those extra colors are coming from. It's the upper left area of the jersey, outside the regular stripes, etc. Where is that coming from in the template, and do we have control over it?
Believe you are referring to the undershirt element.
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Old 04-23-2022, 02:45 PM   #33
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Believe you are referring to the undershirt element.
I think you are right. Is there a way to exclude that completely? It's not a checkable box.
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Old 04-23-2022, 02:52 PM   #34
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hmm. Not sure. there is an option in the color picker to select 'null' or transparent, but clicking on choose after doing so does not close the dialogue box.
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Old 04-23-2022, 02:57 PM   #35
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hmm. Not sure. there is an option in the color picker to select 'null' or transparent, but clicking on choose after doing so does not close the dialogue box.
Maybe that's just an oversight. I'd definitely like to be able to pick transparent for that area.
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Old 04-23-2022, 03:20 PM   #36
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when installing imageMagick, there were several components that were not checked by default in the installer...are those needed?
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Old 04-23-2022, 04:50 PM   #37
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when installing imageMagick, there were several components that were not checked by default in the installer...are those needed?

Nope.
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Old 04-23-2022, 08:04 PM   #38
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Can this tool do vertical text, or is this 'BROOKLYN' something that I will have to add as an image?
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Old 04-23-2022, 09:05 PM   #39
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Will the jersey and cap part work for OOTP 22 and before? I am guessing yes since I would load the saved pants file manually. I would love to see if I can make full jerseys now and use the new tops & hats in 22 and use the pants in 23 in a month or 2.
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Old 04-23-2022, 09:20 PM   #40
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Nope.
thanks
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