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OOTP 22 - Historical Simulations Discuss historical simulations and their results in this forum. |
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#1 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,584
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Ugh! What a massive pain in the butt!
I started a historical league in 1954. Finished the 1954 season and was really looking forward to the 55 season. I get to game one and all the player labels on the field are back to the default OOTP locations. It's a mess. So I have to rearrange them. The next game I go to watch is played at a different stadium. Same result, all the player labels are in the default OOTP locations.
This is crazy. I'm guessing this has something to do with me using the Historical Stadium Mod. I used the same mod when playing 21 and the only time the labels would go back to default is when a team moved to a new stadium. Rearranging every team, every season is going to be a major pain in the butt, especially because the majority of the time you have to do it twice during a nine inning game due to the idiotic change from day to night. |
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#2 |
Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,891
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Yikes. Is this in the 2D mode I assume? I can’t see why they would all be reset. The historical parks should not be messed with when applying patches and stuff (I believe)
Sent from my iPhone using Tapatalk
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#3 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
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Yeah, 2D. I'm hoping maybe it's a one time deal. I will see what happens when I get to 56.
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#4 | |
Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,891
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Quote:
Question. Do you fiddle with locations yourself or are the ones that come with the parks all reset somehow? If you make the changes yourself, you can export each park’s “prk” file and save them off in case you lose them again. Just reimport the prk file Sent from my iPhone using Tapatalk
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#5 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,584
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#6 |
All Star Starter
Join Date: Feb 2014
Posts: 1,024
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Yes David, he's right. What you want to do is unlock the zip file, probably on your desktop, then go into that park file and move the prk. file into the folder in your game called "models" which is in turn inside the "ballparks" folder.
Remember also to unclick the "League evolution" box, because that might be why everything reverted back when you started the second season of the league. |
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#7 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,584
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Never did get this figured out and really got tired of moving the labels each and every season.
Therefore, I am no longer a 2D Classic player. I now use 3D Classic. I pretty much ignore the 3D action and just read the play by play. That being said, I no longer have to waste time moving the labels, as they are perfectly located. Nor do I have to worry about the earthquake shakes, as the day night locations are the same, so the game doesn't explode at dusk. One thing that I really hope they can fix in the future. When you start a game using 3D Classic, the labels are jacked for the first 1/2 inning every single game. They also get jacked for a 1/2 inning if you go to the lineup screen, check the box score etc. This is extremely annoying. |
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#8 | |
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Join Date: Oct 2013
Posts: 2,339
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#9 | |
All Star Starter
Join Date: Feb 2014
Posts: 1,024
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Quote:
First of all brother welcome to 3D. It's actually fun. Second, I minimize the labels during play. By jacked I don't know if you mean they are too big. |
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#10 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,584
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Quote:
I don't have the patience to go all the way 3D, but I have to admit it's pretty cool. |
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