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FHM 8 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL!

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Old 02-15-2022, 01:37 PM   #21
wb31959
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Shootout is broken in 2D

I played out a game, got to the shootout, and hit play. The game would not advance to the shootout.
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Old 02-15-2022, 03:50 PM   #22
Risk2014
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Originally Posted by JeffR View Post
Not when you're playing as an NHL team. Hoping to get that into the final update.
Awww man damn it thanks Jeff for the quick reply
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Old 02-16-2022, 05:19 AM   #23
JeffR
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Quote:
Originally Posted by wb31959 View Post
I played out a game, got to the shootout, and hit play. The game would not advance to the shootout.
Yeah, looks like something got broken there. Investigating now, but for now the moment hitting Sim End will finish the shootout (offscreen) for you.
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Old 02-16-2022, 10:07 AM   #24
wb31959
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That's what I did.
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Old 02-16-2022, 05:10 PM   #25
KillerCraig8
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Silly question, can I start a new standard game that starts on February 9th? Is it just database and I need to start at the beginning of the season?
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Old 02-16-2022, 06:51 PM   #26
Adam B
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Originally Posted by KillerCraig8 View Post
Silly question, can I start a new standard game that starts on February 9th? Is it just database and I need to start at the beginning of the season?
All games will generate from the beginning of the season. You cannot pick up the season, if that's what you're asking.
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Old 02-16-2022, 11:35 PM   #27
JeffR
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Originally Posted by skunt3m View Post
Looking forward to messing around with special abilities - do they have any effect in the classic engine?
Not in the games themselves, but there are a few that have non-game effects that will apply even if you're playing everything in classic mode.
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Old 02-17-2022, 01:03 PM   #28
Lappaacco
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This update broke imported players cities. All players have now wrong birth city but at least country seems to be still correct on those what I imported. So maybe its not so big problem.
Accidentally posted this on wrong update thread. So not big problem but if I make new custom game and import any player then it have wrong birth city.
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Old 02-18-2022, 04:55 AM   #29
JeffR
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Accidentally posted this on wrong update thread. So not big problem but if I make new custom game and import any player then it have wrong birth city.
Yeah, seems to be something wrong with the arena cities now, too (aside from the problem in the data that was fixed in the update.) Not sure if they're related, but we'll have a look at both.
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Old 02-19-2022, 07:21 AM   #30
Edster007
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Loving the line change addition. I don't know if this is possible for some time in the future but it would be great if you could juggle the lines right within the pop-up. Whether its coming off a couple of PK's or PP's and you had guys from different lines sitting for long periods of time. The old Face Off computer game had a blank 5th line and 4th D pair where you could drop players in without compromising the integrity of the original 4 lines and D combos.

Either way, love the update. I paused my main save until this update came out and I am not disappointed. Thanks for all the work that keeps the game leveling up.
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Old 02-19-2022, 02:14 PM   #31
jbaxter
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Jeff, I am glad you closed some of the trading loopholes, but I think you've gone too far. Now, no one over about 3.5 stars gets traded, which makes it impossible to go into a rebuilding phase. For example, I tried to recreate this week's Toffoli trade. I got laughed at by the other GM. And, normally if a GM is putting assets onto the trading block, they're willing to take a discount in order to get a good pick/prospect. So while it was too easy to game before, now it has lost much of its appeal.

One feature that would be cool to have is a "what will it cost me" inquiry button. In essence, it's the same as "trade offer", but it at least cuts to the chase and allows for more haggling and less guess work.
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