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| OOTP 22 - General Discussions Everything about the brand new 2021 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
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Minors (Single A)
Join Date: May 2004
Posts: 53
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Manager Teach Ratings
Do the manager teach ratings (i.e. teach baserunning, teach infield, etc.) make a difference or is it only the coach who fills that corresponding staff role that matter? For example, if my manager is Legendary at teaching baserunning does that help improve the players skills or is it the first base coach responsible for baserunning that affects development?
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#2 |
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Minors (Single A)
Join Date: Mar 2020
Posts: 69
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For reasons unknown, the devs are silent on how much of the coach/manager ratings work. Many people have asked on these forums for further information, but have only received silence.
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#3 |
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Minors (Single A)
Join Date: Jun 2018
Posts: 84
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we don't even know who the pitching coach and hitting coach have a positive developmental influence on.
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#4 |
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All Star Reserve
Join Date: Nov 2020
Posts: 658
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I figure that a lot of the coding things in this game need a bit of mystery about them. Sort of to emulate that element of the unknown that is prevalent in reality.
Last edited by brotherblues; 07-05-2021 at 08:53 PM. |
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#5 |
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All Star Reserve
Join Date: Apr 2010
Posts: 753
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What I value most in managers, in order:
- Team Relationship ratings - Teach Running - Mechanics - Handle Aging (unless you have a young team, in which case Development) - Teaching Hitting & Pitching Not to say that that's the correct order to prioritize though
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#6 |
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All Star Starter
Join Date: Aug 2016
Posts: 1,690
Infractions: 0/1 (1)
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at what ages of players do coaches help? is the cut off 30 years old?
how does POTENTIAL and coaches ratings work together? Can coach help guy over 30 out of hitting slump? |
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#7 |
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Minors (Single A)
Join Date: Jun 2018
Posts: 84
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A little mystery is fine. Seeing that your hitting coach is liked by your closer but not knowing if his preference for teaching patience is helping your CF, you know like you have with the other versions, is just bad programing.
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#8 |
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All Star Reserve
Join Date: Nov 2020
Posts: 658
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Aha. I think (just spitballing here) looking at your players' statistical performance and also at what your scout says (ratings changes) gives you insight on wether the coach is affecting things.
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#9 | |
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Minors (Single A)
Join Date: Jun 2018
Posts: 84
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Quote:
Alternatively they could put the functionality to see whose development they are affecting back into the game since they never meant to remove it.and before you say "How do you know what they intended?" It is pretty simple. If that was the case they would have replied to the numerous threads about it with a simple "We removed that" Last edited by Crickett13; 07-06-2021 at 02:43 PM. |
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#10 | |
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All Star Starter
Join Date: Aug 2016
Posts: 1,690
Infractions: 0/1 (1)
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Quote:
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#11 |
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All Star Reserve
Join Date: Apr 2008
Posts: 538
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I bought OOTP 22 specifically because they finally upgraded the coaching and you could (apparently) see whether a coach was any good or not. There is no other reason why I wanted to upgrade. Nothing else interested me. So reading this thread does not make me happy.
That was my one major gripe with the old versions, that you had to enter the editor to see how good a coach was. Drove me crazy that a game in which player development is so important would not give you this information. And the funny part is, until around OOTP 14 the coaching was not opaque and it wasn't a problem. They just seemingly intentionally broke it one day and never explained why. I mean, why Markus? Seriously, are any devs reading this? Why? Why can't the game just tell me how good my f**king coaches are or at the very least what the various attributes do? Do you see any other management games doing this? No, you don't. What kind of sense does it make for you to spend all this effort coding in 1b and 3b coaches and a bunch of stats like 'influence mechanics' while giving your playerbase no idea of how those things work? How was that an effective use of your time and budget? Even the base coaches aren't really explained. Unless I've missed it the manual says nothing about base coaches at all apart from how they relate to 'staff chemistry'. I mean, come on. This is the first time I've actively felt ripped off by an OOTP purchase, Baseball Mogul false promises style. I haven't always liked the direction the franchise has taken especially with PT but the game has always come through with its main feature upgrades in the past. I have to get it in my head that this is not the company I remember from 10 years ago. |
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#12 |
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Minors (Double A)
Join Date: May 2018
Posts: 126
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I think it’s just really tough to keep it realistic but also have this coaching tree.
Like did the brewers know Craig Counsell was going to be as good as he is? Doubt it. Padres hired Jace tingler hoping it worked out and luckily it has. You can take educated guesses in interviews but I think that’s tough to get right in any sports game. I do think Football Manager has the best coaching tree/system and would love to see ootp get as in depth as that one day, I just think it’s probably really tough. |
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#13 | |
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All Star Reserve
Join Date: Jul 2008
Location: Staunton, VA
Posts: 501
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Quote:
My hunch is that Markus and Co. felt that "drawing back the curtain" on OOTP's use of human aspects in the game was a no-win situation. If they define everything and how it is used by the game, it enables people to "Min-Max" the coaching system in a way that is quite unrealistic (IMO). I also imagine revealing the inner workings would have a negative domino effect on other aspects of the game. Thus, I believe the team made a tough decision and decided to conceal certain aspects of just how coaches and players interact. Sort of like the old saying "Better to deal with the devil you know than the devil you don't know." That and the law of unintended consequences. To close I will say this: OOTP is a very complex simulation of Baseball. It is one of the reasons I gave and continue to give Markus the benefit of doubt on matters concerning the game's engine. I may not like all the decisions he has made over the years, but I believe we have to trust his gut instincts on such decisions.
__________________
"Chew, if only you could see what I've seen with your eyes." - Roy Batty Blade Runner |
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#14 | |
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Minors (Rookie Ball)
Join Date: Oct 2017
Posts: 29
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Quote:
I do like the ability for Coaches to improve, I wish we could track it better like we can see for players. Unless I'm missing it which is entirely possible. I created a Ratings key to show what each Rating means number-wise, such as Good means the Pitching Coach has a Teach Pitching rating between 120 and 139. The same Key is used for both Managers, Pitching, and Hitting Coaches. |
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#15 | ||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,155
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Quote:
Quote:
IRL did the Cubs finally win a world series because of Joe Maddon or in spite of Joe Maddon? Just think if we had RL Joe Maddon's ratings we'd know for sure.
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#16 | |
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Minors (Single A)
Join Date: Jun 2018
Posts: 84
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Quote:
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#17 |
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All Star Reserve
Join Date: Apr 2010
Posts: 753
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I'm not sure the "hitter types" are even still a thing (or if so, they were made Completely hidden for some odd reason while the "pitcher types" were still left easily seen in profiles)
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#18 | |
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Minors (Single A)
Join Date: Jun 2018
Posts: 84
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Quote:
They added teach mechanics without ever saying what it is. It could easily have a slight modifier on every aspect of development or help stop regression or help with fewer injuries or all of those things or none of them. We just don't know and it seems it has become almost a battle of wills between the developers who continue to refuse to comment and the paying customers who would like to know what they paid for (Yes I repurchased 22) Honestly I think you now have more information on how good the coaches are than ever before but now you have no idea if focus for pitching coaches or hitting coaches still matters or what teach mechanics does. Many of the other changes are obvious but those are not and it makes 0 sense for them to continue to refuse to comment Last edited by Crickett13; 07-22-2021 at 01:27 PM. |
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