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OOTP Go 24 - General Discussions Everything about the latest mobile version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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Wish list
It would be visually pleasing to give each team 3 team colors instead of two. So many teams use multiple colors and it would make the screen so attractive. Marlins come to mind.
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#2 |
Minors (Double A)
Join Date: May 2021
Posts: 106
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I would love to be able to bookmark some pages, and to get a better view of financials and personality on the team roster page
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#3 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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How about a bunt against the shift strategy instead of just bunt for hit, which goes anywhere?
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#4 |
All Star Reserve
Join Date: Jan 2021
Posts: 515
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Ability to choose logo for your team
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#5 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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#6 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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My main wish is to be able to edit or reset injuries like in OOTP 22. Next is being able to edit team (mlb or milb). Makes things so much easier to control.
Thanks for the fixes! |
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#7 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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Why no pitch-by-pitch mode? I
love having that available. |
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#8 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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Can we still switch team control to another team to release a player and sign him to our original team? Billy McKinney to Mets for example.
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#9 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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Pitch-by-pitch mode done. Thanks!
Last edited by bbgods; 07-01-2021 at 06:59 PM. |
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#10 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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For OOTP 22 and Go! it would be great to design pitches, such as a churve (curve with changeup grio, made incredibly famous by Joey Lucchesi).
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#11 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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How about letting us design shifts, by specifying which fielder plays where. Many teams use different arrangements of fielders in addition to different positioning. Example, Manny Machado in shallow RF while most teams use their 2B close to that spot.
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#12 |
Minors (Single A)
Join Date: Apr 2010
Posts: 86
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The problem is most simulations work by judging the probability of an event and writing play by play around that. You can tell the 3d design is a set animation. To move players freely would create something the core game just isn’t designed to do.
(My dream alignment is all three outfielders backing up the first baseman and doing NOTHING but attempting to pick the runner off first.) |
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#13 |
Major Leagues
Join Date: Dec 2016
Posts: 420
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#14 |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,832
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Commish mode
__________________
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#15 | |
Major Leagues
Join Date: Dec 2016
Posts: 420
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Quote:
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#16 |
All Star Starter
Join Date: Jul 2012
Location: New York, NY
Posts: 1,761
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Commish mode and random debut
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#17 |
Minors (Single A)
Join Date: Nov 2020
Location: Pyrrhia
Posts: 77
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Logo editor and import historical player.
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#18 |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,832
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__________________
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#19 |
All Star Starter
Join Date: Apr 2013
Location: Louisiana
Posts: 1,592
Infractions: 0/2 (3)
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#20 | |
All Star Starter
Join Date: Apr 2013
Location: Louisiana
Posts: 1,592
Infractions: 0/2 (3)
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Quote:
this is a simulation game not an arcade game. Even though I've seen NO ONE ever do that in any baseball league |
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Bookmarks |
Tags |
team colors |
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