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Old 05-31-2021, 10:11 AM   #1
Eugene Church
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Help: Severe Problems in Setting Up New League

Really need your help and advice.

Something has gone goofy in my OOTP Leagues... I spent all day today completely reworking my South Island League for the third time over the past week, but when I simmed test leagues the stats were again totally out of whack... scores outrageously high.

I ran a quick test league using the Australian League quickstart just to see if the game had the same problem as me... same thing happened there... scores outrageously high... the Australian Baseball League quickstat was run totally by the AI... I was not involved in setting it up.... this would indicate to me that it may be a game corruption or a computer problem.

I have created the South Island League three times now... first time, the teams batting averages were .182 instead of .260, but game scores were realistic... second time I redid the league, the scores were outrageously high.... and it happened again for the third time today.

I'm afraid my long-running Islandian Pro Alliance may be corrupted, too.

I have never had a problem like this in my 18 years of playing OOTP... I have custom set up many leagues since 2003 with no problems,.

Last edited by Eugene Church; 05-31-2021 at 10:28 AM.
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Old 05-31-2021, 10:14 AM   #2
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Screenshots from the Australian Baseball League quickstart... I just loaded it up and quick-played games... I made no alterations... just let the AI do it all.

Also played some South Island games, which I set up to play it my way... here are screenshots.

I'm sick and tired of the whole thing... really frustrating to deal with... 3 times this week I have created my league complete with well-done logos, jerseys and caps, only to find that the stats were totally distorted.

Looks like it is time to start all anew in OOTP22... but there seems to be a lot of breakdowns and crashes with it so far... the game is usually pretty stable by this time each year.

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Last edited by Eugene Church; 05-31-2021 at 10:22 AM.
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Old 05-31-2021, 10:23 AM   #3
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Can my leagues be saved or fixed?

Would appreciate your help.

Anyone ever have this problem?... and did you solve it?

I double, triple and quadruple checked each and every setting all three times I created the league... I tediously checked all my settings and modifiers numbers, as well.

Last edited by Eugene Church; 05-31-2021 at 10:33 AM.
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Old 05-31-2021, 11:54 AM   #4
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Issues like that are almost always problems with the modifiers. What are your league settings for both totals and modifiers? Did you run an autocalc on any of them?
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Old 05-31-2021, 12:34 PM   #5
Eugene Church
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Quote:
Originally Posted by Matt Arnold View Post
Issues like that are almost always problems with the modifiers. What are your league settings for both totals and modifiers? Did you run an autocalc on any of them?
No, I did not run autocalc... in general the advice on the Forums never to use autocalc to set the totals and modifiers... there have been several threads here the last two years or so and that was pretty much agreed on - it is not good to use autocalc... instead pick a season that you like and just use those numbers as your totals and modifiers.

That has always worked for me prior to this year... I put 1955 in as the year for the settings... the league totals looked good, but the outcome was terrible.

Since you are the one telling me to do it and I know that you know what your are doing... I will run autocalc and see if that fixes it... I hope i get lucky.

Your advice has always been excellent in the past here on the Forum.

I thank you for your help and advice.
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Old 05-31-2021, 12:45 PM   #6
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Quote:
Originally Posted by Eugene Church View Post
No, I did not run autocalc... in general the advice on the Forums never to use autocalc to set the totals and modifiers... there have been several threads here the last two years or so and that was pretty much agreed on - it is not good to use autocalc... instead pick a season that you like and just use those numbers as your totals and modifiers.

That has always worked for me prior to this year... I put 1955 in as the year for the settings... the league totals looked good, but the outcome was terrible.

Since you are the one telling me to do it and I know that you know what your are doing... I will run autocalc and see if that fixes it... I hope i get lucky.

Your advice has always been excellent in the past here on the Forum.

I thank you for your help and advice.
Generally speaking, the smaller the league or the more it diverges from a standard MLB setup, the more that autocalc is needed. Because in a tiny league with only 8 teams in it, there's a high chance that the average player ratings are not going be what is "expected", so if your league happens to have a lot of better pitchers than hitters, it can very easily drop the league average a lot.

It's possible there's more issues at play. Sometimes it could be as simple as a single year having a typo and running with 9.5 as the modifier for BB instead of 0.95 or something and then all the pitchers get super tired. But yeah, best to double-check the modifiers and see what the autocalc gives and changes things.
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Old 05-31-2021, 01:20 PM   #7
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Just to make sure I am doing it correctly, Matt:

First I select the year I want.

Then I hit the autocalc button.

I only have 6 teams in each league with 16-man rosters and 5-man reserve roster.

Is it possible to do this with OOTP?
Is the league just too small to function properly?

I created four small leagues and all worked well... all with 6 teams, 16-man roster and 10-man reserve roster.
I created two small leagues and the stats are totally unrealistic.

Last edited by Eugene Church; 05-31-2021 at 01:22 PM.
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Old 05-31-2021, 01:28 PM   #8
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16-man roster is probably a touch light - you're basically at 8 lineup players + 3(?) bench players, so only 5 pitchers. So could be very easy if things get a little out of control for teams to run out of pitchers or something and see things get out of control. I usually wouldn't recommend running less than about 20 on rosters.
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Old 05-31-2021, 01:31 PM   #9
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Matt, here are screen shots with the league totals, league settings and modifiers settings.
This is after I used autocalc.
The league totals and modifiers looked fine before autocalc.

As you can see, the doubles and triples are way off and high... very unrealistic... does this tell you anything?

League 1 Settings

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Last edited by Eugene Church; 05-31-2021 at 01:54 PM.
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Old 05-31-2021, 01:42 PM   #10
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League 2 Settings

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Last edited by Eugene Church; 05-31-2021 at 01:43 PM.
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Old 05-31-2021, 01:51 PM   #11
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Quote:
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16-man roster is probably a touch light - you're basically at 8 lineup players + 3(?) bench players, so only 5 pitchers. So could be very easy if things get a little out of control for teams to run out of pitchers or something and see things get out of control. I usually wouldn't recommend running less than about 20 on rosters.
I only play one game a week on Sunday.

3-man staff... all starting pitchers ratings-wise
2 catchers
1 first baseman
5 infielders
5 outfielders

I make sure that the players can play multiple positions.

This has always worked well... I played 4 or 5 seasons with no problem.

When I decided to cut down from 24 teams (4 six-team leagues) to 12 teams (2 six-team leagues), this is when the problem occurred.
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Old 05-31-2021, 01:52 PM   #12
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Well, those values are pretty extreme. Hits at 0.009 I expect will cause some issues, as will stuff like triples at 64, not to mention those weird errors values.

If that's what the auto-calc gave you, then it looks like it's not working properly in that league. It's possible that in a small league you just get too much variation, that things start getting out of control and it spirals out of control.

So in that case, I'd say to hit the restore defaults and see if that helps. If it doesn't, you might have to kind of manually figure things out. So if you restore the defaults, run a test season, see if the league batting average is like 50 points low, then just set your hits modifier a little higher. With 6 teams and short rosters, unless if you have a long schedule, I could definitely see it get pretty far out of control. You're probably running like a 1 or 2 man rotation, so any change in talent from the top pitcher in the league will have a huge impact on league totals.
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Old 05-31-2021, 02:01 PM   #13
Eugene Church
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Quote:
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Well, those values are pretty extreme. Hits at 0.009 I expect will cause some issues, as will stuff like triples at 64, not to mention those weird errors values.

If that's what the auto-calc gave you, then it looks like it's not working properly in that league. It's possible that in a small league you just get too much variation, that things start getting out of control and it spirals out of control.

So in that case, I'd say to hit the restore defaults and see if that helps. If it doesn't, you might have to kind of manually figure things out. So if you restore the defaults, run a test season, see if the league batting average is like 50 points low, then just set your hits modifier a little higher. With 6 teams and short rosters, unless if you have a long schedule, I could definitely see it get pretty far out of control. You're probably running like a 1 or 2 man rotation, so any change in talent from the top pitcher in the league will have a huge impact on league totals.
What is strange is that I played 3 seasons with the small 16-man rosters and had no problems... now I do.

I played a 30-game schedule the first year, cut it to 20 the second and third seasons... had no problems... it showed up with the 10-game schedule.

I think I have already tried restoring the defaults, but that didn't fix anything... I will try one more time.

If it continues I will just have to give up on the small league.

As always, much appreciate your help and quick replies.

Last edited by Eugene Church; 05-31-2021 at 03:19 PM.
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Old 05-31-2021, 02:56 PM   #14
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Thanks to both of you, this kind of thread is helpful for future reference. I had no idea league size could goof up modifiers, although I suppose it's mathematically obvious (which is probably why I would never have thought of it!).
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Old 05-31-2021, 05:31 PM   #15
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I'm giving up... I set the league to default settings and the same bad stats resulted... I will increase the season schedule to 60 games and see if this clears it up.

I'm afraid that my entire saved games are corrupted and any league that I play will have unrealistic statistics.

My next league to play will by my Islandian Pro Alliance... I have been playing it now for 12 years real time... 68 seasons.

Hope I don't lose it, too.

It is 64 teams in 8 divisions with a 154-game schedule.

Wish me luck.

Last edited by Eugene Church; 05-31-2021 at 06:13 PM.
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Old 05-31-2021, 06:11 PM   #16
Eugene Church
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I played 60-game schedule using default settings.
and lastly I played 60-game schedule using 1955 settings.
Each time I got the same unrealistic stats with scores 90-67, 122-90, 87-65.
So a short-season schedule is not the problem.

I give up.
I think my saved games are corrupted.

But I appreciate the help and advice.
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Old 05-31-2021, 07:00 PM   #17
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Eugene. Are the modifiers you are using the same as the screenshots you posted above? If so that is the cause of your issue. Start a new historical league in 1955 and make a note of all the league total and modifier numbers settings. Then manually enter them into your league. That should give you at least somewhat reasonable numbers to start. I do suggest you make a copy of your league files before you start this just so you have a backup to tinker with.
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Old 05-31-2021, 10:32 PM   #18
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Eugene. Are the modifiers you are using the same as the screenshots you posted above? If so that is the cause of your issue. Start a new historical league in 1955 and make a note of all the league total and modifier numbers settings. Then manually enter them into your league. That should give you at least somewhat reasonable numbers to start. I do suggest you make a copy of your league files before you start this just so you have a backup to tinker with.
Appreciate your help, Tiger Fan.

I have spent the last three days trying all sorts of manual manipulations to get rid of the problem... I think I manually put in the totals and modifiers for 1955 and still the problem remained.

I'll try your suggestion.
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Old 06-01-2021, 09:40 AM   #19
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There are definitely major problems with rosters, stats, etc in this version. I've played for over 20 yrs and have been a very satisfied customer for the most part. Something is definitely off with this version when it comes to setting up leagues (stats, player ages). Really hoping developers will realize how seriously flawed this part of the game is compared to past versions and take another look under the hood.
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Old 06-05-2021, 08:49 PM   #20
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My long-running Islandian Pro Alliance dynasty league did the same thing... game scores were unrealistic... 30-24, 35-20, 19-10, 22-18.

This was the first day of spring training.

In desperation I clicked on the "automatically adjust league totals modifiers for accuracy" and used the autocalc button... and this worked... I now get realistic game score results... not sure what I will get for league fielding average, errors, passed balls, homers, strikeouts, walks, etc... I'm sure I will have to refine the modifiers to get them in line with what I want.

The league batting average is not what I wanted... it's .250 instead of .260, but I can live with this... I think I will be able to adjust the league totals modifiers and get the BA up to .260.

I had originally put in the stats for 1955... not sure if the adjustments were based on that season.

Hope this works out OK... at least I can still play my league... I didn't lose it.

Have no idea of what caused this.

Thought I would post a follow-up in case this happens to anyone else.

Here are the Game Settings screenshots.
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Last edited by Eugene Church; 06-06-2021 at 12:09 PM.
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