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OOTP 22 - General Discussions Everything about the brand new 2021 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA.

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Old 03-23-2021, 09:30 PM   #21
Matty86
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I've seen people mention changing the FPS.. where do you do that? I've been looking all over and don't see it..
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Old 03-23-2021, 10:46 PM   #22
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I'm on Mac OS 10.14.6. What did you update to?
I updated to the newest Mac OS and the animation seems ok now, but there are other problems that I will report in the Bugs forum.
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Old 03-24-2021, 12:08 AM   #23
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Here you go.
Nice! Here is a photo of the park with your screenshot for comparison. I'm anxiously waiting for the Steam release.
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Old 03-24-2021, 12:44 AM   #24
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I've played a bit more and the ballparks are stunning. Look at the image below.
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Old 03-24-2021, 04:49 AM   #25
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Yeah, that was a requested feature from last year, and that split second definitely helps set the play.

I'm still undecided whether I prefer the HP view for the pitch or the CF Close cam. Or just the traditional wide shot. Depends on my mood
Will this split-second effect translate over to fictional mod stadiums of yesteryear, or is it strictly a feature of the camera angles that come with the new MLB stadiums?
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Old 03-24-2021, 08:38 AM   #26
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Originally Posted by Matty86 View Post
I've seen people mention changing the FPS.. where do you do that? I've been looking all over and don't see it..

After the game loads to the main screen before going into your save, at the bottom is preferences click that and then a window will open and then click on the 3d&facegen tab (I believe, sorry I'm at work).
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Old 03-24-2021, 09:44 AM   #27
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Originally Posted by MizzouRah View Post
After the game loads to the main screen before going into your save, at the bottom is preferences click that and then a window will open and then click on the 3d&facegen tab (I believe, sorry I'm at work).
Yeah, settings on the bottom of the screen on the home screen/3d & Facegen/Max. Frames per Second. Standard is at 45 and just change it to 60.
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Old 03-24-2021, 10:31 AM   #28
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i'm on mac os 10.14.6. What did you update to?
11.2.3
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Old 03-24-2021, 03:03 PM   #29
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Old 03-25-2021, 07:50 AM   #30
Matty86
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Originally Posted by MizzouRah View Post
After the game loads to the main screen before going into your save, at the bottom is preferences click that and then a window will open and then click on the 3d&facegen tab (I believe, sorry I'm at work).
Thank you!!! I had thought the 3d was choppy and kind of stunk to be honest but I just set FPS to 120 (my monitor has 143 refresh rate so I figured I'd try it) and makes the games look so much smoother, game changer for me!
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Old 03-25-2021, 08:49 AM   #31
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Thank you!!! I had thought the 3d was choppy and kind of stunk to be honest but I just set FPS to 120 (my monitor has 143 refresh rate so I figured I'd try it) and makes the games look so much smoother, game changer for me!

Great to hear! Mine is 60 so upping from 45 to 60 really made a difference, I'm jealous of your monitor.
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Old 03-25-2021, 02:01 PM   #32
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have player models been redone? they seem slimmer and more realistic
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Old 03-25-2021, 08:28 PM   #33
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Can someone tell me what the heck Dynamic Camera is and what it does? I can't seem to notice a diff with it on or off. Tried to look it up in online manual but couldn't find it.

Upgrading my OS to Big Sur corrected the "choppy" game play in Catalina, but I still wouldn't call what I get smooth. Play just seems to "jump" in odd, disconcerting fashion. It's playable now, but just doesn't seem quite right to me.
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Old 03-25-2021, 09:40 PM   #34
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Can someone tell me what the heck Dynamic Camera is and what it does? I can't seem to notice a diff with it on or off. Tried to look it up in online manual but couldn't find it.

Upgrading my OS to Big Sur corrected the "choppy" game play in Catalina, but I still wouldn't call what I get smooth. Play just seems to "jump" in odd, disconcerting fashion. It's playable now, but just doesn't seem quite right to me.
The “follow ball” setting has always been really “jumpy” for me. Try turning that off and see which you prefer.

The dynamic camera setting changes the camera angles dynamically as the play progresses. When you turn it off, the angles should stick to what you have set in your options.

Last edited by Dorfmann; 03-25-2021 at 09:43 PM.
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Old 03-26-2021, 03:32 AM   #35
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have player models been redone? they seem slimmer and more realistic
Yup, we redeveloped the shader for the models. I have no clue what that means (gotta ask Jorin) but they look way better now
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Old 03-26-2021, 08:54 AM   #36
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Here you go.
How do you set up your view that way? I don't think my display shows the upper left like that - just the score --- not R/H/E by inning.
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Old 03-26-2021, 09:39 PM   #37
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The stadiums are fantastic but i thing there is one thing that needs improvement and that is advertisements.
Seems ironic but the stadiums look bare without them.
There also needs to be more variation of ads.
Do we really need two ads of ootp22 when you most likely already have a license to the game?
How bout some love for FHM7?
Maybe create some fictional business names like fictional player names.
I understand why ootp may not be able to use real ads but maybe allow modders to modify ads.
You would think a ballpark looks much better without ads but to me it seems strange without the ads.
However at the same time you don't want to over do it either.
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Old 03-26-2021, 10:16 PM   #38
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The stadiums are fantastic but i thing there is one thing that needs improvement and that is advertisements.
Seems ironic but the stadiums look bare without them.
There also needs to be more variation of ads.
Do we really need two ads of ootp22 when you most likely already have a license to the game?
How bout some love for FHM7?
Maybe create some fictional business names like fictional player names.
I understand why ootp may not be able to use real ads but maybe allow modders to modify ads.
You would think a ballpark looks much better without ads but to me it seems strange without the ads.
However at the same time you don't want to over do it either.
It would be great if there were easily modable ad textures.
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Old 03-26-2021, 10:50 PM   #39
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Quote:
Originally Posted by BaseballMan View Post
The stadiums are fantastic but i thing there is one thing that needs improvement and that is advertisements.
Seems ironic but the stadiums look bare without them.
There also needs to be more variation of ads.
Do we really need two ads of ootp22 when you most likely already have a license to the game?
How bout some love for FHM7?
Maybe create some fictional business names like fictional player names.
I understand why ootp may not be able to use real ads but maybe allow modders to modify ads.
You would think a ballpark looks much better without ads but to me it seems strange without the ads.
However at the same time you don't want to over do it either.

There is an advertisements folder. I would think users should be able to mod this. It won't add more ads, but should at least give the ability to change them
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Old 03-27-2021, 12:25 AM   #40
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Thanks Silvam!
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