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| Perfect Team 21 Perfect Team 21 - The online revolution! Battle tens of thousands of PT managers from all over the world and become a legend. |
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#1 |
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Minors (Single A)
Join Date: May 2016
Posts: 63
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are actions ever taken against cheating
just want to know, a few examples would suffice. After struggling through to build an all Negro League Team , I find myself in an Iron League with 80% of their roster 100 point players. Hard to come by in my view. If no actions are taken, please let us all know so that we can cheat to keep up.
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#2 |
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Minors (Single A)
Join Date: May 2016
Posts: 63
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114-13 record should trigger something if cheating is monitored at all
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#3 |
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Hall Of Famer
Join Date: Apr 2010
Posts: 2,369
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Just a short comment - something I've said for a couple years now...
The game CODING should address cheating - NOT some undercover police force that may or may not follow up on complaints. If the CODING is tight enough, then the relatively few minor infractions can likely be overlooked. |
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#4 |
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Minors (Rookie Ball)
Join Date: Jun 2019
Posts: 35
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Cheating?
I purchased a 2nd license in Dec. My team (Gaboon Vipers) started in the rookie level on Jan.4. I'm F2P, so I haven't spent any money on PP. This team has a 487 - 161 W - L record, with two championships in the 1st three weeks. How did I do it? 122 missions completed and 118 twitch drops. My point is that just having an outstanding W - L record isn't an indication of cheating.
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#5 | |
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Hall Of Famer
Join Date: Apr 2010
Posts: 2,369
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Quote:
Well, if one could point out that the team example posted had that kind of history, then it wouldn't be a problem, right? With no way to know how they are getting results like that available to the public - there's always going to be an assumption of cheating. And if the CODING was in place to avoid cheating, we would know that the above team had done things within the rules. |
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#6 |
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Hall Of Famer
Join Date: Apr 2010
Posts: 2,152
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You can get a new license tomorrow, aggressively finish live missions, rack up several hundred thousand PP during the entry league, and with completing the right collections have a million point team by iron.
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#7 |
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Minors (Triple A)
Join Date: Jul 2020
Posts: 268
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The last time I started a new team, I just did the live missions. Didnt spend a penny, or open any packs other then the very few from live rewards. The team went 231-26 in the entry pool, 148-14 in Rookie, 144-18 in stone, 110-52 in iron and 95-67 in Bronze. The team is now in Silver without being relegated and making the playoffs a couple of times. As I said I opened the 8 packs from the live missions and I believe 2 standard packs from two other really easy missions that naturally finished by doing the lives. The live card mission cards are just that powerful at the lower levels. Especially when 75% of the teams are inactive.
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#8 |
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Hall Of Famer
Join Date: Jun 2005
Posts: 3,366
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It is becoming the norm to believe that anyone who excels at something must have cheated and however they did it must be punished.
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#9 | |
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Hall Of Famer
Join Date: Apr 2010
Posts: 2,369
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Quote:
I know it sounds like that, but it isn't the intent at all. The problem is there are two reason strong teams are in the lower levels. (1) A team invests early and heavily and is floating to the top, or (2) A team is relegating itself to lower levels to pick up points. From the outside, there is no way to know why a team is 110-12. Are they still working their way up or have they dropped previously to a lower level so they could beat-up on the weaker teams. The effect on those in the lower levels is the same - they get their butt's kicked. Speaking for myself, I think teams of the first group should be moved to higher levels faster - maybe even 2 levels at a time if they're that good - and being relegated should be hard - not as easy as using your 3rd string players. If teams found their way to their competitive level and STAYED there, competition up and down the pyramid would be better. |
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#10 | |
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Minors (Triple A)
Join Date: Jul 2020
Posts: 268
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Quote:
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