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PT Bug Reports Forum Have a Perfect Team bug to report? Please post here. |
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#1 |
Minors (Double A)
Join Date: Feb 2019
Posts: 115
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When will this setting be fixed?
I have this setting on all of my teams. It never works. If someone uses a RHP as opening pitcher against me and replaces them after less than 2 innings with a Left reliver, the game uses my vsRHP lineup, when it should be using the lineup for the "likely follower".
When is this going to get fixed? |
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#2 | |
Minors (Triple A)
Join Date: Jul 2020
Posts: 268
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Quote:
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#3 |
Minors (Double A)
Join Date: Feb 2019
Posts: 115
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Yes. But a starter with a low pitch count or that only goes 1.0-2.0 innings and is pulled without even giving up a hit, is an opener. So something is broken and not working relative to the AI selecting and using a lineup for the likely follower, and not the starter, as the setting is designed for.
Last edited by Neezer; 12-14-2020 at 06:10 PM. |
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#4 |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,152
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Yes they are functionally an opener but people cheat the system so the game doesnt recognize it as one. Been a problem for three years now but they dont seem to care.
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#5 |
Minors (Double A)
Join Date: Feb 2019
Posts: 115
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Why would they not care? Or is it the fix is too difficult to implement? Just get rid of pitch counts. Or, have the pitch count cell only accessible if the pitcher is assigned the opener role.
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#6 | |
Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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Quote:
If this is a rare thing, you'll probably just have to deal with it If it's happening frequently, then you'll need to adjust your lineups to counter their strategy. EDIT Adding on to this Using different lineups vs left and right handed pitchers is an offensive strategy Using openers and followers (and relievers) is a defensive strategy to counteract the offensive strategy Since that's true, there's no reason to ban openers and followers. Might as well ban left and right handed lineups. As for setting a low pitch count, two things 1) it doesn't allow the pitching team as much control over who relieves and how. It's basically setting up a bullpen game. 2) removing the ability to set a low pitch count doubly penalizes the defensive team. First, it allows the offensive team to set their lineup with no ability to counter. Second, the defensive team is already under a penalty. If the offensive team recognizes that it's a likely follower, then they can set up their lineup accordingly. But the pitching team can counter that offensive strategy. Suppose I have a left-handed and right-handed pitcher available I start the right-handed pitcher trying to force my opponents left-handed batters into the game. If I do, great! I bring in my left-handed follower like I wanted. But, if my opponent anticipates the follower, and puts in right-handed hitters to face my lefty follower, I have no option to stick with the right-handed opener as a regular starter. The obvious problem is that since the games aren't being managed in real time. So, one way or the other, one team is going to have to declare and the other team will get a chance to respond. There's no reason the game should be set up so the pitching team has to declare and the hitting team gets to respond. It's just as legitimate that the hitting team has to declare and the pitching team can respond Last edited by CBeisbol; 12-16-2020 at 03:34 PM. |
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#7 |
Minors (Double A)
Join Date: Feb 2019
Posts: 115
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Youre missing the point. The game has settings for openers and followers, so Im not saying their shouldnt be openers and followers.
The game also has a setting to have the AI use a batting lineup "based on likely follower". This is the element that isnt working and needs to fixed to work as designed. I dont care if people use openers or followers or not, I just want the AI to pick the right lineup as the setting allows. |
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#8 |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,152
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The game also gives fake-followers the bullpen "stuff" boost.
It really drains the fun when you are fighting against abusing game mechanic limitations instead of an honest use of baseball strategy. |
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#9 | |
Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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Quote:
The opener/follower is a defensive strategy Setting your lineup is an offensive strategy to combat the opener/follower strategy, So, what is the counter strategy to setting the lineup based on likely follower? In real life the counter is to either use a different follower, or let the opener pitch longer based in the opponent's lineup. But these options aren't available to the user in OOTP. No matter what, because it's not played in real time, one team isn't going to be able to counter the other team's strategy, So, no, it's not fair for the offensive team the way it is now. But, to not allow the pitching team to do something to counter the offense's strategy (set lineup for likely follower), isn't fair to the pitching team. Last edited by CBeisbol; 12-16-2020 at 05:57 PM. |
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#10 | |
Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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But it doesn't give them the follower stamina boost, right?
So, it's a trade off Quote:
No matter what there is going to be limitations when asking the AI to counter a strategy |
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#11 | |
Minors (Double A)
Join Date: Feb 2019
Posts: 115
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Quote:
Last edited by Neezer; 12-16-2020 at 06:22 PM. |
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#12 | ||||
Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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Quote:
But, based on the next few posts, that's not the problem Quote:
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#13 |
Minors (Double A)
Join Date: Feb 2019
Posts: 115
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An opener is a pitcher that starts the game and is pulled after just 1-2 innings...so the setting isnt seeing that and isnt picking the right lineup
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#14 | ||
Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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Quote:
I submit that they do not Quote:
Maybe instead of checking if it's the opponents pitcher is listed as an opener (the opposing team shouldn't have access to that info anyway), it should check if the opposing team's starter has stamina < X. Let the user set X. If the starter has a stamina of 25, it's probably an opener. 40? it's less obvious. This way, teams could adjust for obvious openers and likely followers But, pitching teams could still try to out strategerize their opponents by starting a high stamina right-hander and then switching to a left-hander after an inning, or 3 hitters, or 15 pitches, or whatever. Again, nothing is going to be perfect, because it's relying on an AI and not a creative human. |
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#15 |
Minors (Double A)
Join Date: Feb 2019
Posts: 115
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I would certainly appreciate a response from the OOTP Team on this and what is going to be done about it.
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#16 | ||
Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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Quote:
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Perhaps a third lineup. vs R vs L Blended - when this situation arises and you're not sure who you batters will be facing (which is a totally legitimate pitching strategy) |
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