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#21 | |
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Hall Of Famer
Join Date: Jun 2003
Location: Fresno, CA
Posts: 2,163
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Quote:
The link within that page though to submit a ticket gave me an error so I couldn't do that part.
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#22 | |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
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Quote:
If you want to submit a ticket as well, which is probably best all around, you can just send an email to support@ootpdevelopments.com and that will automatically open a ticket.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#23 | |
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Bat Boy
Join Date: Sep 2020
Posts: 1
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Quote:
Even in theory, it is a problem that files can be "too big." Of course this becomes easy to imagine when the file is 100 years old and there are thousands of player files, gamelogs, etc. But if you tell online leagues that they should delete history, or start over, or if you blame the leagues -- even if the solution works, that is a way of avoiding recognizing a problem with the game. I have also had the out of memory issue less often, only 5-6 times, in an online league with only 5 seasons history and 16 teams. 5-6 times is still more than zero. It is also frustrating to see tiny little bugs that do not really damage gameplay, but persist in every version forever. I remember starting in OOTP18 and being annoyed that when you enter the file and click "Lineups," it shows pitching stats, and you have to click "Pitching" and then go back to "Lineups" and then it shows batting stats. Four years later, that still happens. Some others I have noticed on 21 specifically: - Runtime error when searching for players named "Jim" (caused by Jim Unknown) - On viewing top prospects report, if you click on a player and then go back to the report, the ranking order changes...my #2 prospect right now is also my #8 prospect - Players in my international complex who the game thinks are free agents - when I try to control them, Runtime error. While it is nice that there are so many new and casual gamers joining OOTP now, people who play the game more often and more intensively are always going to be better sources for QA and bug fix info than people who play the game less often. According to Steam, I have been playing OOTP21 for 1,403.7 hours. (I keep it on in the background...I have not actually played actively for 1,403.7 hours...although my girlfriend thinks so.) Online leagues are very well attuned to the pulse of the game, if the game is working, if things are broken, etc. And they are also sensitive to how the developers respond. |
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#24 | |||||
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
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Quote:
All saves that increase in file size can eventually get too big to run, that's just how things work on a 32-bit game. The problem isn't with OOTP21 specifically, the same has been true of every version of OOTP. It's just that your save hit this point while on OOTP21. The same thing would've eventually happened if you stayed on say, OOTP15 until now, or if the league size grew a bit slower and didn't hit critical mass until OOTP24 (if OOTP 24 was still 32-bit, which hopefully will not be the case). For some of the other stuff you mention for example, Quote:
Again not an OOTP21 specific issue but something that can occur for many different reasons, especially in a long running league. The best short term solution here would be deleting the Jim Unknowns from the league file entirely. Quote:
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We can take a look at those issues when we look over the file as well, and see if there are any fixes we can come up with for them. Quote:
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#25 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
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Anyway, I do have to run for now but we will take a look at the league file as soon as possible and let you know what we can find.
EDIT: Just to manage expectations, I doubt we'll be able to dig really deeply into this before next week. We'll have the support team take a quick look over the weekend if possible but if the problems/fixes are at all complicated (which I suspect is the case) it won't be till next week that we'll be able to get a dev to look into things more deeply.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 09-25-2020 at 03:15 PM. |
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#26 |
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Major Leagues
Join Date: May 2013
Location: Winnipeg, Canada
Posts: 468
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I have no problem with this version. I keep importing my fictional league every new version. The only issues I have is the 3D, but it is a work in progress and doesn't effect the gameplay. Maybe in league play there are issues, that's not my gameplay. I only had a couple crashes at the beginning but non existent now. Keep up the good work.
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#27 |
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All Star Reserve
Join Date: Dec 2002
Location: Eureka, Ca
Posts: 535
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I play FIFA and feel like they focus more on Ultimate Team than Multi-player or single player since the player packs generate income and solo mode is static profit. I'm hoping OOTP Perfect Team will bring in revenue that also improves the other modes of play over time, a rising tide lifts all boats.
They have have made steady advancements in the last few years with the 3D animation gameplay graphics which you could argue will only improve with Perfect Team revenue. Look at OOTP15 gameplay, it is a text game with just the baseball moving to where it was hit. There were also more stadium builder elements patched in this week. Not to dismiss anyone's legitimate concerns with gameplay just pointing out there are improvements happening besides Perfect Team development.
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"A passion for statistics is the earmark of a literate people." - Paul Fisher "Baseball isn't statistics. Baseball is (Joe) DiMaggio rounding second." - Jimmy Cannon
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#28 |
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All Star Reserve
Join Date: Jan 2017
Posts: 588
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To all that hate the game so much I'll CashApp you $5 and you can send over that license key so you dont have to subject yourself to this trashbag of a game
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#29 |
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Bat Boy
Join Date: Jul 2019
Posts: 1
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A lot of you are completely missing the point — this isn’t a single player game. It’s a long running league that has been active for 100 in-game years. Quite frankly, when you say stuff like “my single player game has been fine,” it’s not adding any value to the conversation.
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#30 | |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,120
Infractions: 0/1 (1)
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Quote:
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#31 | |
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Minors (Single A)
Join Date: May 2013
Posts: 95
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Quote:
But someone coming in here and saying these issues don't exist or don't matter because they don't happen in their single player league does nothing for the conversation. Just like if someone in a large league saying 3D stuff doesn't matter because they don't use it would be absolutely useless for the conversation. |
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#32 |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,120
Infractions: 0/1 (1)
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Is your league the "Put Words Into People's Mouths Association"?
I didn't say any of that. Your guy explicitly said that the users who are mentioning their experience with the game are "not adding any value to the conversation" just because their leagues are different than yours. Your issue should have gone in the Bug/Support forum or the thread title should have been more specific that it is looking for support for a specific league if you do not want others to weigh in on their experiences. Last edited by Rain King; 09-26-2020 at 01:39 PM. |
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#33 | |
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Bat Boy
Join Date: Sep 2020
Posts: 2
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Quote:
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#34 | |
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Minors (Single A)
Join Date: May 2013
Posts: 95
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Quote:
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#35 | |
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Minors (Single A)
Join Date: May 2013
Posts: 95
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Quote:
And it's hilarious that you can read our title to mean something totally different than what was meant, as Cide has said, but if I read a little bit more into your post than it says at face value, and i'm the one with the issue. Okay. Right. Makes total sense. |
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#36 |
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Hall Of Famer
Join Date: Apr 2012
Posts: 2,716
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No, its just veterans here are logical and would like to see data with backed up claims. The game have so many viaribles.
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#37 |
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Minors (Single A)
Join Date: May 2013
Posts: 95
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#38 |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,120
Infractions: 0/1 (1)
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Ah, so this thread IS only about you and your league. Great, have at it.
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#39 |
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Hall Of Famer
Join Date: Jun 2003
Location: Fresno, CA
Posts: 2,163
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"Veterans" Lol
__________________
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#40 |
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All Star Reserve
Join Date: Jun 2013
Posts: 501
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It does seem like the post is more a specific league issue than the state of the game. I play solo, historical and present day, and for me OOTP 21 has been by far the best version from a stability standpoint. No crashes that I remember all year, and very solid performance.
I do wonder if the game as it gets more and more advanced requires a higher-end computer than it did a few years ago. I started (I believe) with OOTP 13 and did fine, but 15-18 or so dealt with issues far more. Probably with 19, I had upgraded to a pretty sophisticated laptop and SurfacePro, and have had almost no issues since. If you look back at 13, it was so simple compared to today, but I don't know that OOTP has really ever said an increased system was needed. Not sure on that, just a thought. For me, 21 has been a very, very good version. |
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