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Perfect Team 21 Perfect Team 21 - The online revolution! Battle tens of thousands of PT managers from all over the world and become a legend. |
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#1 |
All Star Starter
Join Date: Apr 2019
Posts: 1,782
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Most Surprising
What is the most surprising, err...element about Perfect Team to this point in your own experience, guys?
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#2 |
Hall Of Famer
Join Date: Jun 2005
Posts: 3,315
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The design of the game, unlike others of this type, allows for the free to play player to achieve the same success as those who invest thousands. It's a lot easier with money and faster, but the end result can be the same.
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#3 | |
Minors (Single A)
Join Date: Dec 2019
Location: Danbury CT
Posts: 66
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Quote:
I just hit Diamond this week..Diamond 351, but this goes back to silver two weeks ago. Se 100 OVR Ted Williams Well below .300 BA for two and one half weeks. FOTF Schmidt Worst defensive player on my team for over three weeks, and has yet to break .210 BA with OBP hovering around .310 AT Legend Bonds..consistently between .190 and .210 BA, even after platooning with Delahanty so he only faces RHP AT Legend Sutter worst pitcher on my staff, at every level with ERA above .450 since Iron League. Obviously very surprised as all decisions on these players were made on ratings when evaluating them. Don't understand how they can be so bad through the different levels. If it were say Bonds failing at Diamond then I would say a down season. Don't understand how these things are programmed. I have seen, and read enough here about algorithms. But I am still very taken aback at how various players consistently perform so much worse than their ratings would suggest. Definitely biggest element of surprise for me. Kyle M.
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#4 |
Minors (Single A)
Join Date: Jul 2020
Posts: 60
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Duped players in the same pack!
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Original Team: ![]() Defense and Pitching Team: ![]() Club Specific Team (currently Expos): ![]() |
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#5 |
Minors (Triple A)
Join Date: Jul 2008
Posts: 286
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An unpleasant surprise: the release of anger and level of nastiness directed at the OOTP team by some. Call me naïve but I never thought that a baseball simulation game would generate the kind of heated comments I’ve been reading.
It’s a computer game and they are human beings. People should be able to criticize and complain constructively without angrily shouting, pointing fingers or acting like a drama queen. It must get very tiring for the team, especially when they have shown multiple times that they are listening to the people playing the game. It’s just a game. They are human beings. Please try to put things into perspective. |
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#6 | |
Minors (Single A)
Join Date: Dec 2019
Location: Danbury CT
Posts: 66
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Quote:
But...there are all types in this world, and it is no different here on these boards. There are many, like me who spend $$$, and to some, what people like me spend would be "obscene", but relative to what I make, and my lifestyle, it is not, and it's all relative. But there are many who absolutely hate to part with the money, and when they do, expect a great deal of attention. This is how it works in the business world, and OOTP is a business. The team, from Markus on down do this, ultimately, for money. Customers recognize this, and act accordingly. Don't feel so harshly towards them, or react with astonishment when people (customers) speak out. Again, I believe strongly that you will receive just as much by being nice, and diplomatic. And...these are all written words. You cannot hear anyone speak, their tone of voice, or inflection. The written word is always taken harder than a spoken word, so don't judge people or their reactions based solely on what you read here. Over a beer, sitting on a barstool, everything I just typed out here would come across as normal banter between two drinking buddies. Here...written out, who knows, you may take them as a "rebuttal" or as me being argumentative. Anyway...long winded, I know, but these are my feelings on the matter.
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#7 |
All Star Starter
Join Date: Apr 2019
Posts: 1,782
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Yes, the point about tone & setting over the internet are very true...
Another thing that surprised me a little is the number of fans I've come across that are interested in the baseball world apparently & in Star Wars/comics/Sci-Fi. In some cases in my experience, they were almost one or the other. Of course even though I'm mostly about baseball, I have a genuine interest in the far out fantasy stuff myself.
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#8 |
All Star Starter
Join Date: Dec 2014
Posts: 1,685
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welcome to the big leagues. Power-based players tend to struggle more as you rise higher & higher. You'll probably want to prioritize avoidK and contact higher in diamond.
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#9 | |
Minors (Single A)
Join Date: Dec 2019
Location: Danbury CT
Posts: 66
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Quote:
I do know this. Bonds has below average avoid K levels from left side...which is why I platooned him with Delahanty..who has below average avoid K levels himself but seems to perform very well at Gold and Diamond for me. Bonds has very good, to excellent contact ratings, and has great eye/discipline from both sides. Same for Williams, and Schmidt is above average across the board, with excellent contact/avoid K levels from left side, and good contact/avoid K levels from right. Still, I just cannot understand why they perform so poorly, with the absolute biggest surprise is Schmidt's error totals season in, and season out. Last year, in PT20, even the very best third basemen were just as feeble offensively, and I grabbed up the 97 Brooks Robinson around mid-December, and he was below average defensively, so below that I eventually replaced him with Gil McDougald who out him at every turn and was so far superior defensively, it would be like comparing Gary Sanchez today, and Bench at his peak. Again...the biggest surprises for me this year. I played D1 in college, where I played with, and against major leaguers. In the summer of 77, I was a NY Daily News All-Metro area SS, and played in a summer long nationwide tournament with two current HOF'ers. This does NOT make me a baseball savant, but I do have some high level experience playing the game. This is why I think I understand that you have to evaluate a players ratings, and determine how he fits with your pitching staff, and ballpark. Again, I made those decisions with these players, and I understand this is an imperfect simulation. Just extremely surprised at these numbers and results.
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#10 |
Minors (Rookie Ball)
Join Date: Apr 2019
Posts: 36
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#11 |
All Star Starter
Join Date: Dec 2014
Posts: 1,685
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There is baseball knowledge, and then there is game engine knowledge. The engine is a very good one, generally speaking, so for the most part that baseball knowledge translates well (IMO). But there are some exceptions. Notably, the "contact" rating you see (which predicts batting average) in the game is actually an amalgam of 3 different sub-ratings. Those being AvoidK (visible), Power (visible) and BABIP (hidden). So players with a "good" contact rating, but who got most of that contact from POWER instead of the other two, tend to struggle as you rise up. This is due to league normalization, which dictates that leaguewide statistics at the end of the season will come out vaguely resembling real life year 2010. This effectively puts a (soft) cap on the number of homers you hit, hence, the players whose "contact" comes from POWER get boned. Because the higher up you go, the more power everyone has.
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#12 | |
Minors (Single A)
Join Date: Dec 2019
Location: Danbury CT
Posts: 66
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Quote:
This makes it easier to figure out why I am struggling with player selection. I never would have guessed that BABIP would be a component of contact rating. This may be spelled out somewhere in the tutorials but if it is, I missed it. Gratitude!
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#13 |
All Star Reserve
Join Date: Jul 2008
Posts: 855
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Biggest surprise is the extent to which PT has caused me to lose interest in the core game. I used to love it. just can't get into it anymore
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#14 | |
Minors (Single A)
Join Date: Dec 2019
Location: Danbury CT
Posts: 66
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Quote:
Something addicting about structuring a team from the thousands that have played over the years. I am hooked!
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#15 |
Hall Of Famer
Join Date: Dec 2018
Location: Pack Robert Gibson; November 9, 1935 – October 2, 2020
Posts: 2,339
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Not me, I love the core game.
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