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Old 08-27-2020, 08:55 PM   #1
UltimateAverageGuy
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Fictional League with only Black American players...is it possible?

Would like to give this 21st century Negro league idea I have in my head set up.
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Old 08-31-2020, 04:03 PM   #2
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Old 08-31-2020, 07:40 PM   #3
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to create a fictional league - you'd need to create a new league (you can use the game engine that adds minors to create a minor league. Give the league a name you want. Then you can change the rating to 10 (i think that ML level in the game). you also need to be certain the new league is not affiliated to MLB or anything else. From there you need to create players - but you'll still need to edit them all manually i think, to get them to be Negro. i do wish the player creation tool had that feature, but it doesn't as of now. That would be a two step operation, you'd need to create the player and then go to each profile and edit race there.

After the league is created, make certain to create a schedule before you advance!!

If you want to mix in historical players, you'd have manually import those. that would involve some research (Seamheads.com is a great source for the historic Negro Leagues). As far as modern Negro players, i'm not aware of a specific source that would guide you. Baseball reference, with a lot of research) is the best i could think of. But that may not be at all what you want ...

if you want eventually want your new League it to compete against ML down the line, create an Association (that's under GAME functions on the home screen i think.) and then one of the screens allows you to make a playoff. If that's not in your design ... sorry for rambling.

good luck. sounds like an interesting project. hope this helps a bit without confusing things more than necessary. i'm not at my game computer, so this is written from an old and fogging memory - maybe i didn't misremember or forget too many essential steps .. ....
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Last edited by mitchkenn; 09-01-2020 at 08:05 AM.
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Old 09-20-2020, 06:43 PM   #4
Hrycaj
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Quote:
Originally Posted by mitchkenn View Post
to create a fictional league - you'd need to create a new league (you can use the game engine that adds minors to create a minor league. Give the league a name you want. Then you can change the rating to 10 (i think that ML level in the game). you also need to be certain the new league is not affiliated to MLB or anything else. From there you need to create players - but you'll still need to edit them all manually i think, to get them to be Negro. i do wish the player creation tool had that feature, but it doesn't as of now. That would be a two step operation, you'd need to create the player and then go to each profile and edit race there.

After the league is created, make certain to create a schedule before you advance!!

If you want to mix in historical players, you'd have manually import those. that would involve some research (Seamheads.com is a great source for the historic Negro Leagues). As far as modern Negro players, i'm not aware of a specific source that would guide you. Baseball reference, with a lot of research) is the best i could think of. But that may not be at all what you want ...

if you want eventually want your new League it to compete against ML down the line, create an Association (that's under GAME functions on the home screen i think.) and then one of the screens allows you to make a playoff. If that's not in your design ... sorry for rambling.

good luck. sounds like an interesting project. hope this helps a bit without confusing things more than necessary. i'm not at my game computer, so this is written from an old and fogging memory - maybe i didn't misremember or forget too many essential steps .. ....
I'm curious if the OP tested this to see if it worked? I attempted to do the same thing in a historical/fiction universe I created. What I found was that I could not stop the AI from signing in this case "white" players. I know in the financials tab there is a setting where you can stop teams from signing free agents from other leagues. However, that is not an clickable option when you have reserve-clause era rules checked. (Which I did). I set the league up as an independent league as well so I'm not sure if that had anything to do with it. I became frustrated with the whole thing because I had spent a lot of time micro managing the growth of this universe. I just decided to include a storyline where the color barrier was broken much earlier than 1947.
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Old 09-20-2020, 08:17 PM   #5
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Quote:
Originally Posted by Hrycaj View Post
I'm curious if the OP tested this to see if it worked? I attempted to do the same thing in a historical/fiction universe I created. What I found was that I could not stop the AI from signing in this case "white" players. I know in the financials tab there is a setting where you can stop teams from signing free agents from other leagues. However, that is not an clickable option when you have reserve-clause era rules checked. (Which I did). I set the league up as an independent league as well so I'm not sure if that had anything to do with it. I became frustrated with the whole thing because I had spent a lot of time micro managing the growth of this universe. I just decided to include a storyline where the color barrier was broken much earlier than 1947.

hmm. hadn't thought of that aspect of the color line going the other way.
i should have tested my theory before typing it - but i wasn't at the game computer, and i'm pretty certain there were some holes in the way i wrote it. only other way i could think of would be to take the old .csv file that Spritze sent to someone a few years back (probably still somewhere in 20 boards?) - that included all the Negro League players in the game, and import just those players into a fictional world you could control, and each year (via text file import) just have those players in the game. Still not certain the game wouldn't start injecting fictional player at some point though.
Anyway - thanks for looking at this and discovering flaws in my original idea. i should have done better.
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"This is my opening farewell " - Jackson Browne
“They make a desolation and call it peace.” ― Agha Shahid Ali
"Maybe she just has to sing, for the sake of the song - And who do I think that I am to decide that she's wrong." - Townes Van Zandt
"I saw a young man leaning on his wooden crutch - He called out to me, 'Don't ask for so much' And a young woman leaning in her darkened door She cried out to me, 'Why not ask for more?' " - Leonard Cohen
"Hello darkness, my old Friend ...." - Paul Simon
Before Mays, before DiMaggio, there was Oscar Charleston.
"All the lies about Babe Ruth are true." - Waite Hoyt

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Old 09-20-2020, 09:04 PM   #6
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Quote:
Originally Posted by mitchkenn View Post
hmm. hadn't thought of that aspect of the color line going the other way.
i should have tested my theory before typing it - but i wasn't at the game computer, and i'm pretty certain there were some holes in the way i wrote it. only other way i could think of would be to take the old .csv file that Spritze sent to someone a few years back (probably still somewhere in 20 boards?) - that included all the Negro League players in the game, and import just those players into a fictional world you could control, and each year (via text file import) just have those players in the game. Still not certain the game wouldn't start injecting fictional player at some point though.
Anyway - thanks for looking at this and discovering flaws in my original idea. i should have done better.
I really wasn't trying to be critical at all. I'm genuinely curious myself as to how this could work. It was nice to see some perspective. After I responded I think I may have figured it out. I started up a test league. Played one full season and then added my new league. I didn't bother with changing ethnicity at all. I took the main league and just shorlisted every player in the league so they were all in capital letters. When I created my new league I left the players un-shortlisted. That way I could see if there was any bleed over. I next went into the finacials again and even though I wanted to run a league in the reserve clause era I did not click that box until I unselected the ability for the league to both allow signing of free agents from other leagues and allowing free agents to leave the league. I then checked the reserve era box. That seemed to do it. Both leagues now had their own free agent list and in 5 test seasons I never saw any bleed over. So it would appear that those setting work behind the scene even when you check the reserve clause era rules. I wish the game didn't do that because it makes things very confusing. Anyway, I have included a screenshot to show what I uncheck before I enable the reserve clause era rules. (Note: in my example I have yet to uncheck the boxes highlighted but those were the ones to make the league in your universe totally separate)
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Old 09-20-2020, 09:09 PM   #7
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I should also note that each year you will have to manually edit ethnicity because the game does not understand why you are doing what you are doing. It is simply creating a seperate list for each league. That was something mitchkenn mentioned that was totally on point.
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Old 09-20-2020, 10:18 PM   #8
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wow. great write up. that's a bit along the lines of the game, when Negro Leagues are first introduced (1920), with color line checked, the Negro League develops it's own free agent pool, and it's own draft pool. i didn't recall that until i read your post. Hope the OP appreciates your work!
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"This is my opening farewell " - Jackson Browne
“They make a desolation and call it peace.” ― Agha Shahid Ali
"Maybe she just has to sing, for the sake of the song - And who do I think that I am to decide that she's wrong." - Townes Van Zandt
"I saw a young man leaning on his wooden crutch - He called out to me, 'Don't ask for so much' And a young woman leaning in her darkened door She cried out to me, 'Why not ask for more?' " - Leonard Cohen
"Hello darkness, my old Friend ...." - Paul Simon
Before Mays, before DiMaggio, there was Oscar Charleston.
"All the lies about Babe Ruth are true." - Waite Hoyt

Avatar is the late great Townes Van Zandt. rip.
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