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#21 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,422
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#22 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,854
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I mean, no, because the engine is highly customized to our setup. Okay, maybe in time it would do a better job, but it's not like you just drop in a new engine without a metric ton of work.
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#23 |
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All Star Reserve
Join Date: Nov 2017
Posts: 846
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As a player who plays almost exclusively as GM, I will admit that, for myself, the in game graphics don't matter much.
More than anything else, what I would like to see is the ability to take the historical player pool from a particular year and dump it into a fictional league setup. I recently created a Alternate Universe where, after the 1995 strike, MLB crashed out and was replaced by 4 regional leagues with an Association playoff. The only way I could figure out to do it was to create an historical 1996 game, add my fictional leagues to it, then delete all the fictional teams, go in and delete the resulting free agent pool, then move the MLB and AA teams to the leagues I had created. It would be great to be able to create a fictional setup and have the option to populate with players from a particular year rather than the fictional players.
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#24 | |
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Minors (Double A)
Join Date: Jul 2003
Location: San Jose
Posts: 199
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At its essence, a text based simulator requires imagination to supplement the 'storyline'. For me, the animations are now good enough, most of the time, to both compliment and enhance the text, such that the storyline is now extremely compelling. Hence I'm playing out all my team's games in 3D now (I have no interest in things like 'simming' out a whole season in a week, but that's not to say you can't have a lot of fun doing that kind of thing. OOTP gives you plenty of choices which is great!). Everything about OOTP21 makes it the best edition to date IMO, and since you offer the ability to import save games into each new version, it makes it pretty hard NOT to keep coming back each year
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#25 |
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Minors (Double A)
Join Date: Dec 2010
Location: Riverside, CA
Posts: 177
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Jumping Pawns
Although I'm happy with the current player animations, a few versions ago the players were represented by pawns, no arms, no legs. I loved it when the team won a pennant or the World Series, the little pawns would move out onto the field and jump up and down. (How they did that without legs I don't know.) Anyway, it always gave me a laugh.
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#26 |
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Hall Of Famer
Join Date: Oct 2014
Location: Seattle
Posts: 2,266
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My annual contribution to the OOTP Developments kitty is the easiest purchasing decision I make. It’s way better than the Earl Weaver Baseball game I played on my Dad’s Amiga as a lad.
The customization options and community contributions to uniforms, schedules, quickstarts, and all the dynasties I follow help make it a ton of fun too. |
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#27 |
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Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,742
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No knock on OOTPB 21 whatsoever but OOTPB 22 is going to have to try really hard to get me to dip my toe once more.
Eugene has me beat by three versions, I believe. I have bought every one since I started in 2006 (under another alias). It's just that I tire of the constant upgrading and the frequent (though very much appreciated) patches. It seems most of my time with OOTPB is spent in this manner, with not enough actual play time. Just as I am getting into one version that has been fully patched and ready to go, it's time for the next. At that time, one or more things happen: 1) I love the new features, but 2) The graphics have changed and I no longer like the way the game looks (I love OOTPB 21 in this regard), or 3) One of the new features prompts me to start yet another league. I have had scores of leagues. The longest-lived was 15 years, IIRC. Again, no knock on OOTPB. Far from it. It's just that I want to get off of this merry-go-round in order to concentrate on playing the game that I love.
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#28 | |
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All Star Starter
Join Date: Nov 2019
Posts: 1,182
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#29 |
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All Star Reserve
Join Date: Jan 2020
Location: Massachusetts
Posts: 638
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To each their own. When I see a patch has been released, I'm giddy like a kid on Christmas. In fact, this being my first version of OOTP, when we haven't had a patch for a little while I get bummed out. LOL
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"I'm on the side that's always lost against the side of Heaven. I'm on the side of snake-eyes tossed against the side of seven" - Leonard Cohen "The Captain" |
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#30 | |
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Hall Of Famer
Join Date: May 2009
Posts: 2,430
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#31 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,929
Infractions: 0/1 (1)
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Quote:
Last edited by David Watts; 08-22-2020 at 02:14 PM. |
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#32 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,929
Infractions: 0/1 (1)
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#33 | |
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Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,742
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Quote:
![]() It's like being a hamster in a wheel!
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#34 |
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All Star Starter
Join Date: Feb 2002
Location: CA
Posts: 1,253
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Yes, i've seen a lot of strange foul balls being caught now. Like, the ball bends at an unnatural angle and somehow a fielder speeds over to catch it. I can't remember seeing a foul ball that wasn't caught.
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"Go then, there are other worlds than these" |
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#35 |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,125
Infractions: 0/1 (1)
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Probably something like 95% of the features OOTP adds in can be used in ongoing leagues (i.e. you don't have to start over) so I don't really see where you are coming from with that point of view.
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#36 |
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All Star Starter
Join Date: Jul 2009
Posts: 1,713
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this is important to remember. the plays are not decided by the animations at all. it is one thing to get frustrated with the animation, however it doesnt have a bearing on what is actually happening.
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#37 |
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Minors (Triple A)
Join Date: Feb 2010
Posts: 251
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play pitch-by-pitch mode and you will see plenty of foul balls that don't get caught!
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#38 | |
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Hall Of Famer
Join Date: Oct 2013
Posts: 2,339
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Quote:
Are you really erasing "all" history. IE all 7 or 8 tabs in league functions on bottom left side. What I do. Start league about 7 years prior to the time you want you want your league to start. Fast SIM to spring of when you want league to start. THEN go to league functions and erase league, career, service time, and the other 4 or 5 tabs in that area. If you erase just league history but not career stats, then players that missed your start year in real life will show up later with the stats they accumulated previously becoming incorporated into your leagues history. At least this works for me. I start my leagues in 1901 but I was frustrated with players that missed the 1901 showing up in 1903, 1904 etc. with their real stats prior to 1901 showing up as stats in my league. Since I started the above, no longer have that problem. |
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#39 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,929
Infractions: 0/1 (1)
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#40 |
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All Star Reserve
Join Date: Nov 2017
Posts: 846
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I largely enjoy OOTP as it stands. My only beef is one I posted a little while back. I bought OOTP early this year because I wanted to give PT a try from the starting date and I was also hoping to play my Reds game by game from Opening Day. Obviously, the second part failed for no fault of the game designers. I have already tired of PT and will not worry about it next year.
This is the first version that I purchased at release, rather than waiting for the late season sale and I may return to that, unless the Reds have a team that makes me want to venture back in early.
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