Home | Webstore
Latest News: OOTP 27 Buy Now - FHM 12 Available - OOTP Go! 27 Available

Out of the Park Baseball 27 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 21 > OOTP 21 - General Discussions

OOTP 21 - General Discussions Everything about the brand new version of Out of the Park Baseball - officially licensed by MLB and the MLBPA.

Reply
 
Thread Tools
Old 07-16-2020, 02:18 AM   #1
CardiffBlue
Minors (Rookie Ball)
 
Join Date: Apr 2019
Posts: 36
Question Setting Strategy - Help

Hi folks,

I have been playing for quite a while now, but one aspect of the general strategy settings (and player specfic, I suppose) has me a little stumped. It's the frequency with which the Hit and Run is used - where you presss "9" if playing games out.

When I play games out, I've had great success with the Run and Hit - where you press "a" if playing the game out. With a speedster on first and less than 2 outs, it very often resulys in a stolen base. And if contact is made, it takes out the possibility of a double play and will often result in a first to third single.

The manual suggests there should be an option to ramp up the use of the run and hit when a game is simmed ("a"), but I can't find it.

This leads to the second part of the question. If the play is increased in frequency in the player specific strategy page, when will these plays be used more? When that player is at bat, or when that player is on the bases?

Using my strategy, I'd want to control when the play was used depending on who was on first - the player at bat is largely irrelevent. If I want to employ this strategy (frequnetly use Run and Hit with a speedster on first) when games are simmed, is it possible?

Many thanks for any asssitance.

Last edited by CardiffBlue; 07-16-2020 at 02:19 AM.
CardiffBlue is offline   Reply With Quote
Old 07-17-2020, 05:43 PM   #2
Biggio509
Hall Of Famer
 
Biggio509's Avatar
 
Join Date: Aug 2007
Posts: 2,027
The strategy page has sliders for things like run and hit or hit and run. You can customize but honestly I am not really sure what the effect is of just moving the slider up a bit. The out of the tin strategies are what I usually use. I like tactician which is more traditional to me. If you move the out of the can options you can really big differences in how your AI manager will manage a game going from Sabermetric to tactician. SABR tends to be more about safe play using more base running than stealing or hit and runs. While tactician is a lot more base stealing and run/hit and hit/run. Of course this affects how the pitching staff is handled too as well as infield and outfield shifts.

The strategy really determines what kind of players you want. High speed and stealing just isn't as good if you use a SABR strategy. High baserunning is vital for SABR and still important for tactician. I know SABR is the modern way but small ball or tactician is much more like the game was played when I was growing up in the late 70's and 80's. I have set rosters for a tactician strategy since OOTP 1 and honestly I haven't really thought out how to set rosters and lineups for a SABR strategy.

To me the SABR strategy seems like it would be lacking for an AI manager without the analysis departments providing real time info, I could be wrong. I play much more like the old school managers your experience tells something about a player given the situation vs. tons of data on the player and opposing pitcher or batter in a given situation.

The SABR settings seem much more like modern Front office playing a role in lineups and in game decisions vs. the manager using his experience to set lineups and make decisions. I don't think OOTP has fully involved with analytics to really immerse in a SABR strategy. I am not sure it should. It would be information overload I would probably never use to be able to pull up the pitcher vs. batter info in game, spray charts, etc. often used for strategy in today's game.

Last edited by Biggio509; 07-17-2020 at 05:52 PM.
Biggio509 is offline   Reply With Quote
Old 07-17-2020, 05:47 PM   #3
Biggio509
Hall Of Famer
 
Biggio509's Avatar
 
Join Date: Aug 2007
Posts: 2,027
This is the screenshot from the strategy page it shows the sabermetric strategy.
Attached Images
Image 
Biggio509 is offline   Reply With Quote
Old 07-17-2020, 05:49 PM   #4
Biggio509
Hall Of Famer
 
Biggio509's Avatar
 
Join Date: Aug 2007
Posts: 2,027
The tactician strategy is here. So you can see the selection can really affect what players you want.
Attached Images
Image 
Biggio509 is offline   Reply With Quote
Old 07-17-2020, 05:54 PM   #5
Biggio509
Hall Of Famer
 
Biggio509's Avatar
 
Join Date: Aug 2007
Posts: 2,027
Also I didn't show the screenshots but you will notice you can adjust the sliders depending on situation as well.
Biggio509 is offline   Reply With Quote
Old 07-17-2020, 06:02 PM   #6
Biggio509
Hall Of Famer
 
Biggio509's Avatar
 
Join Date: Aug 2007
Posts: 2,027
Quote:
Originally Posted by CardiffBlue View Post
Hi folks,

Using my strategy, I'd want to control when the play was used depending on who was on first - the player at bat is largely irrelevent. If I want to employ this strategy (frequnetly use Run and Hit with a speedster on first) when games are simmed, is it possible?

Many thanks for any asssitance.
This is a little tougher you probably would need to use player strategies. It doesn't look like you can make it dependent on who is on 1rst. It looks like it is controlled by team settings or the player setting with just a tendency to hit and run. I would think the AI would take into account who is on first and not run and hit with Cecil Felder. I couldn't imagine the AI not taking into account the speed of the runner on first. I am not sure exactly how it does though. This is the 21st iteration so I would think it is would do things like this better than OOTP 1. Still how well it does it I am not sure. I mostly sim so I can't really speak to how well the AI handles situations like a slow runner on 1rst when the time has hit run and hit or hit and run often set.

Last edited by Biggio509; 07-17-2020 at 06:04 PM.
Biggio509 is offline   Reply With Quote
Old 07-18-2020, 02:40 AM   #7
CardiffBlue
Minors (Rookie Ball)
 
Join Date: Apr 2019
Posts: 36
Thanks for your replies - really helpful.

I suppose it's a combination of player specific strategy rather than overall strategy - ramping up use run and hit for the player who follows a speedter in the lineup.

One problem with that and I'm sure it's just me, but I can't see where the slider is for run and hit.

I can see that hit and run is between Base running and sac bunt, but I can't see one for run and hit. The manual suggests there should be one...
CardiffBlue is offline   Reply With Quote
Old 07-18-2020, 12:10 PM   #8
Biggio509
Hall Of Famer
 
Biggio509's Avatar
 
Join Date: Aug 2007
Posts: 2,027
Quote:
Originally Posted by CardiffBlue View Post
Thanks for your replies - really helpful.

I suppose it's a combination of player specific strategy rather than overall strategy - ramping up use run and hit for the player who follows a speedter in the lineup.

One problem with that and I'm sure it's just me, but I can't see where the slider is for run and hit.

I can see that hit and run is between Base running and sac bunt, but I can't see one for run and hit. The manual suggests there should be one...
Sorry I was thinking of the option when you are playing out a game. Hit and run should handle both.
Biggio509 is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:21 PM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments