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| Perfect Team Discover the new amazing online league competition & card collecting mode of OOTP! |
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#1 |
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Hall Of Famer
Join Date: Apr 2011
Location: Frankenthal, Germany
Posts: 3,070
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Question/concern about Perfect Team
So the start was very promising and I was infected with "PT Fever", too
![]() But what will happen once we all will have improved our teams with better and better players from new packs? At some point most or all of us will field All-Star teams and there won't be much of a difference between the teams. Or am I missing something?
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I'm going to have to meet my Maker some day. And if He asks me why I didn't let this boy play, and I say it's because he's black, that might not be a satisfactory answer. Happy Chandler, 1947 ![]() ![]() |
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#2 |
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Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 42
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I'm interested in this too; one of the things I will personally aim for is to build a Cubs-only team. I'm not overly worried about being super-competitive, but it will be interesting to see what the 'meta' looks like after Beta is complete for those who do.
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#3 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Yes, you are missing the multi-tiered league system with the 5 levels (Majors, AAA, AA, A, Rookie).
That will make sure you will always be in a league level where your team is competetive. And if you have an All-Star team and up there, you sure will be facing a challenge.
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#4 |
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All Star Reserve
Join Date: Dec 2001
Location: Dayton, OH
Posts: 535
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In EA's Ultimate modes and The Show's Diamond Dynasty teams always ended up being completely made up of Legends, meaning everyone's team was basically the same. I hated it.
With Perfect Team if this ends up being the same then what will be the point of continuing to play the mode? Just set your lineup/rotations against others than also have stacked teams and have all planning and strategy pointless?
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MLNB Commish: https://statsplus.net/mlnb/ |
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#5 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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#6 |
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All Star Reserve
Join Date: Dec 2001
Location: Dayton, OH
Posts: 535
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I guess I didn't explain it well.
Basically in those modes all the stacked teams were exactly the same players for the most part. At least in those games you actually played out the baseball games so there is skill involved there. In OOTP is it gunna come down to should the top of my lineup consist of: 1.Mantle 2. Williams 3. Ruth or 1.Williams 2. Ruth 3.Mantle ? And the team I'm playing concerned with the same question?
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MLNB Commish: https://statsplus.net/mlnb/ |
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#7 |
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Minors (Double A)
Join Date: May 2004
Posts: 123
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A couple of thoughts.
Unless you are purchasing packs, I don't see progression going fast enough for all the worlds to be stocked with Ruth's and Mantle's. Because: I'm assuming each release of OOTP will coincide with a wipe of your roster.. This will help by resetting everyone to square 1. Similar cycle occurs in madden ultimate team.. by end of year just about everyone is rocking average rosters in the high 90's if not 99. Then boom everyone is back to a 70 average. |
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#8 |
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Bat Boy
Join Date: Nov 2018
Posts: 4
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Kind of along the same lines, is there any upcoming purpose for common cards (really all lower tier cards) we collect? Something along the lines of official collections with unique rewards or minor stats boosts once a collection is complete?
I absolutely love Perfect Team. The only thing I find myself wondering is what I'll put all my reserve cards toward in the end. |
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#9 | |
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Minors (Rookie Ball)
Join Date: Jun 2017
Posts: 34
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#10 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,850
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There will be rewards for collections at some point, probably in the form of achievements granting PP. There will also be specialty tournaments for teams made up from within your collection, such as all historical or all from one team. These will use common cards.
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#11 | |
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All Star Reserve
Join Date: Jan 2013
Posts: 903
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Quote:
As of right now, as far as I can see, there are only 2 ways to earn get these "perfect cards".
In MLB: The Show for Example, everyone with enough time and effort could field a team of Immortals. Everyone could earn Babe Ruth if they wanted. In this game, at least from what I have seen, you can't earn Babe Ruth. Somebody has to be lucky enough to pull him in a pack and then also be willing to sell the card. With perfect cards being a 1:1000 chance most players will never pull one at all. Last edited by Maddox; 11-04-2018 at 10:51 AM. |
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#12 |
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All Star Starter
Join Date: May 2009
Location: Lenexa, KS / Wilson, WY
Posts: 1,354
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Bro, it’s a fun game. Truly.
But if you think there will be a shortage of people buying points for even better cards and thus a shortage of auctions you’re nuts. Threads all over this forum already are using terms like “addictive” as a matter of weird pride almost. It’s by design.
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Last edited by Airdrop01; 11-04-2018 at 11:12 AM. |
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#13 |
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Major Leagues
Join Date: Jun 2018
Posts: 332
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I wouldn't necessarily say that it will be all Ruth/Mantle/Williams, but yes, most every card in the upper leagues is going to be 90+,, in my opinion.
Plus we have to take into account that since you still have to buy the game to play perfect team, we won't have a huge number of newbies coming in at all times, thus even the lower leagues will probably be silver cards and up by the time the year is done. Plus you don't have to check in on the game to get coins, which is the single greatest strength of the game, but it also means that everyone is going to be able to buy a lot of stuff. |
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#14 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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#15 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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#16 |
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Bat Boy
Join Date: Mar 2012
Posts: 14
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One way to possibly ensure variability and strategic decision making would be to have cards assigned a point value with obviously the higher the point assignment the better the player. Then, set a maximum combined point total for fielding a team for a game which is set to ensure no player "stacking" is possible. Then the manager needs to mix and match to set what they think will be the most competitive team for the game. The max point setting could be tiered across the levels of play to ensure variability and competitiveness in each level of play. This way no one can just use Mantle, Williams, Ruth, Koufax, etc. in every game. It would take some serious play testing to determine the sweet spot for a max points setting to reduce the ability for stacking a lineup with superstars however and probably not viable at this stage of the game but just a thought on how to avoid what has been discussed.
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#17 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Quote:
We'll have many different tournaments with many different rules, with a maximum player card value being one of them.
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#18 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,422
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#19 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Well, that would defy the very concept of the PT league system.
As I said above, we will have tournaments in OOTP 20 which will suit your personal taste better
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#20 | |
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Minors (Triple A)
Join Date: Jan 2017
Posts: 277
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Quote:
![]() Also, to the original point: I think Mantle/Williams/Ruth/[Anyone] is inferior to Ichiro/Mays/Trout/Ruth, at least in my park, because Mantle and Williams can't run or field with the best of them like my dream OF/1-3 core can. Give everyone infinite PP, you'd still get different matchups each game. A true mirror matchup would be relatively rare, though not unheard of. It might be a lot of diamond/perfect at the upper levels, but that doesn't necessarily mean identical. |
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