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| OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Major Leagues
Join Date: Dec 2017
Posts: 357
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No Good Defensive Catchers
I'm running a fictional league with the baseline player creation settings (initially based on 1980), and one of the things I've noticed in the league's 27 years (completely game-engine driven, not moving forward historically) is that there have been very few good defensive catchers. What gives? Did I mess up something in player creation? Is there something I can do about it for the league going forward?
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#2 |
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All Star Starter
Join Date: Jun 2013
Location: South of Boston, Massachusetts
Posts: 1,092
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I don't know. I increased the stealing frequency in my league and now there are a bunch of good catchers. Try that
__________________
. Been playing since OOTP '08 Avatar is a picture of me drawn by one of my students a few years ago (My real name is not Rosco, nor do I live anywhere near Peabody) |
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#3 |
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Major Leagues
Join Date: Jun 2014
Posts: 346
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How many do you mean by "very few" and what metric are you using to determine "good defense?"
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#4 |
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Major Leagues
Join Date: Dec 2017
Posts: 357
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#5 | |
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Major Leagues
Join Date: Aug 2017
Location: Comiskey
Posts: 316
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Quote:
Even if you're talking 75/100, that's not outstandingly poor, there's not that many truly elite defensive catchers (who can also hit at MLB level, at least). Do your SB/CS/passed balls/etc. seem to be incredibly off? Are players stealing with impunity? If not it's probably fine. It's just ratings. |
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