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| OOTP 19 - New to the Game? If you have basic questions about the the latest version of our game, please come here! |
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#1 |
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Bat Boy
Join Date: May 2013
Posts: 8
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Feeder Teams By Game Or Manual?
The game and the manual seem to contradict each other. I have a 56 team League with 5 minor leagues. According to the manual I should have 20 draft rounds. Okay, so far so good. Then it says I should have 187 feeder teams ((56x20)/6). The game though doubles that for HS by creating 8 HS leagues of 44 teams each. The opposite seems to be college, which the game only gave me 76 teams.
Do I just cut that down to 4 HS leagues, consolidate it to one giant one, or keep what the game sets? Do I keep the 76 College teams or up that to the manual's 187? |
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#2 |
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Hall Of Famer
Join Date: Apr 2014
Posts: 2,282
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I don't think the game calculates feeder leagues correctly so going through the numbers yourself should be more accurate. You'll probably want 25 rounds (5 minor levels times 5 players to replace). With 56 teams that's 1400 players. Divide that by 7 (average number of draftees per feeder team) and you get 200 teams.
Once you have that number you need to make a philosophical decision - do you want mostly high school players in the first round but a lot of high school players that go to college? Then try a 6:1 ratio - 200 high school, 33 college. In this case the full number of teams is applied to high school because they will also be replenishing the college teams. Do you want a greater balance of high school and college first rounders but in turn have almost no college players who came from high school? Try a 1.3:1 ratio - 114 high school, 86 college. |
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#3 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,757
Infractions: 0/1 (1)
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Always run a few test simulations first when working with Feeders, specially both College and High School. It'll take a bit of tweaking to get the numbers just right.
Setting age limits can help a lot but can also greatly affect your numbers entering the draft. |
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#4 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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20 rounds is plenty for a single minor league per level affiliate per mlb team and no "Rules" for you MiL relating to max age or max service time. (if that makes sense) -- no duplicate A's or rookies for anyone etc.
with no rules, it'll take at least 12 years to turnover an mil system. 2-to-3years per level. so you need about 1/2 to 1/3rd of a team from each draft year and you never run low on players. if just one team has 2 rookie teams, you need quite a few more draft rounds each year or that 1 team will constantly run out of players in their mil system. *must be based on largest mil system - redundant teams at same level, but not so much # of tiers. you want more than the minimum so that the best players can float through system as developement dictates without causing a lack of players at some level. so, maybe minimum to fill their teams plus ~5-10 more per year. i'd even suggest making ~5 extra rounds of players beyond # of rounds in draft for a healthy mil FA pool. (above and beyond the extra "~5-10" suggestion) once you get that worked out, then do the above math in previous posts for # of hs/college teams required for "that" many rounds of players created * # of teams. Last edited by NoOne; 06-03-2018 at 01:20 PM. |
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