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| OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Minors (Double A)
Join Date: Aug 2015
Posts: 167
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Low HR Ratings Fictional Players Historical Lg
I've created a league of fictional players in a historical league starting in 1920 and I'm currently in 1931. The league was created by starting a historical league in 1920 and then deleting all the real players and then creating fictional players. I have the league setup to evolve just as the Major Leagues did. With the current settings, the league stats seem to be correct but my problem is I have no players who stand out with their power ratings. Through 11 seasons, the maximum power rating a player has achieved with a scout rating of 20-80 is 45, resulting in a HR leader board in its low 20s. It seems the league has modified the player ratings average to ensure the league averages are correct. I would like to get players to stand out more with their power, such as Babe Ruth, Gehrig, Hack Wilson, Roger Hornsby, Mel Ott, Chuck Klein, Jimmie Foxx, etc...
Does anyone know if there is some setting I can turn off or on to achieve this? I have the following settings on automatically import historical player-creation modifiers automatically adjust league strategy when advancing to next season automatically adjust league totals modifiers for accuracy I have this setting setting off: automatically control in game engine Thanks to anyone with answers James |
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#2 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,184
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Hi James,
Basically you'd want to check your PCM's, which you'll find under 'league settings' > 'players'. I'd guess your batting power (if you're using traditional) and/or homeruns (if sabermetric) PCM's are set too low, which would cause this to happen. If you adjust them upwards, to closer to 1.000 (which would give you roughly the spread of ratings you'd expect in a modern league), then you should see the players power ratings rise, and things should end up more at the spot you're looking for.
__________________
lukas@ootpdevelopments.com Buy Out of the Park Baseball 27! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 01-02-2018 at 09:23 PM. |
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#3 |
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Hall Of Famer
Join Date: Mar 2002
Location: Canada
Posts: 3,440
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Part of the problem might sit in how you created the fictional players. If it was just a mass creation of average players, your home runs won't be terribly high. After 20 years thoigh, that should have sorted it out so it's probably what was said already about the pcm.
For the first batch of players though which would be the first 8 years probably, they might be lower in power Sent from my SM-G935W8 using Tapatalk |
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#4 | |
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Minors (Double A)
Join Date: Aug 2015
Posts: 167
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Quote:
Thanks, James |
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#5 | |
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Minors (Double A)
Join Date: Aug 2015
Posts: 167
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Quote:
Thanks, James |
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#6 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Canada
Posts: 3,440
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Quote:
Sent from my SM-G935W8 using Tapatalk |
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#7 | |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,184
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Quote:
As far as adjustments go though, you shouldn't have to make any manual adjustments after each season. In theory the game should take care of it once you get the initial settings how you want them. In practice that might not always work out, but if you keep an eye on things you'll probably be able to tell pretty quickly if the game is keeping things at around the levels you want.
__________________
lukas@ootpdevelopments.com Buy Out of the Park Baseball 27! Need to upload files for us to check out? Instructions can be found here |
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