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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. | 
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			 Hall Of Famer 
			
			
			
				
			
			Join Date: Apr 2009 
				Location: Long Island 
				
				
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				Number of Helper Threads?
			 
			
			
			It's an option in Settings: Number of Helper Threads: Use Recommended (8), None, or 2, 4, 6, etc. up to 16. 
		
		
		
		
		
		
			Now, I can Google as well as the next man, and I came up with this discussion: Quote: 
	
 ![]() So my questions are more practical: Under what circumstances would I be concerned about this setting? What goal would I have in mind for changing it and what adjustment would I be making in order to attain that goal? Yes, I know the obvious answer: "If you don't need to know what it is, consider yourself lucky and leave it alone." I'm just curious (but not enough to come anywhere near it with my mouse pointer  ).
		
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	- Bru  | 
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			 OOTP Developer 
			
			
			
				
			
			Join Date: Jun 2009 
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			Mainly, you might want to use it to disable threading. That would be the primary reason. 
		
		
		
		
		
		
		
	Next, if you often run other stuff with OOTP, it might give you faster performance to use, say, 4 threads instead of 8 (if that was your default). There is a little extra overhead with running more threads, but if your computer isn't working on too much other stuff, it won't matter. Finally, if you're a super tech wizard, you might try more than the defaults in hopes that that runs faster. Depending on your computer/league/setup, it might. But yes, if the default is working for you, and you're not sure what you should use, don't touch it  
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			 Hall Of Famer 
			
			
			
				
			
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		 Quote: 
	
  
		
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			 Minors (Single A) 
			
			
			
			Join Date: Nov 2015 
				
				
				
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			Helper threads can best be simplified by thinking of your computer like a highway. When you begin to use OOTPB processor requests will start filling your data bus like cars on a highway. OOTPB can be intense at times on the processor because it uses a lot of numerical data. So lets say you give OOTPB four helper-threads. Think of that like four lanes available for traffic to flow. If you begin to notice on some of your leagues that things are bogging down you may be experiencing too much traffic. Expand your available lanes by increasing your helper-threads. This will give you the ability to handle more traffic. I run 12 helper-threads and never have any slow down. I also have 16GB of memory on my MacBook Pro and an i7 processor so I have the bandwidth to support the lanes. If you increase your helper-threads to much, beyond the capacity of your computer your machine will become unstable. Think of it this way, you can only extend your highway more lanes if you have room to lay down more asphalt. When you have more RAM and more processor you have more room to lay down lanes for traffic to flow. Less RAM and less processor and you are limited. You can't lay down an eight-lane highway on a bike path.
		 
		
		
		
		
		
		
		
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			One more note: OOTP will not allow you to use assign more threads to OOTP than your CPU can handle, so the too-many-threads problem Kimchi mentions shouldn't happen. The main reason you'd want to change the setting is if you're getting crashes, threading may be involved, so turning it off and seeing if you still get crashes would help troubleshoot that. We're pretty sure we nipped all those issues in the bud in beta, though, so it shouldn't be necessary to change it.
		 
		
		
		
		
		
		
		
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			 Minors (Single A) 
			
			
			
			Join Date: Nov 2015 
				
				
				
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			Helper threads in this version are very stable. I've ran it up the max with youtube in the background and even Sketchit and Photoshop CS opened and its been smooth as silk.
		 
		
		
		
		
		
		
		
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