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| OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Minors (Rookie Ball)
Join Date: Jun 2015
Location: Charlotte, NC
Posts: 49
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Scouting Budget Accidentally locked at 100% Amateur
And now the draft pool is all 5* Barry Bonds replicas lol.
Is this a great thing or a horrible thing? Idk how it got set to 100% lol |
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#2 |
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Minors (Rookie Ball)
Join Date: Jun 2015
Location: Charlotte, NC
Posts: 49
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#3 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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24 million in amatuer scouting? that's max... or do you just mean max of what you allocated for scouting? either way, most of this applies, but if it's the latter, the accuracy depends onthe amount of money, not the %-allocation.
a maxed amatuer budget shouldn't increase ratings of eligible draft players. that's not what it does. it should make it more accurate. -- if they are actually 5*-quality in the editor with comissioner on (ie mostly accurately rated), then somethign else is wrong. you can't change budgets after the preseason or spring trainign starts - i forget which exactly. so you are stuck with that budget until the offseason begins -- make sure to change it! i think you continue to use the previous budget's resulting "accuracy" until the new one is Locked in... so until spring training re-scout, or whatever. (you can test this after you 'fix' it next year... do the ratings become more accurate in teh offseaosn, or do thy improve after the budget is locked in - us editor to see accurate ratings if you want to know) i'd hold off on any significnat trades, unless you have a track record and a history of scouting reports from before THAT year the budget gets screwed up. with a MLB'er you may be able to avoid all the bad info and make a good decisions as normal, but with a young prospect, many things can change in a year. basically ignore any scouting reports from this year in the future. i don't get why your amatuer draft wasn't more accurate... something is odd there, if that is the case. Last edited by NoOne; 04-25-2017 at 04:18 PM. |
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#4 |
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All Star Reserve
Join Date: Apr 2011
Location: Houston, TX
Posts: 621
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To piggyback on this... If I am in a league that has scouting but it is 100% accurate, should I just budget $0 for scouting and load up on development?
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#5 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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you could put some money into international scouting? if it affects discoveries rate and/or quality. i'm not 100% sure anymore. i've been using 1% of scouting for that, lately, and i got ~2 pretty well-rated potential discoveries in a decade or more. there was a third that was ~50/80. in the past, that was a really good decade-ish of time. could be different now, too.
anyway, i'd drop it to zero, even if it does have an effect. without the benefit of improving ratings, there's less return on that budget to consider. and the discoveries are so far and few between it's mostly inconsequential, plus it seems you still get a decent amount. when you have cash (budget space) wasting and can't use it, definiteyl dump all you can into it.. low priority amongs that stuff, but use up that cash one way or another. |
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#6 |
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All Star Reserve
Join Date: Apr 2011
Location: Houston, TX
Posts: 621
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Thanks.
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