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statistical deviation with same LTM
Not sure this should go here...
anyway, that stats are very flat so far. some things are 1/2 to 2/3rds of what i typically see in years past.
at least a couple of '18's feature improvements are directly involved in how the players are created, so i assume that's the cause for the change. just want to say, i think the changes are definitely the right direction, wahtever it was. but...
a bit more volatility accomplished one way or another would be good, methinks. i can tell by how fast the #'s start leveling off compared to years past, too. the ranges of results are much smaller too. it's gotta be at least 2/3rds of what it was for the encompassing stats and ~1/2 for the simpler stuff.
imo, previous years needed a bit more deviation, too.. .but, that's just 1 person's opinion. i think most would agree that at least hte previous status quo is preferable to the current consistency.
Last edited by NoOne; 04-03-2017 at 02:52 AM.
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