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Old 03-22-2017, 01:55 PM   #1
Huckleberry
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Import Historical Minor Leaguers without Structure

Sorry, I'm sure this has been answered somewhere in the past month but I searched and couldn't find it.

Was importing real minor league players decoupled from importing the actual minor league structure this year or no?
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Old 03-22-2017, 01:59 PM   #2
Lukas Berger
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Yes, you can import them the same way you import MLB players now (Negro Leaguers as well).
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Old 03-22-2017, 02:04 PM   #3
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Yes, I've read that a couple of places but it seemed like people were talking on an individual basis.

During game creation, though, the historical settings tab still seems to indicate that importing the real minor leagues is an all or nothing proposition:



Is there something I'm missing or are we talking about two different things? Or is there a way to mass import all minor league rookies every year once the league is created?

Last edited by Huckleberry; 03-22-2017 at 02:05 PM.
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Old 03-22-2017, 02:06 PM   #4
Lukas Berger
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Oh, I see. No there's no mass import option
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Old 03-22-2017, 02:07 PM   #5
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Okay, thank you. That will once again be my main suggestion for a future version.
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Old 03-22-2017, 02:22 PM   #6
Orioles1966
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Oh, I see. No there's no mass import option
Can you manually move historical players from a certain minor league team one at a time to reform the team?
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Old 03-22-2017, 02:38 PM   #7
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This is the main reason ( besides supporting the company in general ) that I pushed
the button on pre-order: I wanted access to the entire pool of players to fuel my
random entry, no racist, geographically aligned, quad MLB universe, with a National
WBC-like tourney to replace the World Series. Oh, and League-specific HOFs that
don't include players from other leagues, and, and, and.....

LOL!
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Old 03-22-2017, 02:38 PM   #8
Lukas Berger
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Can you manually move historical players from a certain minor league team one at a time to reform the team?
Sure. I'm not sure exactly what you mean by reform the team, but you can move historical players around in commish mode just like you can any other players in OOTP.
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Old 03-22-2017, 02:48 PM   #9
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Four questions: If you start a historical season with the settings that Huckleberry has shown.

1. Just to confirm, the team’s farm systems automatically draft into their systems their historical rookies.

2. If the player-development engine is on, will there be some variability in their (the historical minor league guys) development?

3. Once you hit the post current year (2017), does the game begin generating fictional players for the draft and rookies?

4. Related to #3, once you the current year, if you are playing in normal GM mode, will you have the ability to participate in a Draft for these new fictional players?
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Old 03-22-2017, 04:06 PM   #10
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1. No. He has checked the option to have the rookies imported as free agents. This would need to be unchecked. If you have a draft, the teams will draft who they want, not per history. No draft and no free agents will cause them to go to their historical debut teams.

2. Yes, unless recalc is on. Then they will develop as they did in real life.

3. Yes.

4. Yes.
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Old 03-22-2017, 04:20 PM   #11
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1. No. He has checked the option to have the rookies imported as free agents. This would need to be unchecked. If you have a draft, the teams will draft who they want, not per history. No draft and no free agents will cause them to go to their historical debut teams.
Oh, right! That makes sense.

So then, if I want to keep the players going to their historical debut teams, but then be able to draft when I hit the current year, I will need to (and still be able to) change that setting once I hit that year?
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Old 03-22-2017, 05:58 PM   #12
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Sure. I'm not sure exactly what you mean by reform the team, but you can move historical players around in commish mode just like you can any other players in OOTP.
If I wanted the 1967 Rochester Red Wings to replace the 2017 Rochester Red Wings.
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Old 03-22-2017, 08:29 PM   #13
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So then, if I want to keep the players going to their historical debut teams, but then be able to draft when I hit the current year, I will need to (and still be able to) change that setting once I hit that year?

Yes. I would change on the first day of the offseason and schedule the draft for the next summer.
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Old 03-22-2017, 08:56 PM   #14
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Yes. I would change on the first day of the offseason and schedule the draft for the next summer.

Ok; Thanks for clearing that up Orcin.
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Old 03-22-2017, 09:16 PM   #15
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Sure. I'm not sure exactly what you mean by reform the team, but you can move historical players around in commish mode just like you can any other players in OOTP.
What would happen if you took an Historical Minor League team and made them into an MLB team, would you then be able to import the entire team?
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Old 03-22-2017, 10:01 PM   #16
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Oh, I see. No there's no mass import option
I thought Bigrod made a tool that accomplishes this (Historical Importer 3.0 Plus). Anyone who wants to batch import historical players check this thread for details. It's a bit of an old thread (2015ish), but who knows, maybe the tool will work and you'll be able to batch import players rather than one by one.
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Old 03-23-2017, 08:11 AM   #17
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I thought Bigrod made a tool that accomplishes this (Historical Importer 3.0 Plus). Anyone who wants to batch import historical players check this thread for details. It's a bit of an old thread (2015ish), but who knows, maybe the tool will work and you'll be able to batch import players rather than one by one.
Thanks, I'd never even seen that tool. I'll take a look tonight and give it a shot. Obviously, we'd still like it to be internal to the software itself just like importing historical major league players without the major league structure.
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Old 03-23-2017, 12:32 PM   #18
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Thanks, I'd never even seen that tool. I'll take a look tonight and give it a shot. Obviously, we'd still like it to be internal to the software itself just like importing historical major league players without the major league structure.
There's also the option to create a .txt file outside of the game of all the players you want to import by listing them by their player IDs and the year that you want to bring in, and then importing them by importing that text file using the "Import Historical Player(s)" tool via the "Available Actions" box. Check that out in game if Bigrod's program doesn't work for what you're trying to accomplish.
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Old 03-23-2017, 04:33 PM   #19
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There's also the option to create a .txt file outside of the game of all the players you want to import by listing them by their player IDs and the year that you want to bring in, and then importing them by importing that text file using the "Import Historical Player(s)" tool via the "Available Actions" box. Check that out in game if Bigrod's program doesn't work for what you're trying to accomplish.
Thanks, so in this scenario I would have to get the player IDs from somewhere, though, right? Where are the historical minor league player IDs stored? I guess the master.csv and milbmaster.csv (I think that's what they're called, don't have access to the home PC at my current location) do not have any duplicate IDs?

Is there a way to generate the text file I'd need for this or link to a reference so I know the structure I'm looking for?
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Old 03-23-2017, 06:06 PM   #20
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Thanks, so in this scenario I would have to get the player IDs from somewhere, though, right? Where are the historical minor league player IDs stored? I guess the master.csv and milbmaster.csv (I think that's what they're called, don't have access to the home PC at my current location) do not have any duplicate IDs?

Is there a way to generate the text file I'd need for this or link to a reference so I know the structure I'm looking for?
I don't have OOTP18 at the moment, but usually the player ID that you require is stored in Column B of the master file. If you were bringing in players from the minor league database (which is what you want to do), you would use the milbmaster.csv. The player IDs for minor leaguers are quite a bit more complicated than the major league ones, which tend to be first five letters of last name followed by first two letters of first name followed by two digits, which vary depending on where in history the player falls. For example Hank Aaron's player ID is aaronha01. You have to get the player IDs exactly right or the import will not work, so take your time with it even though you want the players in your game yesterday. For the text files, just create an ordinary .txt file using Notepad and store it in your OOTP Baseball 18 folder and then upload it using the "Import Historical Player(s)" function in the "Available Actions" box on either your free agents page or your latest draft pool page. I haven't ever used the text file method as I import a handful of guys individually, but it looks pretty self-explanatory to me.

Last edited by actionjackson; 03-23-2017 at 06:12 PM.
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