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Old 02-03-2017, 01:44 PM   #1
Padreman
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Please 0 Reserve Roster

Give us the option to have 10, 5 or 0 players on the reserve roster please!!!!!
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Old 02-03-2017, 02:33 PM   #2
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Can't be anything curious on this one, Pad'. If you elect zero, why have a Reserve Roster? Educate me?
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Old 02-03-2017, 03:15 PM   #3
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Can't be anything curious on this one, Pad'. If you elect zero, why have a Reserve Roster? Educate me?
I prefer Pman
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Old 02-03-2017, 03:58 PM   #4
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Can't be anything curious on this one, Pad'. If you elect zero, why have a Reserve Roster? Educate me?
That's exactly the idea: To have no reserve roster. Right now you either need a MiLB team or a reserve roster of 15. There's no way to disable it or drop it to something like scratches in hockey.
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Old 02-03-2017, 04:01 PM   #5
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I like having a reserve list and a minor league team.

I manually make transactions between the parent team and minor league team.

Only if someone is having an outstanding season in the minors do I recall him.
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Old 02-03-2017, 04:31 PM   #6
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A workaround (which is pretty much a textbook workaround) is to set a minor league level, with an impossibly high or low age limit to insure no players actually go there. Of course there is some sometimes screwy behavior, like prospects being released, that could easily make this workaround unusable but maybe it would work with your league setup.
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Old 02-03-2017, 04:47 PM   #7
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I get the feeling that the main issue with this would be getting the AI to behave correctly.
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Old 02-04-2017, 06:10 AM   #8
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I get the feeling that the main issue with this would be getting the AI to behave correctly.
That would indeed be a problem.
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Old 02-04-2017, 09:34 AM   #9
Mr. Marlin
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I get the feeling that the main issue with this would be getting the AI to behave correctly.
You could copy/paste that answer into a hell of a lot of suggestion threads!

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Old 02-04-2017, 08:45 PM   #10
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But maybe in an online league this would be a challenging option.
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Old 02-05-2017, 06:02 AM   #11
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You could copy/paste that answer into a hell of a lot of suggestion threads!

The search function doesn't let you search for two letter strings, but I do post it quite often.
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Old 02-09-2017, 02:25 PM   #12
munstermash
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Originally Posted by slugger922cubs View Post
That's exactly the idea: To have no reserve roster. Right now you either need a MiLB team or a reserve roster of 15. There's no way to disable it or drop it to something like scratches in hockey.
100% agree, would love not to have a reserve roster. If a guy gets hurt you can put him on DL and add a free agent that day.
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Old 02-09-2017, 03:01 PM   #13
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100% agree, would love not to have a reserve roster. If a guy gets hurt you can put him on DL and add a free agent that day.
You really want decisions? Imagine if there was also no DL. Now you've got to decide whether to go into games a player down because you want to keep that injured player on your roster, or let that unable-to-play player go and sign somebody else. (E.g. the major leagues before a DL was implemented in 1941.)
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Old 02-10-2017, 11:10 AM   #14
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You really want decisions? Imagine if there was also no DL. Now you've got to decide whether to go into games a player down because you want to keep that injured player on your roster, or let that unable-to-play player go and sign somebody else. (E.g. the major leagues before a DL was implemented in 1941.)
If you take the view that all iterations of MLB rules ever should be in the game then its not unreasonable. The question is whether anyone wants that, but, as should be clear from my posts over the years, I like playing devil's advocate.
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Old 02-10-2017, 01:11 PM   #15
Le Grande Orange
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If you take the view that all iterations of MLB rules ever should be in the game then its not unreasonable.
My point on that has been that the different rules that have been in place at different times produce different general managing environments, with a different set of challenges. Folks are used to the current-day GM environment; the environments of the past might also provide users with interesting challenges, and consequently game-playing enjoyment.
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