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Old 06-24-2016, 03:58 PM   #1
McJacs2
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Rehab Assignments

Hello all. I am familiar with the idea of rehabbing players from injury, yada yada. I was wondering how long I should rehab players, and if there is any difference between pitchers and position players.

Thanks
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Old 06-24-2016, 04:03 PM   #2
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I am not sure if it matters how long they actually stay on rehab assignment, but what I tend to do is leave position players down for 5 to 7 games and I like to get starting pitchers 2 starts and relief pitchers 4 to 5 appearances before I recall them.

Now if a player was out for longer than 4 months, I tend to keep them down longer.

Position players usually around 10 to 15 games
Starting Pitchers usually get 4 starts
Relief Pitchers get 10+ appearances

Last edited by ohiodevil; 06-24-2016 at 04:08 PM.
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Old 06-24-2016, 04:21 PM   #3
McJacs2
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Thanks for the tips, I appreciate it
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Old 06-24-2016, 05:15 PM   #4
FSUKegman
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Will the computer do this if I have it set to automatically control my roster?
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Old 06-24-2016, 05:18 PM   #5
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you don't really need to use this feature...as it is more or less window dressing with the exception of some rust that could accumulate for longer DL stints. I wish OOTP would model a "game ready" or "game shape" type model. Players would really need spring training and rehab starts to help them be able to perform to the most of their abilities. FM models this fairly well, as players won't perform well if they don't get playing time in exhibition (friendly) games, or reserve games. (think of minor league teams) This should particularly hold true for pitchers...but hitters on some level also.
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Old 06-24-2016, 05:27 PM   #6
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Another problem with rehab is that it may cause QO players not to be eligible. I'm waiting until the off season in my league to confirm this possible bug.
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Old 06-24-2016, 05:54 PM   #7
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My suggestion is to completely "instinct it".

Twisted ankle (out 2 weeks) No rehab. He had a slight bruise for a few days and was stiff for about a week week. He's fine. Throw him back in.

Fractured ankle (out 6-8 weeks I'd probably have him pitch about 50 innings in one rehab start then 100 pitches in a second rehab start. I'm not too concerned with the results. Just enough time to warm him up. He's right back in the rotation after that. For a hitter 12-15 AB's ought to get him a little timing back.

Broken knee cap (out 3-4 months) Now this was a little more lost time that he has been away from actual baseball activity. I'd probably rehab a pitcher with like 50 pitches, 75 pitches, 100 pitches over three rehab starts. disregarding results. However if was an elbow, I might opt for a 4th start going something like: 50-75-100-100 especially if the 3rd start wasn't a quality start. For a hitter I probably want to see about 20-25 AB's getting at least 4 games in the field. DH the first game back, if DH is enabled.

Anything over 6 months Since these injuries are so serious I like to a see a full rehab. 4-5 starts for pitchers 50-75-75-100-100. I take these a little more slowly and try to get a good read on the stats. I play on a 1-10 scale with fog of war turned up so I want to see if there was any decline in performance stats-wise. Time to evaluate.

These injuries are worrisome in reality so I try to treat them as such in-game. Thus, I tend to hold the pitcher back a for a couple weeks once he gets called-up.

For hitter I want to see 5-7 starts.

Personally I try to "keep-it-real" when dealing with injuries rather than "min-max" game rust-mechanics. I also find that I enjoy the game more when I turn off the injury rating. That way I have to look at injury history and try to figure that out myself. I find it more fun.

Ultimately though, you have to decide for yourself if you really want to know "too-much" about game-mechanics or would you rather RPG-immersion it.
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Old 06-24-2016, 07:25 PM   #8
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I've just started to monitor the players doing rehab. Had a guy a few games into rehab and he was batting below his MLB average. After a handful of games he was hitting above average. I brought him up immediately.
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Old 06-24-2016, 07:29 PM   #9
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Judging by what I've seen in stat lines in my test leagues, the AI tends to average about 5 games per rehab stint for batters, if that's any indication...
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Old 06-24-2016, 07:46 PM   #10
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I let them go the full distance IF the player I brought up is kicking butt. .... bottomline its dependent upon how well the player I brought up to take his spot does. That's how I handle it
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Old 06-24-2016, 08:14 PM   #11
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Unless the guy is coming off a long term injury, how long I keep in a rehab assignment depends how bad I need him.

Many times I skip rehab altogether for a star guy knowing full well he'll be rusty, but I figure even with the rust he's got to better than the guy or guys I called up from AAA who are doing nothing at all to help me win.
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Old 06-24-2016, 10:33 PM   #12
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They've let us know that the longer they are off the roster the longer they have to rehab to knock the "rust" off. your guess is as good as anyone else's guess, unless you do some boring research. keep reducing # of days on rehab assignment per length of time until you start to see a consistently bad outcome.. then tick up a bit from that to be safe. over time you'll learn a ratio to use for -- time on DL : games of rehab --.

if you keep them on the active roster, i am not sure if they ever accumulate rust... kinda hard to accomplish with limited spots, though.

when uninjured and on the active roster, they definitely do not get "rusty" from not playing in games. i do not know about "reserve roster," but i assume that counts too. the concept they said is that the player would be working out and training if on the active roster etc...

all of this ignores alternatives. sometimes you bring a guy back early because the alternative is worse for your team, as curve ball dave brings up, but you still have to know what you are comparing to make a good decision. knowing what rust means is key.
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Old 01-16-2017, 10:39 PM   #13
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How do you give a play a rehab assignment

Do you just demote him to the minors when he comes off the DL. What if he is out of options? I see computer managed teams in my league doing rehab assignments but can't see how to do it myself for the team I am managing. Thanks for any help?
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Old 01-16-2017, 10:45 PM   #14
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Quote:
Originally Posted by kenman View Post
Do you just demote him to the minors when he comes off the DL. What if he is out of options? I see computer managed teams in my league doing rehab assignments but can't see how to do it myself for the team I am managing. Thanks for any help?
If you click on 'available actions' --> 'transactions' for a player whose DL time is up but is still on the DL one of the options is to send him on a rehab assignment.
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Old 01-16-2017, 10:49 PM   #15
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Quote:
Originally Posted by PSUColonel View Post
you don't really need to use this feature...as it is more or less window dressing with the exception of some rust that could accumulate for longer DL stints. I wish OOTP would model a "game ready" or "game shape" type model. Players would really need spring training and rehab starts to help them be able to perform to the most of their abilities. FM models this fairly well, as players won't perform well if they don't get playing time in exhibition (friendly) games, or reserve games. (think of minor league teams) This should particularly hold true for pitchers...but hitters on some level also.
players are more susceptible to re-injury if they do not go to rehab. but yes, what you're saying here would be a great addition
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Old 01-17-2017, 03:15 PM   #16
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i don't even think they need to play in the games to "rehab" based on how rust works.

since being on an active roster keeps rust off, it likely is all that needs to occur while in the minors... could test it out... would be useful because you could avoid nearly all re-injuries. (can't eliminate the small % they hurt themselves while not playing baseball -- but that stuff happens seldomly and no way to avoid it anyway)

just pop them down to AAA, make sure htey don't start and they will knock off the rust in the normal amount of time.
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Old 01-20-2017, 06:37 PM   #17
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As a rule of thumb, I'll plan on giving players one rehab game for every week they're out...although longer term injuries might be more like one rehab game for every week and a half or two weeks. Two weeks is two games, a month is four games, two months is 6-8 games, anything longer than that is 8-10 games. I'll only go higher than that if they were injured at the start of the season and the rehab assignment is essentially spring training. That's just an estimate, I'll monitor their play closely on a game by game basis...if they're playing really good and/or my major league team needs them, they won't stay as long as somebody who's struggling and/or not as needed. None of this is based on any testing for how to get rid of rust, it just feels the most realistic to me based on what I've seen MLB teams do.

I'll also take control of the minor league team's lineup and always put the rehabbing player lead off, no matter what kind of hitter he is, to maximize at bats. And I'll have him DH for a game or two to start the assignment, even if he's never normally a DH. Again, it just feels realistic to me.
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Old 01-21-2017, 04:34 PM   #18
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pretty sure markus or lukas or some other agent of ootp gave a rough ratio to use in the forums... defintely take their info over any guesses in this thread - unless it's an exact copy/paste of that other thread mentioning it. memories fade; people are unreliable, lol.

i have a great memory and i don't trust myself half the time.
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