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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Double A)
Join Date: May 2003
Posts: 137
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Favor Vets or Rookies in trading?
Wanted to see what kind of experience people have had with setting the AI Trade Preference Setting. I am currently using Neutral but what does everyone think about the other settings of Favor Veterns or Favor Rookies, etc?? My concern with changing the settings is that I don't want EVERY team trying to rebuild all the time if I say favor Vets and I don't want EVERY team full of aging stars with no rookies. I guess having a Trade Preference for each team would be much better.
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#2 |
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All Star Starter
Join Date: Jan 2003
Location: Champaign, IL
Posts: 1,175
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I use Hard, Favor Prospects and it seems to work out well in my solo league. I can't trade all my upcoming free agents for five-star prospects anymore.
That said, with the trading system, YMMV.
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Gordy Hulten Owner / General Manager Red Willow Roadrunners -- Kennel Series Champions: 1951, 1959, 1964, 1965, 1972, 1975, 1980, 1982, 1983 Dog Days Baseball - "The World's Best Online OOTP League" Creator inactive: Republican League - OOTP 2009 Dynasty inactive: Republican League Dynasty - Version 2.0 inactive: Republican League Dynasty |
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#3 |
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All Star Reserve
Join Date: May 2003
Location: Pittsburgh PA
Posts: 693
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I've got it set to hard, favor prospects as well. I think that's the most common setting. Very hard/heavily favor prospects is a little too insane for my tastes.
__________________
<a href =http://www.ootpdevelopments.com/board/showthread.php?s=&threadid=35167> 2003 Pirates Regular Season </a> <a href=http://www.ootpdevelopments.com/board/showthread.php?s=&threadid=40941> 2003 Pirates playoffs and off-season </a> <a href=http://www.ootpdevelopments.com/board/showthread.php?s=&threadid=44242> 2004 Pirates Season </a> <a href=http://www.ootpdevelopments.com/board/showthread.php?s=&threadid=47658> 2004 Pirates Playoffs and Off-season </a> <a href=http://www.ootpdevelopments.com/board/showthread.php?s=&threadid=48039>2005 Pirates Regular Season </a> |
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#4 |
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Hall Of Famer
Join Date: Mar 2003
Location: Location:
Posts: 3,414
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I'm a hard/favour prospectsman as well...it removes the only real problem that I found with the all trade AI where a team would ship a 26 year old guy with good ratings for a 5-star prospect with the same ratings and two other guiys for good measure.
I also set 'trading'' to LOW. I think that better mirrors the number of ML transactions (sure, teams make a whole pile of trades a year, but most are minor leaguers for other minor leaguers). Lets you get more used to the teams too. |
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#5 |
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All Star Starter
Join Date: Mar 2003
Location: Virginia
Posts: 1,227
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I would think it to be more realistic to set it to favor heavily for veterans. This way, you CAN trade away upcoming veteran free agents for prospects like they do in MLB.
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#6 | |
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Minors (Double A)
Join Date: May 2003
Posts: 137
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Quote:
I have experimented some and found that favor heavily for either vets or rookies is too extreme and results in foolish trades. I am leaning toward Favor Rookies because that seems to produce nice results. I also like the trade setting freq to LOW. Perhaps in OOTP6 there will be a way to set trade preferences for each team because that would improve things greatly. |
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#7 | |
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All Star Starter
Join Date: Mar 2003
Location: Virginia
Posts: 1,227
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Quote:
I get great results with the favor veterans or favor veterans heavily. Look down the list of the trades that happened this past July. You'll find that most of them happened with teams giving away good prospect talent for some good veterans. Favoring veterans heavily makes it so the team is less likely to just give away the veterans while they would give up on the up and coming talent. This reflects what happens in the MLB. Brandon Phillips, Jack Cust, Adrian Gonzalez and the list goes on. These were all high prospects traded in deadline deals. Favoring prospects will limit deals like this because teams will not let the young talent go. |
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#8 | |
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Hall Of Famer
Join Date: Apr 2003
Location: Where you live
Posts: 11,017
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Quote:
First of all, in real life veterans with ending contracts will bring you draft picks if they leave to sign with other teams. That draft pick is in a sense prospects. Also, in real life, teams trade veterans AND CASH for prospects. In these days, teams will only take veterans when the salary is basically covered by the former team. Both of these are not presented in OOTP. And without those two features, teams trading prospects for veterans are robbed. And the prospect pool in OOTP is virtually smaller than in real life. It is easier for a OOTP prospect to make it to the major leagues, and therefore their values are higher in OOTP than in real life. All those factors combined, it makes more sense to favor prospects than veterans. |
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#9 |
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Hall Of Famer
Join Date: Dec 2001
Location: Toronto
Posts: 2,961
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also, prospects in OOTP reach their projected ability at a MUCH more stable level then in real life, thus when trading for a stud prospect in real life... you still may end up with nothing all that great. In OOTP, you pretty much know in a few years he'll be tearing it up, or at worst be a very solid contributor.
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#10 |
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Minors (Double A)
Join Date: May 2003
Posts: 137
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Yes the key to the Trade Settings is to make OOTP play the best it can. Just because favoring Vets might be what happens in real MLB, it does not work as well in OOTP. Favoring Vets does seem to be the best way.
Thanks to everyone for the input. |
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