Home | Webstore
Latest News: OOTP 27 Buy Now - FHM 12 Available - OOTP Go! 27 Available

Out of the Park Baseball 27 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Out of the Park Baseball 17 > OOTP 17 - General Discussions

OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA.

Reply
 
Thread Tools
Old 09-27-2016, 10:26 PM   #1
The_Knuckler
Minors (Single A)
 
Join Date: Mar 2011
Posts: 70
How many games are salaries based on?

I posted this question on reddit, but only received one response. I'm hoping I can get more information here.

I created a fictional league that started in 1980. During the course of my sim, I would change the historical financial settings each year to get more realistic financials. I simmed up until about 2012, when I decided to start my own expansion team. At this point, I had a 24 team league, and a 154-game schedule for each team. After simming a few more seasons, I reconfigured the league structure and changed the league schedule to 145 games per team. That's when this crossed my mind.

The average salaries for the different categories of players (Star player, Average Player, Below Average Player, etc.) are set by the system to reflect typical salaries for the current year. But with the in depth financial system of OOTP, these salaries are more critical than it seems. For instance, if they are determined based on a 162-game season, and you're only playing a 145-game season, won't this negatively impact a team's overall financial state because they aren't generating enough revenue (from the longer season) to cover the higher salaries? If they are based on a 162-game season, is it possible that the average salaries might be too high for a season that is less than 162 games?

I've been thinking about this more and more, and whether or not I need to adjust the salaries for a shorter season, or if the league automatically adapts. If the average salaries are too high, it could have a major negative impact on team budgeting.

Has anyone else put much thought into this? Have you figured out a system for generating the best "average salaries" that are appropriate for a specific season length?
The_Knuckler is offline   Reply With Quote
Old 09-27-2016, 10:55 PM   #2
Matt Arnold
OOTP Developer
 
Matt Arnold's Avatar
 
Join Date: Jun 2009
Location: Here and there
Posts: 16,244
The salaries listed are per season. So if you set a superstar to make 20m, that would be 20m whether your season is 16 games or 162.

So if you play a shorter schedule, yeah, you could likely scale the salaries down. That, or you can simply increase revenue to compensate.

The estimates on the league finance page should be able to tell you if you're grossly too low and need to lower expenses or raise revenue.
Matt Arnold is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:20 PM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments