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Old 08-30-2016, 10:51 PM   #1
BKL
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Should I Just Use Potential Ratings?

Does anyone use just potential ratings? I'm wondering if that would make the game more fun because it would force me to consider each player's stats more when evaluating them.

In real life, when a scout give a player rating from 2 to 8...is that rating more like the players "potential" or what the scout actually feels the player is at currently?

Right now I play 2 to 8, using both potential and actual...but I'm considering just going to potential ratings. Is this realistic? Fun factor?
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Old 08-31-2016, 12:17 AM   #2
Number4
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In your system, a very talented 18 year old and Mike Trout would have the same rating. That does not make sense.

You're the GM of a baseball team, you have people observing and telling you how good a player is. Actual rating is them telling you how good the player is right now, potential rating is how good he might end up. Those things are seperate from each other, and being able to see how talented a player might end up, but not how he is performing right now, is just strange.

Imagine your scout going: "I have no idea how good this player is right now, but he is going to be good later." if you want to know whether you can use him right now to plug an injury gap.
With actual and potential rating, the equivalent of seing 1 full star as actual and 4 stars at potential would be your scout saying to you about this player: "He's good enough to probably play at ML level without embarrasing himself right now. (1 full star) Don't expect much more yet though. We also think he will be great in the future.(4 stars)"

Bottom line, I think having both actual and potential ratings is realistic.
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Old 08-31-2016, 01:10 AM   #3
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I'd recommend reading through the discussion in the http://www.ootpdevelopments.com/boar...gs-thread.html thread and deciding for yourself. Good arguments for every way people choose to play.
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Old 08-31-2016, 01:41 AM   #4
nebradska
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Quote:
Originally Posted by koohead View Post
Good arguments for every way people choose to play.
Good arguments for every way except stats only
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Old 08-31-2016, 01:47 AM   #5
Kent814
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Quote:
Originally Posted by Number4 View Post
In your system, a very talented 18 year old and Mike Trout would have the same rating. That does not make sense.

You're the GM of a baseball team, you have people observing and telling you how good a player is. Actual rating is them telling you how good the player is right now, potential rating is how good he might end up. Those things are seperate from each other, and being able to see how talented a player might end up, but not how he is performing right now, is just strange.

Imagine your scout going: "I have no idea how good this player is right now, but he is going to be good later." if you want to know whether you can use him right now to plug an injury gap.
With actual and potential rating, the equivalent of seing 1 full star as actual and 4 stars at potential would be your scout saying to you about this player: "He's good enough to probably play at ML level without embarrasing himself right now. (1 full star) Don't expect much more yet though. We also think he will be great in the future.(4 stars)"

Bottom line, I think having both actual and potential ratings is realistic.
Well no thats not entirely true. What he is suggesting is stats only, but adding the potential because its impossible to tell potential in this game from A+ ball stats. Tbh, if you feel up to the challenge, go ahead
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Old 08-31-2016, 03:34 AM   #6
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Our online league, the MoneyBall Union, is close to this.

We do not display current ratings but do display potential (1-100 scale). We do display "Stars" for both current and potential (I'd get rid of these if it was only up to me ) so you do get an idea of where the player may be currently. We display the secondary ratings (defense, speed, etc). We use feeder leagues so the amateur draft pool players have multiple years of stats to help evaluate where they are along with their potential ratings.

I play this way in this league but with Current and potential in others. I like the potential only for the exact reason you are thinking of using it, makes you have to do a bit more homework and evaluation by looking at performance (and the stars) to judge where player's ability is at currently and how he has been imporving (or not).

League has been around since RL 2004 (50+ seasons) but I only joined in 2010 so I'm not sure if that is how they've always done it though I believe it is. The idea behind it is to force you to evaluate players current ability based on performance but have potential to look at what they could be.

Last edited by byzeil; 08-31-2016 at 03:42 AM.
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Old 08-31-2016, 09:53 AM   #7
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Quote:
Originally Posted by nebradska View Post
Good arguments for every way except stats only
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