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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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All Star Starter
Join Date: Jun 2016
Location: Boston Ma.
Posts: 1,697
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Tired Relief pitchers
After about a week most of the relief pitchers in my organization are tired. I even had to recall someone from waivers, who didn't pitch for 3 days ans he is tired. I was looking at stamina and that seemed OK. Is there a team or league setting I can change. I try to be careful in usage and warming up.
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#2 |
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Minors (Rookie Ball)
Join Date: Jul 2014
Posts: 48
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Somewhere in the league settings, make sure pitcher stamina isn't set to "Very Low." Not exactly sure where but the setting does exist. I have mine set on "Low" (2nd lowest of I believe 5 settings) and I find that to be the most realistic for modern day pitchers.
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#3 |
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Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
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Relievers do not have to be 100% rested to pitch. Unless their tank is close to empty, they are good to go.
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#4 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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when fatigue goes from green to gold, it's time to avoid using them. they are okay to use in jam. i would wager each color change signifies a 'noticeable' point in how they coded effects of pitching tired.
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#5 |
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Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
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Gold is fine to be used. Not until orange ("tired") is there any effect upon a pitcher.
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#6 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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Questsdog speaks truth
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#7 |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,146
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Yea, essentially I treat "Gold" as "if you use him today you probably can't/shouldn't use him tomorrow".
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#8 |
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All Star Reserve
Join Date: Mar 2015
Location: Australia
Posts: 652
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#9 |
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All Star Starter
Join Date: Aug 2015
Location: Republic of California
Posts: 1,910
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I tend to view my relief corps as two squads of 3, plus a mop-up/spot starter. Then I switch off between the two squads each day, so they're fresh(er). If the game is lopsided I give the mucker as many innings as he can take before I move into the other squads. I guess in OOTP terms I have the closer with two middle relievers and the setup guy as the B squad closer with two other relievers. Seems to go ok. By which I mean it never goes according to plan
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#10 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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usually need a couple strategies based on context: tired pen, average pen, underworked pen. all geared toward getting back to 'normal' or to slightly underworked, imo.
say what you will on the gold RP, there's still a minor reduction in ability... we both agree it gets dangerous at orange. quality of the RP matters too - which is why i don't look at it as a binary situation. a slight reduction from average isn't good.. but a slight reduction for a setup guy with gold fatigue, no problem but only if necessary. |
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#11 |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,108
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#12 |
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Minors (Single A)
Join Date: Aug 2016
Posts: 81
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As robert2 says, League Settings > Stats & AI. That setting will allow for a faster fatigue recovery.
Last edited by Klaus 74; 08-19-2016 at 02:56 AM. |
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#13 |
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Minors (Double A)
Join Date: Oct 2015
Posts: 103
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Another way to reduce this (at least for your team) is to employ the Buck Showalter strategy of having multiple inning appearances from your relievers, and staggering them across 3 day stretches. The innings still get eaten, and you should almost always have a rested reliever.
This probably wouldn't work as well in the NL or a non-DH league (unless you really love your double switches or let relievers hit), but I've modeled it in OOTP with some success. Only problem is that you have to have a very deep bullpen, ideally with high stamina. |
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#14 | |
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Major Leagues
Join Date: Sep 2014
Posts: 460
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Quote:
A standard 7-man bullpen even with low stamina is enough for me, as well as most major league teams. If you start using pitchers for several innings, you cannot use platoon advantages as good as with a more flexible approach, If your multi-inning pitcher is a lefty then you have to use him, even if from the next 6 batters only one bats left. That might end up tiring your pitcher more as he will perform worse, giving up runs as well.
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