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#1 |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,766
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Strange Camera Behavior
So I have made my first 3D Model (it's Aloha Stadium, in case you were wondering), and it looks just fine in SketchUp:
![]() When I bring it into the game and set the walls and camera it looks fine in the editor: ![]() But when I play out a game, the night sky seems to overlap and cut well into the model: ![]() And that follows back in to the editor: ![]() If I nudge any of the X/Y/Z buttons and move it back, the sky goes back where it's supposed to be. But play a game and it's back overlapping again. Anybody have any ideas what's going on with that? The SketchUp file is here, if it helps any. Last edited by eriqjaffe; 06-26-2016 at 02:41 PM. |
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#2 |
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Minors (Rookie Ball)
Join Date: Jan 2011
Posts: 20
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It worked good for me!
Are your graphic card drivers up to date?I was having all kinds of odd stuff going on like missing grass,no infield missed up walls,and stuff showing up black.
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#3 |
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Minors (Rookie Ball)
Join Date: Jan 2011
Posts: 20
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Nevermind.It did it to me to.Only on side or zoomed out views.I used a field leval view it didn't do it that time.
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#4 |
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Minors (Triple A)
Join Date: Feb 2002
Location: Tallahassee, FL.
Posts: 251
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Nice stadium!!
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