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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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How Do You Adjust League Fielding Average?
I'm creating a new custom league... it will start in the late 40s.
The default league stats settings are really good except for league fielding average and strikeout-base on balls ratio. Fielding is too high... around .976 and I want it lowered to about .970, but I see no place in the League Modifiers to adjust it. I could adjust the K/BB ration in the league modifiers. Is it possible to adjust the league fielding average? Would appreciate your help and expertise. Last edited by Eugene Church; 05-30-2016 at 09:00 AM. |
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#2 |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Don't have the game open but there are two adjustments available.
Adjust the error modifiers by position equally across the board. Decrease defensive inluence in the engine.cfg Not sure if the latter would affect E% predictably so the former is probably better.
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#3 | |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Quote:
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PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. |
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#4 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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Quote:
RchW, I saw that in the position modifiers, but had no idea of what to increase the numbers to... I'll adjust them slightly upward in my test league and see if creates more errors. "Increase" means "more errors"... Right? The "engine.cfg" works well... In the past I have used the "engine.cfg" to significantly lower the FAs... from .980s to .950s... I am familiar with that... but it's trial-and-error. I used it with this test league and lowered the league FA from .980 to ..976. I'm going back to the "engine.cfg" and put it back to 100%... then increase the percentage of errors committed by each player position... I increased the numbers by 10%. Thank you for the help... much appreciate it. Last edited by Eugene Church; 05-31-2016 at 09:19 PM. |
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#5 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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Quote:
Much appreciate it. I'll give it a try. "Increase" in the Position Modifiers means "more errors"... Right? Keep doing those great logos, caps and jerseys... you are very skilled... and very valuable to the our OOTPB Community. |
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#6 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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I set the "engine.cfg" back to the default settings.
And increased the position modifiers by 10%. League Fielding Average stayed at .976... no change. I adjusted them in the preseason, when I looked at them at the end of the season, strangely the position modifiers had more than doubled in each position. Looks like any changes I made were revised by the AI. I'm going to run another season with the current position modifiers numbers and see what happens. |
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#7 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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if you keep all those errors static - expect a roughly +/-.0010 (.0020 range) ebb and flow around an "average" fielding pct, say it's .9840. so, .9830-.9850 ish result.
i'd look at errors by position each year and adjust them as you see fit per position. use base-ball reference yearly info to create a baseline to go by. i try to get the max errors by position roughly similar and i end up with a fielding pct that's fairly similar to baseball-reference 'modern' data. if you can affect the change you want through settings in game, i would not use the enging.cfg file. use that only when there aren't other options or it's simply too good to pass up... in this case the error modifiers are the ones too good to pass up. Last edited by NoOne; 05-30-2016 at 02:23 PM. |
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#8 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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Quote:
I didn't do anything to the Position Modifiers and didn't use the "engine.cfg"... just let the AI handle it. My goal is to get it down to .968 FA. The "engine.cfg" used to do it for me when I set the league stats for my Islandian Pro Alliance using OOTP12... it worked well once I got to the FA I wanted. OOTP15 did it well for my State Line League, which was a semi-pro league, thus fielding averages were .950 for the league. I'll continue to run test leagues and see what effect I can make. Last edited by Eugene Church; 05-30-2016 at 03:50 PM. |
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#9 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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Hopefully someone knows how to adjust league fielding average.
I have done about 10 test leagues, but nothing seems to work except for changing the year... if you use a year where FA was not so good, the league fielding average dropped quite a bit depending on the year... but so does all the other stats. I used to be able to lower the League FA by using the "engine.cfg" in the troubleshooting settings, but not in OOTP17. |
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#10 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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look at errors by position at the end of the year. if you want 10% more, add 10% to the existing modifier. 1.200 would go to 1.320. i say by position, because you might not want to apply a blanket 10-20% increase in errors equally amongst positions.
if you're not too picky, you could get this pretty well tailored in a couple seasons. you'll have to keep an eye on it if you don't use a larger sample size. if it swings more than .0020 you may need some slight adjustments (being a bit more liberal than above due to increased errors relative to my testing). use a restored backup of hte league you intend to use.. so you know it will translate and work. increasing errors will definitely accomplish what you want. don't be afraid to do +50% / 1.500 LTM and such for some positions if the results warrant it. at the fielding rate you gave, you will have alot more errors.... spread it out how you want it. an idea that may not work: will auto-calc, after importing a historical year that should match your target Fielding average, set the errors appropriately? if so, take a screen shot... then another screenshot once you re-type it all in with new errors LTM from auto-calc remaining. you'd probably want to re-import the year you *actually want things to mimic to be safe, then re-type whatever deviates from screenshot. EDIT: if you are pre-2016, i think no matter what, things slowly change a bit. even if you import from "2050." expect it to contine to rise into the 90's to 00's before leveling off. you may have to just slowling increase errors a bit each year or a chunk every 3-5 years etc. Last edited by NoOne; 05-31-2016 at 12:04 AM. |
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#11 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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Quote:
Much appreciate it. Hope I can repay your generosity... problem is I will never know as much as you do about the game... I'm a dunce with computers and not really knowledgeable about OOTPB when it comes to setting up leagues. I have set up only 3 solo league in my 14 years on this Forum... don't do it often enough to really learn the game... it's always a struggle for me to set up my league and I'm so nitpicky that I want the stats to be as close as is reasonable to the era I want to play. I'm gonna take your advice... set up my league... then copy it and run test leagues with the fictional players and see what results I get. I did modify the Position Modifiers... increased them by 10% across the board and got no change... the next time I will test it with a 100% increase across the board and that should very noticeable if the Position Modifiers are really effecting the game. |
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#12 |
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OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,253
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Make sure your crappy fielders play a lot too. That'll crater your league fielding average as well.
__________________
It's madness, madness, I tell you! For the love of God, don't do it! |
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#13 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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I increased the Position Modifiers... doubled them... from 1.000 to 2.000.
The League Fielding Average fell from .980 to only .977. If doubling only lowered it by that small amount, then I would have to up the modifiers 600%-800%. I will try this in the next test... make the modifiers 8.0 and see what happens. There's got to be a simpler way to do this.
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#14 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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I'm giving up for today.
I must be doing something terribly wrong... I can adjust DPs but the League FA is totally out of whack. Increased position modifiers by 100% for 2nd test... increase fielding ground double plays 10%... and fielding line drive double plays by 10% Increased position modifiers by 800% for 3rd test... DPs increased by 10% again. 1st Test Results: .980 FA (973 errors} 1022 double plays 2nd Test Results: .977 FA (1095 errors) 1094 double plays 3rd Test Results: .979 FA (1015 errors) 1126 double plays I want the League Fielding Average to be .965 to .968 in the 1950s... DPs to be near 1200 per season. Last edited by Eugene Church; 05-31-2016 at 04:08 PM. |
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#15 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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The game is changing the position modifiers AFTER I set them in the preseason.
I checked them on opening day and my changes were not there... the AI generated it own settings... perhaps based on the year stats I wanted... my setting was for the year 1955. If no one knows the answer, I may just see if Markus will help... but I really don't like to impose on him... he is much too busy. I may just have to be satisfied with the stats the game generates. |
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#16 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,214
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You guys, plus some patience, perseverance and a few choice words on my part, finally paid off.
My goal was a .965-.968 league fielding average and 1200-1250 league double plays. I don't know if this was the key, but I turned off "automatically league strategy when advancing to the next season" on the Game Settings screen. I did this in the "preseason" and made sure my changes were still in the game on opening day... THEY WERE! Set the Position Modifiers to 2.000... pretty much doubling them over the game settings. Set Double Play Grounder to 1.111 Set Double Play Line Drive to 2.222... increased both of them by about 20% over the AI settings. Got what I wanted... League Fielding Average .968 and 1275 double plays. Boy, it's been a good day!
Last edited by Eugene Church; 05-31-2016 at 10:59 PM. |
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#17 |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Eugene when you are happy the OOTP universe is in a good place. Glad you got it to work.
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#18 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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yeah that's what was holding you back. also, if you use auto-calc, do it by hand, as opposed to using the automatic checkbox, and re-type in your defensive LTM afterward.
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