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Old 05-30-2016, 11:35 AM   #1
Mister_G
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Resetting Stats To Default

Hello all. Over the past couple days I've been scouring forum posts from the past few years, trying to get a better grasp on league totals/modifiers with rarely a solution to my problems. I'm trying to figure out what the best totals/modifiers are for all of my leagues (MLB, AAA, AA, ***, etc.) in 2015 and what boxes to leave checked/unchecked. I thought I had this figured out but I found that with my MLB league if I restored the settings to default I would get stats that I liked better. However, I noticed when I click that button for my minor leagues the predicted AVG/OBP/OPS changes much more than it does when I click it for the MLB. For example, if I do this in the Gulf Coast League the batting average will jump something like 25 points.

I'm just looking for some help in keeping stats consistent over future game years in ALL my leagues and having them basically resemble 2015 with a little better pitching. Help would be appreciated.
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Old 05-30-2016, 12:06 PM   #2
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Unless I misunderstand I think you are making this a lot harder than it needs to be.

What I did several versions ago was this...

For MLB simply enter the actual stat totals for the year you want, 2015 in your case, and use auto calc. You are done.

Minor leagues I searched for real life data and averaged it over the last 3 seasons and used that as my league totals. Then use auto calc. Done.

I run auto calc on opening day of each level so rosters are set. I do this every year though you can go every other or every three or whatever you want if you want a bit more fluctuation.

Never touch the modifiers yourself, that is what auto calc is for. You only need to put in the actual league totals and let auto calc do the work for you
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Old 05-30-2016, 12:20 PM   #3
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I'm definitely making it too complicated. Do I leave the automatic recalc on, or just run it prior to each season?

EDIT: And I've read some things about the defensive modifiers being weird. Any changes to those?
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Old 05-30-2016, 12:31 PM   #4
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that's because the league totals they are using for the minors result in a high average and likely fairly low slugging relative to the elevated average - guessing on latter part.

they do their research on this stuff. so i'd guess that the AAA leagues typically perform in this manner. some tiers are not elevated like, i'm assuming it was AAA. i think it gives a high .270's avg or something?

tbh, i leave my minors all 1.000 and don't even look at results... i realize you may have a more vested interest. i'll try to say some things in general about the related settings you can use, though. i will speak about mlb stuff, but it's all relative to each league too.

"normal" modern stats is a somewhat personal preference. if you think the 2016 League totals are off, then change them a bit - but only at league creation, i wouldn't edit them on the fly - just use modifiers to manipulate at that point. .250s-.265 BA? .315-.325OBP? .395-.405Slug? people have varying ideas. using auto-calc will keep results somewhere reasonably near the rates resulting from your offensive League Totals / AB et al., on the Stats and AI settings page.

the resulting guesstimate for the slash line given on that screen will probably be the best indicator of resulting league ERA. it will ebb and flow +/- .25 without using auto-calc and tuned for static LTM. (league total modifiers) I'm gessing it ebbs and flows more if using auto-calc.

if you play fictional, you can import league totals from a specific year. i believe 2016 results in modern mlb league totals. if you want to double check, run a quick start mlb 2016 game and take a screenshot of the Stats and AI screen showing LTM and LT.

it's all relative, so even if it uses more AB than your league will get, no problems that i can see result from the "AB" LT not matching the league's typical yearly AB totals. i recently tried someone else's method by using 100,000AB and applying rates/percentages in a much easier manner to hits, 2b etc, the offensive stuff tied to AB.

-can't remember who it was.. so, i'll just list some possibilities: richw, ronster, ronco or forgot the 3rd possibility. i hopw it was not he.

Last edited by NoOne; 05-30-2016 at 12:33 PM.
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Old 05-30-2016, 01:47 PM   #5
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If you want Static LTM, this will help. the post above the spreadsheet link is useful to using it.

http://www.ootpdevelopments.com/boar...ml#post4043391
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Old 05-30-2016, 03:03 PM   #6
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Thanks ya'll. Any reason the minor league 2015 stats are way off from the actual totals I found on baseball reference?

EDIT: Rookie league totals especially are like 6 times higher than actual totals in any given year.
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Old 05-30-2016, 09:23 PM   #7
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Quote:
Originally Posted by Mister_G View Post
I'm definitely making it too complicated. Do I leave the automatic recalc on, or just run it prior to each season?

EDIT: And I've read some things about the defensive modifiers being weird. Any changes to those?
I do not use automatic recalc. I manually run auto calc on opening day(make sure you do it before playing any games or the option disappears). It is just my personal preference I guess but if I do it manually I know it was done and get to choose when it is done.

I've never manually changed any defensive modifiers but then those modifiers are also set when you auto calc.

I do not go through all of the minors at seasons end to check the stats unless something looks really weird (and to date nothing has). I do check the MLB stats and I find auto calc does an incredible job. Here are the League totals "targets" compared to the actual league totals from my last completed season....

Target number/ result

AB 167,353 / 169,062
H 44,522 / 45,139
avg .266 / .267
2b 8,919 / 9004
3b 898 / 929
HR 5120 / 5142
BB 16,222 / 16,589
HBP 1850 / 1990
K 31,828 / 32,161
BABIP .297 / .300

League target .266/.338/.422
League result .267/.337/.422
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Old 05-30-2016, 09:36 PM   #8
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Quote:
Originally Posted by Mister_G View Post
Thanks ya'll. Any reason the minor league 2015 stats are way off from the actual totals I found on baseball reference?

EDIT: Rookie league totals especially are like 6 times higher than actual totals in any given year.

Have no idea as I am using the numbers I found from BBR a few years ago and have not looked at the default numbers with v17.

One thing to remember though is the League Totals are a ratio and not hard numbers. They work fine if they are based on the number of games you play in a season. IE if you play a 162 game season and the totals are based on that your total will come out like mine above.

However you could base everything on a 100,000 ABs or 500,000 ABs as long as all other categories are done in a ratio based on the default numbers. Quick example..

my league's totals are set to produce a .266 batting average
44,522 hits / 167,353 ABs = .266

I could accomplish the same thing using 500,000 ABs as long as I put expected hits at 133,000.
133,000 hits / 500,000 ABs = .266


Or on a 100,000 ABs if hits were set to 26,600.

So it is possible the minor league totals are based off of a ratio and not the actual numbers but in the end should still produce the "right" amount of totals (as long as you ran auto calc) with a very small variation based on chance.

Last edited by Sweed; 05-30-2016 at 09:38 PM.
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