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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Minors (Double A)
Join Date: May 2014
Posts: 142
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Is there as way to clone fictional teams......
(as in the whole team) to save for use in different leagues. More specifically for the purpose of having an all-time greats tournament for my fictional league champions....and even to compete against real historic teams.
What is the best way to do this (if possible)? |
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#2 |
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All Star Reserve
Join Date: Mar 2004
Posts: 695
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Love this idea, but I don't think it's possible.
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#3 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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if it's not specifically in the game, you can manage to do it with import/export functions...
playerID, TeamID, and YOB would all likely have to be changed... if you can't do it en masse, it's going to be a painstakingly long process with a long list of players. playerid and teamid's must come from the destination league exports. e.g. moving players from 1950 to any other year is easy.... but moving players form 1901, 1911, 1963 and thirty other individual years will require fixing year of birth by hand to fit the destination league's year. not to mention creating a leauge for every year you want to pull players from... maybe some historical db available can make this process easier... i am not into that stuff and don't know whats available. but the process i explained can work, and possibly in an easy way depending on available resource in the historic play forums/general forums etc. |
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#4 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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I did it once. If required exporting, a LOT of work in Excel, and then importing. Pain in the ass. Not recommended.
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#5 |
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Minors (Rookie Ball)
Join Date: Oct 2013
Posts: 33
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There may be a way... but even if it would work it would still involve a lot of time and effort as well as storage space. I play fictional more than anything else and I am dying for the day in which OOTP allows teams to compete in multiple competitions in one calendar year, so I've thought of many different possible ways to try to make it happen in game
For your idea what you could do is save each season of your fictional league as its own file. So 2016 season ends, make a copy of the league file and name it, say, fictional league 2016. You would need to make a template, saved in game, with say 2 blank teams. I am pretty confident the game requires a team to exist for the template to load properly. Make sure to adjust the settings to meet your preferences. You can release the players and delete the free agents and remove the team names before saving the template So lets say you have ten seasons saved up. Open fictional league 2016 and add your template. Once loaded delete the template's teams and all league history and move the teams(s) you want to compete in your all-time league. Save the template. I think you will have to create a new name for the template. So start with all-time league 1, then all-time league 2 ... all-time league 10 etc. or whatever naming convention you prefer, of course. And you might want to delete the template from your league file after it is saved, or close the game without saving the file The newly saved template will now have your all-time teams added from fictional league 2016 and you can repeat as needed with the remaining saved league files until, after several versions, you should finally have all the teams you want added As NoOne stated previously there would be an age issue. Ten years wouldn't be so bad but 25 or 50 would clearly create a problem. So you would likely need to edit player ages as well. I'm not sure what would happen with player or team ID's, I would hope that if you're pulling teams and players from one league that the ID's would remain consistent and not present a problem I have never tried this, so maybe it would collapse and never work. Maybe the template file wouldn't work. But I think the process of adding teams through the league file/template process ought to work and best of luck with whatever path you try
Last edited by andrewv500; 04-27-2016 at 02:47 PM. |
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#6 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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google "excel fill function" or "openoffice calc fill function" ... spreadsheets can automate or make seemingly difficult things very easy to do. use their help funciton / manual etc etc...
as long as it's not multiple year sources, YoB is fixed in a matter of seconds. if it's multiple years, do it for each set of players you pull from a year as you go... player id's and team id's are easily copy and pasted en masse... don't click and drag to highlight, there are easier methods of selecting data ranges when dealing with thousands of rows of data. if you are dragging and highlighting this stuff, you are doing it in an inefficient way. if it's a complete copy, make the destination league have the same # of players... more likely you'll have to cull the heard on an existing league, if it has been operating for a bit. no need to transfer ~20/80 rated palyers etc. or make X number of players with the create fictional player function, if necessary -- but make them junky players so they don't ruin the league stats. also, remove comments (lines preceded by "//") from the csv export files before importing into a spreadsheet. Last edited by NoOne; 04-27-2016 at 08:18 PM. |
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